== Sculpt ==

Fixed bug #22634, sculpting/multires and wireframe display mode glitches

* Changed ccgdm edge drawing to always use face griddata rather than edge data, since edge data is not updated during sculpting.
This commit is contained in:
Nicholas Bishop 2010-10-20 01:17:18 +00:00
parent e12f950d25
commit 7110a4a288

@ -1146,71 +1146,62 @@ static void ccgDM_drawVerts(DerivedMesh *dm) {
ccgFaceIterator_free(fi);
glEnd();
}
static void ccgDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int UNUSED(drawAllEdges)) {
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
CCGFaceIterator *fi = ccgSubSurf_getFaceIterator(ss);
int i, edgeSize = ccgSubSurf_getEdgeSize(ss);
int gridSize = ccgSubSurf_getGridSize(ss);
int start, end, step;
int useAging;
ccgSubSurf_getUseAgeCounts(ss, &useAging, NULL, NULL, NULL);
for (; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
DMGridData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
if (!drawLooseEdges && !ccgSubSurf_getEdgeNumFaces(e))
continue;
if (useAging && !(G.f&G_BACKBUFSEL)) {
int ageCol = 255-ccgSubSurf_getEdgeAge(ss, e)*4;
glColor3ub(0, ageCol>0?ageCol:0, 0);
}
glBegin(GL_LINE_STRIP);
for (i=0; i<edgeSize-1; i++) {
glVertex3fv(edgeData[i].co);
glVertex3fv(edgeData[i+1].co);
}
glEnd();
}
/* nothing to do */
if(!drawLooseEdges && !ccgdm->drawInteriorEdges)
return;
if (useAging && !(G.f&G_BACKBUFSEL)) {
glColor3ub(0, 0, 0);
}
if (ccgdm->drawInteriorEdges) {
for (; !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
CCGFace *f = ccgFaceIterator_getCurrent(fi);
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
if(drawLooseEdges) {
start = 0;
end = gridSize;
step = gridSize - 1;
}
else if(ccgdm->drawInteriorEdges) {
start = 1;
end = gridSize - 1;
step = 1;
}
for (S=0; S<numVerts; S++) {
DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
if(drawLooseEdges && ccgdm->drawInteriorEdges)
step = 1;
for (; !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
CCGFace *f = ccgFaceIterator_getCurrent(fi);
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
for (S=0; S<numVerts; S++) {
DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
for (y=start; y<end; y+=step) {
glBegin(GL_LINE_STRIP);
for (x=0; x<gridSize; x++)
glVertex3fv(faceGridData[x].co);
glVertex3fv(faceGridData[y*gridSize + x].co);
glEnd();
}
for (x=start; x<end; x+=step) {
glBegin(GL_LINE_STRIP);
for (y=0; y<gridSize; y++)
glVertex3fv(faceGridData[y*gridSize + x].co);
glEnd();
for (y=1; y<gridSize-1; y++) {
glBegin(GL_LINE_STRIP);
for (x=0; x<gridSize; x++)
glVertex3fv(faceGridData[y*gridSize + x].co);
glEnd();
}
for (x=1; x<gridSize-1; x++) {
glBegin(GL_LINE_STRIP);
for (y=0; y<gridSize; y++)
glVertex3fv(faceGridData[y*gridSize + x].co);
glEnd();
}
}
}
}
ccgFaceIterator_free(fi);
ccgEdgeIterator_free(ei);
}
static void ccgDM_drawLooseEdges(DerivedMesh *dm) {
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;