added correct new defaults for building solid.

We used previously the precompiled lib
This commit is contained in:
Jean-Luc Peurière 2004-11-07 21:34:17 +00:00
parent fcd0a3f9d2
commit 70c576ab37

@ -197,12 +197,12 @@ elif sys.platform == 'darwin':
platform_libpath = ['/System/Library/Frameworks/OpenGL.framework/Libraries']
platform_linkflags = []
# SOLID library information
solid_lib = ['libsolid']
solid_libpath = [darwin_precomp + 'solid/lib']
solid_include = [darwin_precomp + 'solid/include']
qhull_lib = ['libqhull']
qhull_libpath = [darwin_precomp + 'qhull/lib']
qhull_include = [darwin_precomp + 'qhull/include']
solid_lib = []
solid_libpath = []
solid_include = ['#/extern/solid']
qhull_lib = []
qhull_libpath = []
qhull_include = ['#/extern/qhull/include']
# ODE library information
ode_lib = ['libode']
ode_libpath = [darwin_precomp + 'ode/lib']