Cleanup: clang-format
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@ -13,10 +13,11 @@ HDCYCLES_NAMESPACE_OPEN_SCOPE
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class HdCyclesCurves final : public HdCyclesGeometry<PXR_NS::HdBasisCurves, CCL_NS::Hair> {
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public:
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HdCyclesCurves(const PXR_NS::SdfPath &rprimId
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HdCyclesCurves(
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const PXR_NS::SdfPath &rprimId
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#if PXR_VERSION < 2102
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,
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const PXR_NS::SdfPath &instancerId = {}
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,
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const PXR_NS::SdfPath &instancerId = {}
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#endif
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);
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~HdCyclesCurves() override;
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@ -14,10 +14,11 @@ HDCYCLES_NAMESPACE_OPEN_SCOPE
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class HdCyclesMesh final : public HdCyclesGeometry<PXR_NS::HdMesh, CCL_NS::Mesh> {
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public:
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HdCyclesMesh(const PXR_NS::SdfPath &rprimId
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HdCyclesMesh(
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const PXR_NS::SdfPath &rprimId
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#if PXR_VERSION < 2102
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,
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const PXR_NS::SdfPath &instancerId = {}
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,
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const PXR_NS::SdfPath &instancerId = {}
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#endif
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);
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~HdCyclesMesh() override;
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@ -4,8 +4,8 @@
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#pragma once
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#include "hydra/config.h"
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#include "graph/node.h"
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#include "hydra/config.h"
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#include <pxr/base/vt/value.h>
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@ -13,10 +13,11 @@ HDCYCLES_NAMESPACE_OPEN_SCOPE
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class HdCyclesPoints final : public HdCyclesGeometry<PXR_NS::HdPoints, CCL_NS::PointCloud> {
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public:
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HdCyclesPoints(const PXR_NS::SdfPath &rprimId
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HdCyclesPoints(
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const PXR_NS::SdfPath &rprimId
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#if PXR_VERSION < 2102
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,
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const PXR_NS::SdfPath &instancerId = {}
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,
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const PXR_NS::SdfPath &instancerId = {}
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#endif
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);
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~HdCyclesPoints() override;
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@ -13,10 +13,11 @@ HDCYCLES_NAMESPACE_OPEN_SCOPE
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class HdCyclesVolume final : public HdCyclesGeometry<PXR_NS::HdVolume, CCL_NS::Volume> {
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public:
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HdCyclesVolume(const PXR_NS::SdfPath &rprimId
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HdCyclesVolume(
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const PXR_NS::SdfPath &rprimId
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#if PXR_VERSION < 2102
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,
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const PXR_NS::SdfPath &instancerId = {}
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,
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const PXR_NS::SdfPath &instancerId = {}
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#endif
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);
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~HdCyclesVolume() override;
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@ -109,8 +109,10 @@ NODE_DEFINE(Integrator)
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SOCKET_INT(denoise_start_sample, "Start Sample to Denoise", 0);
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SOCKET_BOOLEAN(use_denoise_pass_albedo, "Use Albedo Pass for Denoiser", true);
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SOCKET_BOOLEAN(use_denoise_pass_normal, "Use Normal Pass for Denoiser", true);
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SOCKET_ENUM(
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denoiser_prefilter, "Denoiser Prefilter", denoiser_prefilter_enum, DENOISER_PREFILTER_ACCURATE);
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SOCKET_ENUM(denoiser_prefilter,
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"Denoiser Prefilter",
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denoiser_prefilter_enum,
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DENOISER_PREFILTER_ACCURATE);
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return type;
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}
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@ -382,8 +382,8 @@ void OBJMesh::store_normal_coords_and_indices()
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normal_to_index.reserve(export_mesh_eval_->totpoly);
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loop_to_normal_index_.resize(export_mesh_eval_->totloop);
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loop_to_normal_index_.fill(-1);
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const float(*lnors)[3] = (const float(*)[3])(
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CustomData_get_layer(&export_mesh_eval_->ldata, CD_NORMAL));
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const float(
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*lnors)[3] = (const float(*)[3])(CustomData_get_layer(&export_mesh_eval_->ldata, CD_NORMAL));
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for (int poly_index = 0; poly_index < export_mesh_eval_->totpoly; ++poly_index) {
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const MPoly &mpoly = export_mesh_eval_->mpoly[poly_index];
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bool need_per_loop_normals = lnors != nullptr || (mpoly.flag & ME_SMOOTH);
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@ -6213,7 +6213,8 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
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prop = RNA_def_property(srna, "hair_subdiv", PROP_INT, PROP_NONE);
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RNA_def_property_range(prop, 0, 3);
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RNA_def_property_ui_text(prop, "Additional Subdivision", "Additional subdivision along the hair");
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RNA_def_property_ui_text(
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prop, "Additional Subdivision", "Additional subdivision along the hair");
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RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update");
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/* Performance */
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@ -239,7 +239,7 @@ static void node_gather_link_searches(GatherLinkSearchOpParams ¶ms)
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return;
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}
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if (params.node_tree().typeinfo->validate_link(
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static_cast<eNodeSocketDatatype>(params.other_socket().type), SOCK_FLOAT)) {
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static_cast<eNodeSocketDatatype>(params.other_socket().type), SOCK_FLOAT)) {
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params.add_item(IFACE_("Vector"), [](LinkSearchOpParams ¶ms) {
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bNode &node = params.add_node("ShaderNodeTexSky");
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NodeTexSky *tex = (NodeTexSky *)node.storage;
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