EEVEE-Next: Display render pass panel in viewport
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@ -6732,7 +6732,7 @@ class VIEW3D_PT_shading_render_pass(Panel):
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bl_region_type = 'HEADER'
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bl_label = "Render Pass"
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bl_parent_id = "VIEW3D_PT_shading"
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COMPAT_ENGINES = {'BLENDER_EEVEE'}
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COMPAT_ENGINES = {'BLENDER_EEVEE', 'BLENDER_EEVEE_NEXT'}
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@classmethod
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def poll(cls, context):
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