Fix: Crash/Assert in the pusleaudio lib when pausing playback

After 91eb50ec2f436c026233f184a2dfc7141d6f3b44, we would get random crashes/asserts from the pulseaudio library like:
`Assertion 'e->mainloop->n_enabled_defer_events > 0' failed at ../pulseaudio-17.0/src/pulse/mainloop.c:261, function mainloop_defer_enable(). Aborting.`

It seems like we would run into a race condition if we didn't guard the
pulseaudio flush command with the pulseaudio mutex.

This is probably because the pulseaudio thread would try to read the
buffer for a tiny bit even after pausing the playback.

Sadly the only way to reproduce this is to playback any scene (seem to happen more often if A/V sync is on) and spam play/pause.
Note that I could not reproduce this on every computer I tested this on.

But by expanding the main pulseaudio mutex lock, I can't seem to reproduce this anymore.
So I think that is the correct solution.

Pull Request: https://projects.blender.org/blender/blender/pulls/120072
This commit is contained in:
Sebastian Parborg 2024-03-29 19:47:16 +01:00 committed by Sebastian Parborg
parent 47ced73952
commit 6dfb1cdf22

@ -124,13 +124,12 @@ void PulseAudioDevice::playing(bool playing)
AUD_pa_threaded_mainloop_lock(m_mainloop);
AUD_pa_stream_cork(m_stream, playing ? 0 : 1, nullptr, nullptr);
AUD_pa_threaded_mainloop_unlock(m_mainloop);
if(!playing)
{
AUD_pa_stream_flush(m_stream, nullptr, nullptr);
m_clear = true;
}
AUD_pa_threaded_mainloop_unlock(m_mainloop);
}
PulseAudioDevice::PulseAudioDevice(const std::string &name, DeviceSpecs specs, int buffersize) :