Code cleanup: fix various compiler warnings.
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@ -57,7 +57,6 @@ GHOST_ContextGLX::GHOST_ContextGLX(
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GHOST_TUns16 numOfAASamples,
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Window window,
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Display *display,
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XVisualInfo *visualInfo,
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GLXFBConfig fbconfig,
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int contextProfileMask,
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int contextMajorVersion,
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@ -66,7 +65,6 @@ GHOST_ContextGLX::GHOST_ContextGLX(
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int contextResetNotificationStrategy)
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: GHOST_Context(stereoVisual, numOfAASamples),
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m_display(display),
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m_visualInfo(visualInfo),
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m_fbconfig(fbconfig),
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m_window(window),
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m_contextProfileMask(contextProfileMask),
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@ -57,7 +57,6 @@ public:
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GHOST_TUns16 numOfAASamples,
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Window window,
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Display *display,
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XVisualInfo *visualInfo,
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GLXFBConfig fbconfig,
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int contextProfileMask,
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int contextMajorVersion,
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@ -113,7 +112,6 @@ private:
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void initContextGLXEW();
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Display *m_display;
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XVisualInfo *m_visualInfo;
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GLXFBConfig m_fbconfig;
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Window m_window;
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@ -1356,7 +1356,6 @@ GHOST_Context *GHOST_WindowX11::newDrawingContext(GHOST_TDrawingContextType type
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m_wantNumOfAASamples,
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m_window,
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m_display,
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m_visualInfo,
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(GLXFBConfig)m_fbconfig,
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profile_mask,
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4, minor,
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@ -1374,7 +1373,6 @@ GHOST_Context *GHOST_WindowX11::newDrawingContext(GHOST_TDrawingContextType type
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m_wantNumOfAASamples,
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m_window,
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m_display,
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m_visualInfo,
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(GLXFBConfig)m_fbconfig,
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profile_mask,
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3, 3,
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@ -616,7 +616,7 @@ static GLuint prepare_patchDraw(OpenSubdiv_GLMesh *gl_mesh,
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if (fill_quads) {
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int model;
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GLboolean use_texture_2d, use_lighting;
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GLboolean use_texture_2d;
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glGetIntegerv(GL_SHADE_MODEL, &model);
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glGetBooleanv(GL_TEXTURE_2D, &use_texture_2d);
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@ -245,7 +245,7 @@ static void mesh_cd_calc_used_gpu_layers(
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struct GPUMaterial **gpumat_array, int gpumat_array_len)
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{
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/* See: DM_vertex_attributes_from_gpu for similar logic */
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GPUVertexAttribs gattribs = {0};
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GPUVertexAttribs gattribs = {{{0}}};
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for (int i = 0; i < gpumat_array_len; i++) {
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GPUMaterial *gpumat = gpumat_array[i];
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@ -32,7 +32,6 @@
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#ifndef __GPU_UNIFORMBUFFER_H__
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#define __GPU_UNIFORMBUFFER_H__
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typedef enum GPUType GPUType;
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struct ListBase;
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typedef struct GPUUniformBuffer GPUUniformBuffer;
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@ -51,12 +51,12 @@ typedef enum GPUUniformBufferType {
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GPU_UBO_DYNAMIC = 1,
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} GPUUniformBufferType;
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typedef struct GPUUniformBuffer {
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struct GPUUniformBuffer {
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int size; /* in bytes */
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GLuint bindcode; /* opengl identifier for UBO */
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int bindpoint; /* current binding point */
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GPUUniformBufferType type;
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} GPUUniformBuffer;
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};
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#define GPUUniformBufferStatic GPUUniformBuffer
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@ -67,12 +67,12 @@ typedef struct GPUUniformBufferDynamic {
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char flag;
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} GPUUniformBufferDynamic;
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typedef struct GPUUniformBufferDynamicItem {
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struct GPUUniformBufferDynamicItem {
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struct GPUUniformBufferDynamicItem *next, *prev;
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GPUType gputype;
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float *data;
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int size;
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} GPUUniformBufferDynamicItem;
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};
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/* Prototypes */
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@ -178,7 +178,7 @@ void RNA_api_manipulator(StructRNA *srna)
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func = RNA_def_function(srna, "draw_preset_box", "rna_manipulator_draw_preset_box");
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RNA_def_function_ui_description(func, "Draw a box");
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parm = RNA_def_property(func, "matrix", PROP_FLOAT, PROP_MATRIX);
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RNA_def_property_flag(parm, PARM_REQUIRED);
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RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
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RNA_def_property_multi_array(parm, 2, rna_matrix_dimsize_4x4);
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RNA_def_property_ui_text(parm, "", "The matrix to transform");
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RNA_def_int(func, "select_id", -1, -1, INT_MAX, "Zero when not selecting", "", -1, INT_MAX);
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@ -187,7 +187,7 @@ void RNA_api_manipulator(StructRNA *srna)
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func = RNA_def_function(srna, "draw_preset_arrow", "rna_manipulator_draw_preset_arrow");
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RNA_def_function_ui_description(func, "Draw a box");
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parm = RNA_def_property(func, "matrix", PROP_FLOAT, PROP_MATRIX);
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RNA_def_property_flag(parm, PARM_REQUIRED);
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RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
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RNA_def_property_multi_array(parm, 2, rna_matrix_dimsize_4x4);
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RNA_def_property_ui_text(parm, "", "The matrix to transform");
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RNA_def_enum(func, "axis", rna_enum_object_axis_items, 2, "", "Arrow Orientation");
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@ -196,7 +196,7 @@ void RNA_api_manipulator(StructRNA *srna)
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func = RNA_def_function(srna, "draw_preset_circle", "rna_manipulator_draw_preset_circle");
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RNA_def_function_ui_description(func, "Draw a box");
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parm = RNA_def_property(func, "matrix", PROP_FLOAT, PROP_MATRIX);
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RNA_def_property_flag(parm, PARM_REQUIRED);
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RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
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RNA_def_property_multi_array(parm, 2, rna_matrix_dimsize_4x4);
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RNA_def_property_ui_text(parm, "", "The matrix to transform");
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RNA_def_enum(func, "axis", rna_enum_object_axis_items, 2, "", "Arrow Orientation");
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@ -196,9 +196,6 @@ struct wmManipulator {
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/* over alloc target_properties after 'wmManipulatorType.struct_size' */
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};
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typedef void (*wmManipulatorGroupFnInit)(
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const struct bContext *, struct wmManipulatorGroup *);
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/* Similar to PropertyElemRNA, but has an identifier. */
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typedef struct wmManipulatorProperty {
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const struct wmManipulatorPropertyType *type;
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