avoid customdata lookups for selection test/enable disable.

also add uvedit_face_select_set, uvedit_edge_select_set, uvedit_uv_select_set - since quite a few areas where setting based on a boolean.
This commit is contained in:
Campbell Barton 2013-05-10 06:46:32 +00:00
parent 3a309a8313
commit 7a547e441b
10 changed files with 340 additions and 318 deletions

@ -221,33 +221,28 @@ static void emDM_drawUVEdges(DerivedMesh *dm)
BMFace *efa;
BMIter iter;
const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
if (UNLIKELY(cd_loop_uv_offset == -1)) {
return;
}
glBegin(GL_LINES);
BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
BMIter liter;
BMLoop *l;
MLoopUV *lastluv = NULL, *firstluv = NULL;
BMLoop *l_iter, *l_first;
const float *uv, *uv_prev;
if (BM_elem_flag_test(efa, BM_ELEM_HIDDEN))
continue;
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
MLoopUV *luv = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV);
if (luv) {
if (lastluv)
glVertex2fv(luv->uv);
glVertex2fv(luv->uv);
lastluv = luv;
if (!firstluv)
firstluv = luv;
}
}
if (lastluv) {
glVertex2fv(lastluv->uv);
glVertex2fv(firstluv->uv);
}
l_iter = l_first = BM_FACE_FIRST_LOOP(efa);
uv_prev = ((MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_iter->prev, cd_loop_uv_offset))->uv;
do {
uv = ((MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset))->uv;
glVertex2fv(uv);
glVertex2fv(uv_prev);
uv_prev = uv;
} while ((l_iter = l_iter->next) != l_first);
}
glEnd();
}
@ -1312,6 +1307,7 @@ static void *emDM_getTessFaceDataArray(DerivedMesh *dm, int type)
if (index != -1) {
/* offset = bm->pdata.layers[index].offset; */ /* UNUSED */
BMLoop *(*looptris)[3] = bmdm->em->looptris;
const int size = CustomData_sizeof(type);
int i, j;
@ -1322,20 +1318,29 @@ static void *emDM_getTessFaceDataArray(DerivedMesh *dm, int type)
data = datalayer = DM_get_tessface_data_layer(dm, type);
if (type == CD_MTFACE) {
const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
const int cd_poly_tex_offset = CustomData_get_offset(&bm->pdata, CD_MTEXPOLY);
for (i = 0; i < bmdm->em->tottri; i++, data += size) {
BMFace *efa = bmdm->em->looptris[i][0]->f;
bmdata = CustomData_bmesh_get(&bm->pdata, efa->head.data, CD_MTEXPOLY);
BMFace *efa = looptris[i][0]->f;
// bmdata = CustomData_bmesh_get(&bm->pdata, efa->head.data, CD_MTEXPOLY);
bmdata = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset);
ME_MTEXFACE_CPY(((MTFace *)data), ((MTexPoly *)bmdata));
for (j = 0; j < 3; j++) {
bmdata = CustomData_bmesh_get(&bm->ldata, bmdm->em->looptris[i][j]->head.data, CD_MLOOPUV);
// bmdata = CustomData_bmesh_get(&bm->ldata, looptris[i][j]->head.data, CD_MLOOPUV);
bmdata = BM_ELEM_CD_GET_VOID_P(looptris[i][j], cd_loop_uv_offset);
copy_v2_v2(((MTFace *)data)->uv[j], ((MLoopUV *)bmdata)->uv);
}
}
}
else {
const int cd_loop_color_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPCOL);
for (i = 0; i < bmdm->em->tottri; i++, data += size) {
for (j = 0; j < 3; j++) {
bmdata = CustomData_bmesh_get(&bm->ldata, bmdm->em->looptris[i][j]->head.data, CD_MLOOPCOL);
// bmdata = CustomData_bmesh_get(&bm->ldata, looptris[i][j]->head.data, CD_MLOOPCOL);
bmdata = BM_ELEM_CD_GET_VOID_P(looptris[i][j], cd_loop_color_offset);
MESH_MLOOPCOL_TO_MCOL(((MLoopCol *)bmdata), (((MCol *)data) + j));
}
}

@ -59,17 +59,34 @@ void ED_object_assign_active_image(struct Main *bmain, struct Object *ob, int ma
int ED_uvedit_test(struct Object *obedit);
/* visibility and selection */
int uvedit_face_visible_test(struct Scene *scene, struct Image *ima, struct BMFace *efa, struct MTexPoly *tf);
int uvedit_face_select_test(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa);
int uvedit_edge_select_test(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l);
int uvedit_uv_select_test(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l);
int uvedit_face_select_enable(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa, const bool do_history);
int uvedit_face_select_disable(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa);
void uvedit_edge_select_enable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l, const bool do_history);
void uvedit_edge_select_disable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l);
void uvedit_uv_select_enable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l, const bool do_history);
void uvedit_uv_select_disable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l);
bool uvedit_face_visible_test(struct Scene *scene, struct Image *ima, struct BMFace *efa, struct MTexPoly *tf);
bool uvedit_face_select_test(struct Scene *scene, struct BMFace *efa,
const int cd_loop_uv_offset);
bool uvedit_edge_select_test(struct Scene *scene, struct BMLoop *l,
const int cd_loop_uv_offset);
bool uvedit_uv_select_test(struct Scene *scene, struct BMLoop *l,
const int cd_loop_uv_offset);
/* uv face */
bool uvedit_face_select_set(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa, const bool select,
const bool do_history, const int cd_loop_uv_offset);
bool uvedit_face_select_enable(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa,
const bool do_history, const int cd_loop_uv_offset);
bool uvedit_face_select_disable(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa,
const int cd_loop_uv_offset);
/* uv edge */
void uvedit_edge_select_set(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l, const bool select,
const bool do_history, const int cd_loop_uv_offset);
void uvedit_edge_select_enable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l,
const bool do_history, const int cd_loop_uv_offset);
void uvedit_edge_select_disable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l,
const int cd_loop_uv_offset);
/* uv vert */
void uvedit_uv_select_set(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l, const bool select,
const bool do_history, const int cd_loop_uv_offset);
void uvedit_uv_select_enable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l,
const bool do_history, const int cd_loop_uv_offset);
void uvedit_uv_select_disable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l,
const int cd_loop_uv_offset);
int ED_uvedit_nearest_uv(struct Scene *scene, struct Object *obedit, struct Image *ima,
const float co[2], float r_uv[2]);

@ -1047,7 +1047,7 @@ static float *editmesh_get_mirror_uv(BMEditMesh *em, int axis, float *uv, float
BMFace *efa;
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
uv_poly_center(em, efa, cent);
uv_poly_center(efa, cent, cd_loop_uv_offset);
if ( (fabsf(cent[0] - cent_vec[0]) < 0.001f) && (fabsf(cent[1] - cent_vec[1]) < 0.001f) ) {
BMIter liter;

@ -2418,6 +2418,8 @@ static void createTransUVs(bContext *C, TransInfo *t)
int propmode = t->flag & T_PROP_EDIT;
int propconnected = t->flag & T_PROP_CONNECTED;
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
if (!ED_space_image_show_uvedit(sima, t->obedit)) return;
/* count */
@ -2442,7 +2444,7 @@ static void createTransUVs(bContext *C, TransInfo *t)
BM_elem_flag_enable(efa, BM_ELEM_TAG);
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
if (uvedit_uv_select_test(em, scene, l)) {
if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
countsel++;
if (propconnected) {
@ -2478,7 +2480,7 @@ static void createTransUVs(bContext *C, TransInfo *t)
continue;
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
if (!propmode && !uvedit_uv_select_test(em, scene, l))
if (!propmode && !uvedit_uv_select_test(scene, l, cd_loop_uv_offset))
continue;
if (propconnected) {
@ -2489,8 +2491,8 @@ static void createTransUVs(bContext *C, TransInfo *t)
}
}
luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
UVsToTransData(sima, td++, td2d++, luv->uv, uvedit_uv_select_test(em, scene, l));
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
UVsToTransData(sima, td++, td2d++, luv->uv, uvedit_uv_select_test(scene, l, cd_loop_uv_offset));
}
}

@ -71,17 +71,20 @@ static int uvedit_center(Scene *scene, BMEditMesh *em, Image *ima, float center[
BMIter iter, liter;
MTexPoly *tf;
MLoopUV *luv;
int tot = 0.0;
int tot = 0;
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
const int cd_poly_tex_offset = CustomData_get_offset(&em->bm->pdata, CD_MTEXPOLY);
zero_v2(center);
BM_ITER_MESH (f, &iter, em->bm, BM_FACES_OF_MESH) {
tf = CustomData_bmesh_get(&em->bm->pdata, f->head.data, CD_MTEXPOLY);
tf = BM_ELEM_CD_GET_VOID_P(f, cd_poly_tex_offset);
if (!uvedit_face_visible_test(scene, ima, f, tf))
continue;
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
if (uvedit_uv_select_test(em, scene, l)) {
if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
add_v2_v2(center, luv->uv);
tot++;
}
@ -103,15 +106,18 @@ static void uvedit_translate(Scene *scene, BMEditMesh *em, Image *ima, float del
BMIter iter, liter;
MLoopUV *luv;
MTexPoly *tf;
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
const int cd_poly_tex_offset = CustomData_get_offset(&em->bm->pdata, CD_MTEXPOLY);
BM_ITER_MESH (f, &iter, em->bm, BM_FACES_OF_MESH) {
tf = CustomData_bmesh_get(&em->bm->pdata, f->head.data, CD_MTEXPOLY);
tf = BM_ELEM_CD_GET_VOID_P(f, cd_poly_tex_offset);
if (!uvedit_face_visible_test(scene, ima, f, tf))
continue;
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
if (uvedit_uv_select_test(em, scene, l)) {
if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
add_v2_v2(luv->uv, delta);
}
}

@ -497,7 +497,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
BM_elem_flag_enable(efa, BM_ELEM_TAG);
if (tf == activetf) continue; /* important the temp boolean is set above */
if (uvedit_face_select_test(scene, em, efa))
if (uvedit_face_select_test(scene, efa, cd_loop_uv_offset))
glColor4ubv((GLubyte *)col2);
else
glColor4ubv((GLubyte *)col1);
@ -648,7 +648,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
glBegin(GL_LINE_LOOP);
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
sel = (uvedit_uv_select_test(em, scene, l) ? 1 : 0);
sel = uvedit_uv_select_test(scene, l, cd_loop_uv_offset);
glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2);
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
@ -666,7 +666,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
glBegin(GL_LINES);
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
sel = (uvedit_edge_select_test(em, scene, l) ? 1 : 0);
sel = uvedit_edge_select_test(scene, l, cd_loop_uv_offset);
if (sel != lastsel) {
glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2);
lastsel = sel;
@ -719,8 +719,8 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
if (!BM_elem_flag_test(efa, BM_ELEM_TAG))
continue;
if (!uvedit_face_select_test(scene, em, efa)) {
uv_poly_center(em, efa, cent);
if (!uvedit_face_select_test(scene, efa, cd_loop_uv_offset)) {
uv_poly_center(efa, cent, cd_loop_uv_offset);
bglVertex2fv(cent);
}
}
@ -734,8 +734,8 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
if (!BM_elem_flag_test(efa, BM_ELEM_TAG))
continue;
if (uvedit_face_select_test(scene, em, efa)) {
uv_poly_center(em, efa, cent);
if (uvedit_face_select_test(scene, efa, cd_loop_uv_offset)) {
uv_poly_center(efa, cent, cd_loop_uv_offset);
bglVertex2fv(cent);
}
}
@ -757,7 +757,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
if (!uvedit_uv_select_test(em, scene, l))
if (!uvedit_uv_select_test(scene, l, cd_loop_uv_offset))
bglVertex2fv(luv->uv);
}
}
@ -794,7 +794,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
if (uvedit_uv_select_test(em, scene, l))
if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset))
bglVertex2fv(luv->uv);
}
}

@ -47,11 +47,11 @@ struct BMEdge;
struct BMVert;
/* visibility and selection */
int uvedit_face_visible_nolocal(struct Scene *scene, struct BMFace *efa);
bool uvedit_face_visible_nolocal(struct Scene *scene, struct BMFace *efa);
/* geometric utilities */
void uv_poly_copy_aspect(float uv_orig[][2], float uv[][2], float aspx, float aspy, int len);
void uv_poly_center(struct BMEditMesh *em, struct BMFace *f, float r_cent[2]);
void uv_poly_center(struct BMFace *f, float r_cent[2], const int cd_loop_uv_offset);
/* find nearest */

@ -174,8 +174,8 @@ void ED_uvedit_assign_image(Main *UNUSED(bmain), Scene *scene, Object *obedit, I
BMEditMesh *em;
BMIter iter;
MTexPoly *tf;
int update = 0;
int selected = !(scene->toolsettings->uv_flag & UV_SYNC_SELECTION);
bool update = false;
const bool selected = !(scene->toolsettings->uv_flag & UV_SYNC_SELECTION);
/* skip assigning these procedural images... */
if (ima && (ima->type == IMA_TYPE_R_RESULT || ima->type == IMA_TYPE_COMPOSITE))
@ -196,6 +196,7 @@ void ED_uvedit_assign_image(Main *UNUSED(bmain), Scene *scene, Object *obedit, I
else {
BMFace *efa;
int cd_loop_uv_offset;
int cd_poly_tex_offset;
/* old shading system, assign image to selected faces */
@ -216,9 +217,10 @@ void ED_uvedit_assign_image(Main *UNUSED(bmain), Scene *scene, Object *obedit, I
BM_data_layer_add(em->bm, &em->bm->ldata, CD_MLOOPUV);
/* make UVs all nice 0-1 */
ED_mesh_uv_loop_reset_ex(obedit->data, CustomData_get_active_layer_index(&em->bm->pdata, CD_MTEXPOLY));
update = 1;
update = true;
}
cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
cd_poly_tex_offset = CustomData_get_offset(&em->bm->pdata, CD_MTEXPOLY);
/* now assign to all visible faces */
@ -226,7 +228,7 @@ void ED_uvedit_assign_image(Main *UNUSED(bmain), Scene *scene, Object *obedit, I
tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset);
if (uvedit_face_visible_test(scene, previma, efa, tf) &&
(selected == TRUE || uvedit_face_select_test(scene, em, efa)))
(selected == true || uvedit_face_select_test(scene, efa, cd_loop_uv_offset)))
{
if (ima) {
tf->tpage = ima;
@ -256,13 +258,14 @@ void ED_uvedit_assign_image(Main *UNUSED(bmain), Scene *scene, Object *obedit, I
tf->tpage = NULL;
}
update = 1;
update = true;
}
}
/* and update depdency graph */
if (update)
if (update) {
DAG_id_tag_update(obedit->data, 0);
}
}
}
@ -324,7 +327,7 @@ static void uvedit_pixel_to_float(SpaceImage *sima, float *dist, float pixeldist
/*************** visibility and selection utilities **************/
int uvedit_face_visible_nolocal(Scene *scene, BMFace *efa)
bool uvedit_face_visible_nolocal(Scene *scene, BMFace *efa)
{
ToolSettings *ts = scene->toolsettings;
@ -334,20 +337,20 @@ int uvedit_face_visible_nolocal(Scene *scene, BMFace *efa)
return (BM_elem_flag_test(efa, BM_ELEM_HIDDEN) == 0 && BM_elem_flag_test(efa, BM_ELEM_SELECT));
}
int uvedit_face_visible_test(Scene *scene, Image *ima, BMFace *efa, MTexPoly *tf)
bool uvedit_face_visible_test(Scene *scene, Image *ima, BMFace *efa, MTexPoly *tf)
{
ToolSettings *ts = scene->toolsettings;
if (ts->uv_flag & UV_SHOW_SAME_IMAGE)
return (tf->tpage == ima) ? uvedit_face_visible_nolocal(scene, efa) : 0;
return (tf->tpage == ima) ? uvedit_face_visible_nolocal(scene, efa) : false;
else
return uvedit_face_visible_nolocal(scene, efa);
}
int uvedit_face_select_test(Scene *scene, BMEditMesh *em, BMFace *efa)
bool uvedit_face_select_test(Scene *scene, BMFace *efa,
const int cd_loop_uv_offset)
{
ToolSettings *ts = scene->toolsettings;
if (ts->uv_flag & UV_SYNC_SELECTION) {
return (BM_elem_flag_test(efa, BM_ELEM_SELECT));
}
@ -356,19 +359,29 @@ int uvedit_face_select_test(Scene *scene, BMEditMesh *em, BMFace *efa)
MLoopUV *luv;
BMIter liter;
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV); /* TODO, pass this on */
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
if (!(luv->flag & MLOOPUV_VERTSEL))
return 0;
return false;
}
return 1;
return true;
}
}
int uvedit_face_select_enable(Scene *scene, BMEditMesh *em, BMFace *efa, const bool do_history)
bool uvedit_face_select_set(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa, const bool select,
const bool do_history, const int cd_loop_uv_offset)
{
if (select) {
return uvedit_face_select_enable(scene, em, efa, do_history, cd_loop_uv_offset);
}
else {
return uvedit_face_select_disable(scene, em, efa, cd_loop_uv_offset);
}
}
bool uvedit_face_select_enable(Scene *scene, BMEditMesh *em, BMFace *efa, const bool do_history,
const int cd_loop_uv_offset)
{
ToolSettings *ts = scene->toolsettings;
@ -383,20 +396,19 @@ int uvedit_face_select_enable(Scene *scene, BMEditMesh *em, BMFace *efa, const b
MLoopUV *luv;
BMIter liter;
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV); /* TODO, pass this on */
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
luv->flag |= MLOOPUV_VERTSEL;
}
return 1;
return true;
}
return 0;
return false;
}
int uvedit_face_select_disable(Scene *scene, BMEditMesh *em, BMFace *efa)
bool uvedit_face_select_disable(Scene *scene, BMEditMesh *em, BMFace *efa,
const int cd_loop_uv_offset)
{
ToolSettings *ts = scene->toolsettings;
@ -408,20 +420,19 @@ int uvedit_face_select_disable(Scene *scene, BMEditMesh *em, BMFace *efa)
MLoopUV *luv;
BMIter liter;
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV); /* TODO, pass this on */
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
luv->flag &= ~MLOOPUV_VERTSEL;
}
return 1;
return true;
}
return 0;
return false;
}
int uvedit_edge_select_test(BMEditMesh *em, Scene *scene, BMLoop *l)
bool uvedit_edge_select_test(Scene *scene, BMLoop *l,
const int cd_loop_uv_offset)
{
ToolSettings *ts = scene->toolsettings;
@ -440,14 +451,27 @@ int uvedit_edge_select_test(BMEditMesh *em, Scene *scene, BMLoop *l)
else {
MLoopUV *luv1, *luv2;
luv1 = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
luv2 = CustomData_bmesh_get(&em->bm->ldata, l->next->head.data, CD_MLOOPUV);
luv1 = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
luv2 = BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset);
return (luv1->flag & MLOOPUV_VERTSEL) && (luv2->flag & MLOOPUV_VERTSEL);
}
}
void uvedit_edge_select_enable(BMEditMesh *em, Scene *scene, BMLoop *l, const bool do_history)
void uvedit_edge_select_set(BMEditMesh *em, Scene *scene, BMLoop *l, const bool select,
const bool do_history, const int cd_loop_uv_offset)
{
if (select) {
uvedit_edge_select_enable(em, scene, l, do_history, cd_loop_uv_offset);
}
else {
uvedit_edge_select_disable(em, scene, l, cd_loop_uv_offset);
}
}
void uvedit_edge_select_enable(BMEditMesh *em, Scene *scene, BMLoop *l, const bool do_history,
const int cd_loop_uv_offset)
{
ToolSettings *ts = scene->toolsettings;
@ -469,15 +493,16 @@ void uvedit_edge_select_enable(BMEditMesh *em, Scene *scene, BMLoop *l, const bo
else {
MLoopUV *luv1, *luv2;
luv1 = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
luv2 = CustomData_bmesh_get(&em->bm->ldata, l->next->head.data, CD_MLOOPUV);
luv1 = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
luv2 = BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset);
luv1->flag |= MLOOPUV_VERTSEL;
luv2->flag |= MLOOPUV_VERTSEL;
}
}
void uvedit_edge_select_disable(BMEditMesh *em, Scene *scene, BMLoop *l)
void uvedit_edge_select_disable(BMEditMesh *em, Scene *scene, BMLoop *l,
const int cd_loop_uv_offset)
{
ToolSettings *ts = scene->toolsettings;
@ -495,34 +520,44 @@ void uvedit_edge_select_disable(BMEditMesh *em, Scene *scene, BMLoop *l)
else {
MLoopUV *luv1, *luv2;
luv1 = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
luv2 = CustomData_bmesh_get(&em->bm->ldata, l->next->head.data, CD_MLOOPUV);
luv1 = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
luv2 = BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset);
luv1->flag &= ~MLOOPUV_VERTSEL;
luv2->flag &= ~MLOOPUV_VERTSEL;
}
}
int uvedit_uv_select_test(BMEditMesh *em, Scene *scene, BMLoop *l)
bool uvedit_uv_select_test(Scene *scene, BMLoop *l,
const int cd_loop_uv_offset)
{
ToolSettings *ts = scene->toolsettings;
if (ts->uv_flag & UV_SYNC_SELECTION) {
if (ts->selectmode & SCE_SELECT_FACE)
return BM_elem_flag_test(l->f, BM_ELEM_SELECT);
return BM_elem_flag_test_bool(l->f, BM_ELEM_SELECT);
else
return BM_elem_flag_test(l->v, BM_ELEM_SELECT);
return BM_elem_flag_test_bool(l->v, BM_ELEM_SELECT);
}
else {
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV); /* TODO, pass this on */
MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
return luv->flag & MLOOPUV_VERTSEL;
return (luv->flag & MLOOPUV_VERTSEL) != 0;
}
}
void uvedit_uv_select_enable(BMEditMesh *em, Scene *scene, BMLoop *l, const bool do_history)
void uvedit_uv_select_set(BMEditMesh *em, Scene *scene, BMLoop *l, const bool select,
const bool do_history, const int cd_loop_uv_offset)
{
if (select) {
uvedit_uv_select_enable(em, scene, l, do_history, cd_loop_uv_offset);
}
else {
uvedit_uv_select_disable(em, scene, l, cd_loop_uv_offset);
}
}
void uvedit_uv_select_enable(BMEditMesh *em, Scene *scene, BMLoop *l,
const bool do_history, const int cd_loop_uv_offset)
{
ToolSettings *ts = scene->toolsettings;
@ -537,14 +572,13 @@ void uvedit_uv_select_enable(BMEditMesh *em, Scene *scene, BMLoop *l, const bool
}
}
else {
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV); /* TODO, pass this on */
MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
luv->flag |= MLOOPUV_VERTSEL;
}
}
void uvedit_uv_select_disable(BMEditMesh *em, Scene *scene, BMLoop *l)
void uvedit_uv_select_disable(BMEditMesh *em, Scene *scene, BMLoop *l,
const int cd_loop_uv_offset)
{
ToolSettings *ts = scene->toolsettings;
@ -555,9 +589,7 @@ void uvedit_uv_select_disable(BMEditMesh *em, Scene *scene, BMLoop *l)
BM_vert_select_set(em->bm, l->v, FALSE);
}
else {
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV); /* TODO, pass this on */
MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
luv->flag &= ~MLOOPUV_VERTSEL;
}
}
@ -574,14 +606,12 @@ void uvedit_live_unwrap_update(SpaceImage *sima, Scene *scene, Object *obedit)
}
/*********************** geometric utilities ***********************/
void uv_poly_center(BMEditMesh *em, BMFace *f, float r_cent[2])
void uv_poly_center(BMFace *f, float r_cent[2], const int cd_loop_uv_offset)
{
BMLoop *l;
MLoopUV *luv;
BMIter liter;
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV); /* TODO, pass this on */
zero_v2(r_cent);
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
@ -623,7 +653,7 @@ int ED_uvedit_minmax(Scene *scene, Image *ima, Object *obedit, float r_min[2], f
continue;
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
if (uvedit_uv_select_test(em, scene, l)) {
if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
minmax_v2v2_v2(r_min, r_max, luv->uv);
sel = 1;
@ -655,7 +685,7 @@ static int ED_uvedit_median(Scene *scene, Image *ima, Object *obedit, float co[2
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
if (uvedit_uv_select_test(em, scene, l)) {
if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
add_v2_v2(co, luv->uv);
sel++;
}
@ -746,6 +776,7 @@ static void uv_find_nearest_face(Scene *scene, Image *ima, BMEditMesh *em, const
BMIter iter;
float mindist, dist, cent[2];
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
const int cd_poly_tex_offset = CustomData_get_offset(&em->bm->pdata, CD_MTEXPOLY);
mindist = 1e10f;
@ -761,7 +792,7 @@ static void uv_find_nearest_face(Scene *scene, Image *ima, BMEditMesh *em, const
if (!uvedit_face_visible_test(scene, ima, efa, tf))
continue;
uv_poly_center(em, efa, cent);
uv_poly_center(efa, cent, cd_loop_uv_offset);
dist = fabsf(co[0] - cent[0]) + fabsf(co[1] - cent[1]);
@ -854,7 +885,7 @@ void uv_find_nearest_vert(Scene *scene, Image *ima, BMEditMesh *em,
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
if (penalty && uvedit_uv_select_test(em, scene, l))
if (penalty && uvedit_uv_select_test(scene, l, cd_loop_uv_offset))
dist = fabsf(co[0] - luv->uv[0]) + penalty[0] + fabsf(co[1] - luv->uv[1]) + penalty[1];
else
dist = fabsf(co[0] - luv->uv[0]) + fabsf(co[1] - luv->uv[1]);
@ -1020,6 +1051,7 @@ static int uv_select_edgeloop(Scene *scene, Image *ima, BMEditMesh *em, NearestH
UvMapVert *iterv1, *iterv2;
int a, looking, nverts, starttotf, select;
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
const int cd_poly_tex_offset = CustomData_get_offset(&em->bm->pdata, CD_MTEXPOLY);
/* setup */
@ -1091,7 +1123,7 @@ static int uv_select_edgeloop(Scene *scene, Image *ima, BMEditMesh *em, NearestH
iterv2->flag = 1;
if (extend) {
if (uvedit_uv_select_test(em, scene, hit->l))
if (uvedit_uv_select_test(scene, hit->l, cd_loop_uv_offset))
select = 0;
else
select = 1;
@ -1105,8 +1137,7 @@ static int uv_select_edgeloop(Scene *scene, Image *ima, BMEditMesh *em, NearestH
iterv1 = uv_select_edgeloop_vertex_map_get(vmap, efa, a);
if (iterv1->flag) {
if (select) uvedit_uv_select_enable(em, scene, l, FALSE);
else uvedit_uv_select_disable(em, scene, l);
uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
}
a++;
@ -1314,7 +1345,7 @@ static float *uv_sel_co_from_eve(Scene *scene, Image *ima, BMEditMesh *em, BMVer
if (!uvedit_face_visible_test(scene, ima, l->f, tf))
continue;
if (uvedit_uv_select_test(em, scene, l)) {
if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
return luv->uv;
}
@ -1498,7 +1529,7 @@ static void uv_weld_align(bContext *C, int tool)
continue;
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
if (uvedit_uv_select_test(em, scene, l)) {
if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
minmax_v2v2_v2(min, max, luv->uv);
}
@ -1521,7 +1552,7 @@ static void uv_weld_align(bContext *C, int tool)
continue;
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
if (uvedit_uv_select_test(em, scene, l)) {
if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
luv->uv[0] = cent[0];
}
@ -1541,7 +1572,7 @@ static void uv_weld_align(bContext *C, int tool)
continue;
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
if (uvedit_uv_select_test(em, scene, l)) {
if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
luv->uv[1] = cent[1];
}
@ -1570,7 +1601,7 @@ static void uv_weld_align(bContext *C, int tool)
if (!uvedit_face_visible_test(scene, ima, l->f, tf))
continue;
if (uvedit_uv_select_test(em, scene, l)) {
if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
BM_elem_flag_enable(eve, BM_ELEM_TAG);
break;
}
@ -1660,7 +1691,7 @@ static void uv_weld_align(bContext *C, int tool)
if (!uvedit_face_visible_test(scene, ima, l->f, tf))
continue;
if (uvedit_uv_select_test(em, scene, l)) {
if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
/* Projection of point (x, y) over line (x1, y1, x2, y2) along X axis:
* new_y = (y2 - y1) / (x2 - x1) * (x - x1) + y1
@ -1773,7 +1804,7 @@ static int uv_remove_doubles_exec(bContext *C, wmOperator *op)
continue;
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
if (uvedit_uv_select_test(em, scene, l)) {
if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
UVvert vert;
vert.uv_loop = luv;
@ -1837,7 +1868,7 @@ static int uv_remove_doubles_exec(bContext *C, wmOperator *op)
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
if (uvedit_uv_select_test(em, scene, l)) {
if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
BLI_array_append(loop_arr, luv);
}
else {
@ -2062,7 +2093,8 @@ static int uv_mouse_select(bContext *C, const float co[2], bool extend, bool loo
MTexPoly *tf;
MLoopUV *luv;
NearestHit hit;
int i, select = 1, selectmode, sticky, sync, *hitv = NULL;
int i, selectmode, sticky, sync, *hitv = NULL;
bool select = true;
BLI_array_declare(hitv);
int flush = 0, hitlen = 0; /* 0 == don't flush, 1 == sel, -1 == desel; only use when selection sync is enabled */
float limit[2], **hituv = NULL;
@ -2208,38 +2240,20 @@ static int uv_mouse_select(bContext *C, const float co[2], bool extend, bool loo
else if (extend) {
if (selectmode == UV_SELECT_VERTEX) {
/* (de)select uv vertex */
if (uvedit_uv_select_test(em, scene, hit.l)) {
uvedit_uv_select_disable(em, scene, hit.l);
select = 0;
}
else {
uvedit_uv_select_enable(em, scene, hit.l, TRUE);
select = 1;
}
select = !uvedit_uv_select_test(scene, hit.l, cd_loop_uv_offset);
uvedit_uv_select_set(em, scene, hit.l, select, true, cd_loop_uv_offset);
flush = 1;
}
else if (selectmode == UV_SELECT_EDGE) {
/* (de)select edge */
if (uvedit_edge_select_test(em, scene, hit.l)) {
uvedit_edge_select_disable(em, scene, hit.l);
select = 0;
}
else {
uvedit_edge_select_enable(em, scene, hit.l, TRUE);
select = 1;
}
select = !(uvedit_edge_select_test(scene, hit.l, cd_loop_uv_offset));
uvedit_edge_select_set(em, scene, hit.l, select, true, cd_loop_uv_offset);
flush = 1;
}
else if (selectmode == UV_SELECT_FACE) {
/* (de)select face */
if (uvedit_face_select_test(scene, em, hit.efa)) {
uvedit_face_select_disable(scene, em, hit.efa);
select = 0;
}
else {
uvedit_face_select_enable(scene, em, hit.efa, TRUE);
select = 1;
}
select = !(uvedit_face_select_test(scene, hit.efa, cd_loop_uv_offset));
uvedit_face_select_set(scene, em, hit.efa, select, true, cd_loop_uv_offset);
flush = -1;
}
@ -2255,37 +2269,19 @@ static int uv_mouse_select(bContext *C, const float co[2], bool extend, bool loo
BM_mesh_elem_index_ensure(em->bm, BM_VERT);
/* deselect */
if (select == 0) {
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset);
if (!uvedit_face_visible_test(scene, ima, efa, tf))
continue;
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset);
if (!uvedit_face_visible_test(scene, ima, efa, tf))
continue;
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
if (uv_sticky_select(limit, hitv, BM_elem_index_get(l->v), hituv, luv->uv, sticky, hitlen))
uvedit_uv_select_disable(em, scene, l);
}
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
if (uv_sticky_select(limit, hitv, BM_elem_index_get(l->v), hituv, luv->uv, sticky, hitlen))
uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
}
flush = -1;
}
/* select */
else {
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset);
if (!uvedit_face_visible_test(scene, ima, efa, tf))
continue;
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
if (uv_sticky_select(limit, hitv, BM_elem_index_get(l->v), hituv, luv->uv, sticky, hitlen))
uvedit_uv_select_enable(em, scene, l, FALSE);
}
}
flush = 1;
}
flush = select ? 1 : -1;
}
}
else {
@ -2294,17 +2290,17 @@ static int uv_mouse_select(bContext *C, const float co[2], bool extend, bool loo
if (selectmode == UV_SELECT_VERTEX) {
/* select vertex */
uvedit_uv_select_enable(em, scene, hit.l, TRUE);
uvedit_uv_select_enable(em, scene, hit.l, true, cd_loop_uv_offset);
flush = 1;
}
else if (selectmode == UV_SELECT_EDGE) {
/* select edge */
uvedit_edge_select_enable(em, scene, hit.l, TRUE);
uvedit_edge_select_enable(em, scene, hit.l, true, cd_loop_uv_offset);
flush = 1;
}
else if (selectmode == UV_SELECT_FACE) {
/* select face */
uvedit_face_select_enable(scene, em, hit.efa, TRUE);
uvedit_face_select_enable(scene, em, hit.efa, true, cd_loop_uv_offset);
}
/* select sticky uvs */
@ -2319,7 +2315,7 @@ static int uv_mouse_select(bContext *C, const float co[2], bool extend, bool loo
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
if (uv_sticky_select(limit, hitv, BM_elem_index_get(l->v), hituv, luv->uv, sticky, hitlen))
uvedit_uv_select_enable(em, scene, l, FALSE);
uvedit_uv_select_enable(em, scene, l, false, cd_loop_uv_offset);
flush = 1;
}
@ -2735,15 +2731,13 @@ static void uv_select_sync_flush(ToolSettings *ts, BMEditMesh *em, const short s
* helper function for #uv_select_flush_from_tag_loop and uv_select_flush_from_tag_face
*/
static void uv_select_flush_from_tag_sticky_loc_internal(Scene *scene, BMEditMesh *em, UvVertMap *vmap,
const unsigned int efa_index, BMLoop *l, const bool select)
const unsigned int efa_index, BMLoop *l,
const bool select, const int cd_loop_uv_offset)
{
UvMapVert *start_vlist = NULL, *vlist_iter;
BMFace *efa_vlist;
if (select)
uvedit_uv_select_enable(em, scene, l, FALSE);
else
uvedit_uv_select_disable(em, scene, l);
uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
vlist_iter = EDBM_uv_vert_map_at_index(vmap, BM_elem_index_get(l->v));
@ -2770,10 +2764,7 @@ static void uv_select_flush_from_tag_sticky_loc_internal(Scene *scene, BMEditMes
l_other = BM_iter_at_index(em->bm, BM_LOOPS_OF_FACE, efa_vlist, vlist_iter->tfindex);
if (select)
uvedit_uv_select_enable(em, scene, l_other, FALSE);
else
uvedit_uv_select_disable(em, scene, l_other);
uvedit_uv_select_set(em, scene, l_other, select, false, cd_loop_uv_offset);
}
vlist_iter = vlist_iter->next;
}
@ -2787,7 +2778,7 @@ static void uv_select_flush_from_tag_sticky_loc_internal(Scene *scene, BMEditMes
*
* \note! This function is very similar to #uv_select_flush_from_tag_loop, be sure to update both upon changing.
*/
static void uv_select_flush_from_tag_face(SpaceImage *sima, Scene *scene, Object *obedit, bool select)
static void uv_select_flush_from_tag_face(SpaceImage *sima, Scene *scene, Object *obedit, const bool select)
{
/* Selecting UV Faces with some modes requires us to change
* the selection in other faces (depending on the sticky mode).
@ -2801,6 +2792,7 @@ static void uv_select_flush_from_tag_face(SpaceImage *sima, Scene *scene, Object
BMLoop *l;
BMIter iter, liter;
/* MTexPoly *tf; */
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
if ((ts->uv_flag & UV_SYNC_SELECTION) == 0 && sima->sticky == SI_STICKY_VERTEX) {
/* Tag all verts as untouched, then touch the ones that have a face center
@ -2825,10 +2817,7 @@ static void uv_select_flush_from_tag_face(SpaceImage *sima, Scene *scene, Object
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
if (BM_elem_flag_test(l->v, BM_ELEM_TAG)) {
if (select)
uvedit_uv_select_enable(em, scene, l, FALSE);
else
uvedit_uv_select_disable(em, scene, l);
uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
}
}
}
@ -2851,7 +2840,8 @@ static void uv_select_flush_from_tag_face(SpaceImage *sima, Scene *scene, Object
/* tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset); */ /* UNUSED */
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
uv_select_flush_from_tag_sticky_loc_internal(scene, em, vmap, efa_index, l, select);
uv_select_flush_from_tag_sticky_loc_internal(scene, em, vmap, efa_index, l,
select, cd_loop_uv_offset);
}
}
}
@ -2861,12 +2851,7 @@ static void uv_select_flush_from_tag_face(SpaceImage *sima, Scene *scene, Object
else { /* SI_STICKY_DISABLE or ts->uv_flag & UV_SYNC_SELECTION */
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
if (BM_elem_flag_test(efa, BM_ELEM_TAG)) {
if (select) {
uvedit_face_select_enable(scene, em, efa, FALSE);
}
else {
uvedit_face_select_disable(scene, em, efa);
}
uvedit_face_select_set(scene, em, efa, select, false, cd_loop_uv_offset);
}
}
}
@ -2897,6 +2882,9 @@ static void uv_select_flush_from_tag_loop(SpaceImage *sima, Scene *scene, Object
BMIter iter, liter;
/* MTexPoly *tf; */
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
if ((ts->uv_flag & UV_SYNC_SELECTION) == 0 && sima->sticky == SI_STICKY_VERTEX) {
/* Tag all verts as untouched, then touch the ones that have a face center
* in the loop and select all MLoopUV's that use a touched vert. */
@ -2920,10 +2908,7 @@ static void uv_select_flush_from_tag_loop(SpaceImage *sima, Scene *scene, Object
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
if (BM_elem_flag_test(l->v, BM_ELEM_TAG)) {
if (select)
uvedit_uv_select_enable(em, scene, l, FALSE);
else
uvedit_uv_select_disable(em, scene, l);
uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
}
}
}
@ -2946,7 +2931,8 @@ static void uv_select_flush_from_tag_loop(SpaceImage *sima, Scene *scene, Object
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
if (BM_elem_flag_test(l, BM_ELEM_TAG)) {
uv_select_flush_from_tag_sticky_loc_internal(scene, em, vmap, efa_index, l, select);
uv_select_flush_from_tag_sticky_loc_internal(scene, em, vmap, efa_index, l,
select, cd_loop_uv_offset);
}
}
}
@ -2957,12 +2943,7 @@ static void uv_select_flush_from_tag_loop(SpaceImage *sima, Scene *scene, Object
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
if (BM_elem_flag_test(l, BM_ELEM_TAG)) {
if (select) {
uvedit_uv_select_enable(em, scene, l, false);
}
else {
uvedit_uv_select_disable(em, scene, l);
}
uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
}
}
}
@ -2987,8 +2968,8 @@ static int uv_border_select_exec(bContext *C, wmOperator *op)
MLoopUV *luv;
rcti rect;
rctf rectf;
int change, pinned, select, extend;
const int use_face_center = (ts->uv_flag & UV_SYNC_SELECTION) ?
bool change, pinned, select, extend;
const bool use_face_center = (ts->uv_flag & UV_SYNC_SELECTION) ?
(ts->selectmode == SCE_SELECT_FACE) :
(ts->uv_selectmode == UV_SELECT_FACE);
@ -3014,7 +2995,7 @@ static int uv_border_select_exec(bContext *C, wmOperator *op)
/* handle face selection mode */
float cent[2];
change = 0;
change = false;
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
/* assume not touched */
@ -3022,10 +3003,10 @@ static int uv_border_select_exec(bContext *C, wmOperator *op)
tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset);
if (uvedit_face_visible_test(scene, ima, efa, tf)) {
uv_poly_center(em, efa, cent);
uv_poly_center(efa, cent, cd_loop_uv_offset);
if (BLI_rctf_isect_pt_v(&rectf, cent)) {
BM_elem_flag_enable(efa, BM_ELEM_TAG);
change = 1;
change = true;
}
}
}
@ -3037,7 +3018,7 @@ static int uv_border_select_exec(bContext *C, wmOperator *op)
}
else {
/* other selection modes */
change = 1;
change = true;
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset);
@ -3050,14 +3031,12 @@ static int uv_border_select_exec(bContext *C, wmOperator *op)
/* UV_SYNC_SELECTION - can't do pinned selection */
if (BLI_rctf_isect_pt_v(&rectf, luv->uv)) {
if (select) uvedit_uv_select_enable(em, scene, l, FALSE);
else uvedit_uv_select_disable(em, scene, l);
uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
}
}
else if (pinned) {
if ((luv->flag & MLOOPUV_PINNED) && BLI_rctf_isect_pt_v(&rectf, luv->uv)) {
if (select) uvedit_uv_select_enable(em, scene, l, FALSE);
else uvedit_uv_select_disable(em, scene, l);
uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
}
}
}
@ -3111,16 +3090,16 @@ static int uv_inside_circle(const float uv[2], const float offset[2], const floa
return ((x * x + y * y) < 1.0f);
}
static int uv_select_inside_ellipse(BMEditMesh *em, Scene *scene, const int select,
const float offset[2], const float ellipse[2], BMLoop *l, MLoopUV *luv)
static bool uv_select_inside_ellipse(BMEditMesh *em, Scene *scene, const bool select,
const float offset[2], const float ellipse[2], BMLoop *l, MLoopUV *luv,
const int cd_loop_uv_offset)
{
if (uv_inside_circle(luv->uv, offset, ellipse)) {
if (select) uvedit_uv_select_enable(em, scene, l, FALSE);
else uvedit_uv_select_disable(em, scene, l);
return TRUE;
uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
return true;
}
else {
return FALSE;
return false;
}
}
@ -3136,18 +3115,18 @@ static int uv_circle_select_exec(bContext *C, wmOperator *op)
BMLoop *l;
BMIter iter, liter;
MLoopUV *luv;
int x, y, radius, width, height, select;
int x, y, radius, width, height;
float zoomx, zoomy, offset[2], ellipse[2];
int gesture_mode = RNA_int_get(op->ptr, "gesture_mode");
int change = FALSE;
const int use_face_center = (ts->uv_flag & UV_SYNC_SELECTION) ?
(ts->selectmode == SCE_SELECT_FACE) :
(ts->uv_selectmode == UV_SELECT_FACE);
const bool select = (gesture_mode == GESTURE_MODAL_SELECT);
bool change = false;
const bool use_face_center = (ts->uv_flag & UV_SYNC_SELECTION) ?
(ts->selectmode == SCE_SELECT_FACE) :
(ts->uv_selectmode == UV_SELECT_FACE);
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
/* get operator properties */
select = (gesture_mode == GESTURE_MODAL_SELECT);
x = RNA_int_get(op->ptr, "x");
y = RNA_int_get(op->ptr, "y");
radius = RNA_int_get(op->ptr, "radius");
@ -3168,9 +3147,9 @@ static int uv_circle_select_exec(bContext *C, wmOperator *op)
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
BM_elem_flag_disable(efa, BM_ELEM_TAG);
/* assume not touched */
if ((select) != (uvedit_face_select_test(scene, em, efa))) {
if (select != uvedit_face_select_test(scene, efa, cd_loop_uv_offset)) {
float cent[2];
uv_poly_center(em, efa, cent);
uv_poly_center(efa, cent, cd_loop_uv_offset);
if (uv_inside_circle(cent, offset, ellipse)) {
BM_elem_flag_enable(efa, BM_ELEM_TAG);
change = TRUE;
@ -3187,7 +3166,7 @@ static int uv_circle_select_exec(bContext *C, wmOperator *op)
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
change |= uv_select_inside_ellipse(em, scene, select, offset, ellipse, l, luv);
change |= uv_select_inside_ellipse(em, scene, select, offset, ellipse, l, luv, cd_loop_uv_offset);
}
}
}
@ -3228,7 +3207,7 @@ static void UV_OT_circle_select(wmOperatorType *ot)
/* ******************** lasso select operator **************** */
static int do_lasso_select_mesh_uv(bContext *C, const int mcords[][2], short moves, short select)
static bool do_lasso_select_mesh_uv(bContext *C, const int mcords[][2], short moves, const bool select)
{
SpaceImage *sima = CTX_wm_space_image(C);
Image *ima = CTX_data_edit_image(C);
@ -3249,25 +3228,25 @@ static int do_lasso_select_mesh_uv(bContext *C, const int mcords[][2], short mov
BMFace *efa;
BMLoop *l;
MTexPoly *tf;
int screen_uv[2], change = TRUE;
int screen_uv[2];
bool change = false;
rcti rect;
BLI_lasso_boundbox(&rect, mcords, moves);
if (use_face_center) { /* Face Center Sel */
change = FALSE;
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
BM_elem_flag_disable(efa, BM_ELEM_TAG);
/* assume not touched */
if ((select) != (uvedit_face_select_test(scene, em, efa))) {
if (select != uvedit_face_select_test(scene, efa, cd_loop_uv_offset)) {
float cent[2];
uv_poly_center(em, efa, cent);
uv_poly_center(efa, cent, cd_loop_uv_offset);
UI_view2d_view_to_region(&ar->v2d, cent[0], cent[1], &screen_uv[0], &screen_uv[1]);
if (BLI_rcti_isect_pt_v(&rect, screen_uv) &&
BLI_lasso_is_point_inside(mcords, moves, screen_uv[0], screen_uv[1], V2D_IS_CLIPPED))
{
BM_elem_flag_enable(efa, BM_ELEM_TAG);
change = TRUE;
change = true;
}
}
}
@ -3282,18 +3261,14 @@ static int do_lasso_select_mesh_uv(bContext *C, const int mcords[][2], short mov
tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset);
if (uvedit_face_visible_test(scene, ima, efa, tf)) {
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
if ((select) != (uvedit_uv_select_test(em, scene, l))) {
if ((select) != (uvedit_uv_select_test(scene, l, cd_loop_uv_offset))) {
MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
UI_view2d_view_to_region(&ar->v2d, luv->uv[0], luv->uv[1], &screen_uv[0], &screen_uv[1]);
if (BLI_rcti_isect_pt_v(&rect, screen_uv) &&
BLI_lasso_is_point_inside(mcords, moves, screen_uv[0], screen_uv[1], V2D_IS_CLIPPED))
{
if (select) {
uvedit_uv_select_enable(em, scene, l, FALSE);
}
else {
uvedit_uv_select_disable(em, scene, l);
}
uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
change = true;
}
}
}
@ -3318,8 +3293,8 @@ static int uv_lasso_select_exec(bContext *C, wmOperator *op)
const int (*mcords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcords_tot);
if (mcords) {
short select;
short change;
bool select;
bool change;
select = !RNA_boolean_get(op->ptr, "deselect");
change = do_lasso_select_mesh_uv(C, mcords, mcords_tot, select);
@ -3443,7 +3418,7 @@ static int uv_snap_uvs_to_cursor(Scene *scene, Image *ima, Object *obedit, Space
continue;
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
if (uvedit_uv_select_test(em, scene, l)) {
if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
copy_v2_v2(luv->uv, sima->cursor);
change = 1;
@ -3474,7 +3449,7 @@ static int uv_snap_uvs_to_adjacent_unselected(Scene *scene, Image *ima, Object *
if (uvedit_face_visible_test(scene, ima, f, tface)) {
BM_elem_flag_enable(f, BM_ELEM_TAG);
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
BM_elem_flag_set(l, BM_ELEM_TAG, uvedit_uv_select_test(em, scene, l));
BM_elem_flag_set(l, BM_ELEM_TAG, uvedit_uv_select_test(scene, l, cd_loop_uv_offset));
}
}
else {
@ -3538,7 +3513,7 @@ static int uv_snap_uvs_to_pixels(SpaceImage *sima, Scene *scene, Object *obedit)
continue;
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
if (uvedit_uv_select_test(em, scene, l)) {
if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
uv_snap_to_pixel(luv->uv, w, h);
}
@ -3629,11 +3604,11 @@ static int uv_pin_exec(bContext *C, wmOperator *op)
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
if (!clear) {
if (uvedit_uv_select_test(em, scene, l))
if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset))
luv->flag |= MLOOPUV_PINNED;
}
else {
if (uvedit_uv_select_test(em, scene, l))
if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset))
luv->flag &= ~MLOOPUV_PINNED;
}
}
@ -3686,7 +3661,7 @@ static int uv_select_pinned_exec(bContext *C, wmOperator *UNUSED(op))
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
if (luv->flag & MLOOPUV_PINNED)
uvedit_uv_select_enable(em, scene, l, FALSE);
uvedit_uv_select_enable(em, scene, l, false, cd_loop_uv_offset);
}
}
@ -3786,7 +3761,7 @@ static int uv_hide_exec(bContext *C, wmOperator *op)
if (bm_face_is_all_uv_sel(efa, true, cd_loop_uv_offset) == !swap) {
BM_face_select_set(em->bm, efa, FALSE);
}
uvedit_face_select_disable(scene, em, efa);
uvedit_face_select_disable(scene, em, efa, cd_loop_uv_offset);
}
else {
if (bm_face_is_all_uv_sel(efa, true, cd_loop_uv_offset) == !swap) {
@ -3797,14 +3772,14 @@ static int uv_hide_exec(bContext *C, wmOperator *op)
}
}
}
if (!swap) uvedit_face_select_disable(scene, em, efa);
if (!swap) uvedit_face_select_disable(scene, em, efa, cd_loop_uv_offset);
}
}
else if (em->selectmode == SCE_SELECT_FACE) {
/* check if a UV is de-selected */
if (bm_face_is_all_uv_sel(efa, false, cd_loop_uv_offset) != !swap) {
BM_face_select_set(em->bm, efa, FALSE);
uvedit_face_select_disable(scene, em, efa);
uvedit_face_select_disable(scene, em, efa, cd_loop_uv_offset);
}
}
else {
@ -4229,12 +4204,13 @@ static int uv_mark_seam_exec(bContext *C, wmOperator *UNUSED(op))
BMesh *bm = em->bm;
BMFace *efa;
BMLoop *loop;
BMIter iter, liter;
const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
BM_ITER_ELEM (loop, &liter, efa, BM_LOOPS_OF_FACE) {
if (uvedit_edge_select_test(em, scene, loop)) {
if (uvedit_edge_select_test(scene, loop, cd_loop_uv_offset)) {
BM_elem_flag_enable(loop->e, BM_ELEM_SEAM);
}
}

@ -305,6 +305,7 @@ static void stitch_uv_rotate(float mat[2][2], float medianPoint[2], float uv[2],
/* check if two uvelements are stitchable. This should only operate on -different- separate UvElements */
static int stitch_check_uvs_stitchable(UvElement *element, UvElement *element_iter, StitchState *state)
{
BMesh *bm = state->em->bm;
float limit;
if (element_iter == element) {
@ -319,9 +320,9 @@ static int stitch_check_uvs_stitchable(UvElement *element, UvElement *element_it
l = element->l;
luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
luv = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV);
l = element_iter->l;
luv_iter = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
luv_iter = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV);
if (fabsf(luv->uv[0] - luv_iter->uv[0]) < limit &&
fabsf(luv->uv[1] - luv_iter->uv[1]) < limit)
@ -339,6 +340,7 @@ static int stitch_check_uvs_stitchable(UvElement *element, UvElement *element_it
static int stitch_check_edges_stitchable(UvEdge *edge, UvEdge *edge_iter, StitchState *state)
{
BMesh *bm = state->em->bm;
float limit;
if (edge_iter == edge) {
@ -353,14 +355,14 @@ static int stitch_check_edges_stitchable(UvEdge *edge, UvEdge *edge_iter, Stitch
MLoopUV *luv_orig2, *luv_iter2;
l = state->uvs[edge->uv1]->l;
luv_orig1 = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
luv_orig1 = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV);
l = state->uvs[edge_iter->uv1]->l;
luv_iter1 = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
luv_iter1 = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV);
l = state->uvs[edge->uv2]->l;
luv_orig2 = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
luv_orig2 = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV);
l = state->uvs[edge_iter->uv2]->l;
luv_iter2 = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
luv_iter2 = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV);
if (fabsf(luv_orig1->uv[0] - luv_iter1->uv[0]) < limit &&
fabsf(luv_orig1->uv[1] - luv_iter1->uv[1]) < limit &&
@ -404,6 +406,7 @@ static int stitch_check_edges_state_stitchable(UvEdge *edge, UvEdge *edge_iter,
/* calculate snapping for islands */
static void stitch_calculate_island_snapping(StitchState *state, PreviewPosition *preview_position, StitchPreviewer *preview, IslandStitchData *island_stitch_data, int final)
{
BMesh *bm = state->em->bm;
int i;
UvElement *element;
@ -453,7 +456,7 @@ static void stitch_calculate_island_snapping(StitchState *state, PreviewPosition
BMLoop *l;
l = element->l;
luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
luv = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV);
if (final) {
@ -484,6 +487,7 @@ static void stitch_calculate_island_snapping(StitchState *state, PreviewPosition
static void stitch_island_calculate_edge_rotation(UvEdge *edge, StitchState *state, UVVertAverage *uv_average, unsigned int *uvfinal_map, IslandStitchData *island_stitch_data)
{
BMesh *bm = state->em->bm;
UvElement *element1, *element2;
float uv1[2], uv2[2];
float edgecos, edgesin;
@ -494,8 +498,8 @@ static void stitch_island_calculate_edge_rotation(UvEdge *edge, StitchState *sta
element1 = state->uvs[edge->uv1];
element2 = state->uvs[edge->uv2];
luv1 = CustomData_bmesh_get(&state->em->bm->ldata, element1->l->head.data, CD_MLOOPUV);
luv2 = CustomData_bmesh_get(&state->em->bm->ldata, element2->l->head.data, CD_MLOOPUV);
luv1 = CustomData_bmesh_get(&bm->ldata, element1->l->head.data, CD_MLOOPUV);
luv2 = CustomData_bmesh_get(&bm->ldata, element2->l->head.data, CD_MLOOPUV);
if (state->mode == STITCH_VERT) {
index1 = uvfinal_map[element1 - state->element_map->buf];
@ -837,10 +841,16 @@ static void stitch_validate_edge_stichability(UvEdge *edge, StitchState *state,
}
static void stitch_propagate_uv_final_position(UvElement *element, int index, PreviewPosition *preview_position, UVVertAverage *final_position, StitchState *state, char final, Scene *scene)
static void stitch_propagate_uv_final_position(Scene *scene,
UvElement *element, int index, PreviewPosition *preview_position,
UVVertAverage *final_position, StitchState *state,
const bool final)
{
BMesh *bm = state->em->bm;
StitchPreviewer *preview = state->stitch_preview;
const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
if (element->flag & STITCH_STITCHABLE) {
UvElement *element_iter = element;
/* propagate to coincident uvs */
@ -849,14 +859,14 @@ static void stitch_propagate_uv_final_position(UvElement *element, int index, Pr
MLoopUV *luv;
l = element_iter->l;
luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
luv = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV);
element_iter->flag |= STITCH_PROCESSED;
/* either flush to preview or to the MTFace, if final */
if (final) {
copy_v2_v2(luv->uv, final_position[index].uv);
uvedit_uv_select_enable(state->em, scene, l, FALSE);
uvedit_uv_select_enable(state->em, scene, l, false, cd_loop_uv_offset);
}
else {
int face_preview_pos = preview_position[BM_elem_index_get(element_iter->l->f)].data_position;
@ -883,6 +893,7 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
StitchPreviewer *preview;
IslandStitchData *island_stitch_data = NULL;
int previous_island = state->static_island;
BMesh *bm = state->em->bm;
BMFace *efa;
BMIter iter;
UVVertAverage *final_position = NULL;
@ -899,9 +910,9 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
if (preview == NULL)
return 0;
preview_position = MEM_mallocN(state->em->bm->totface * sizeof(*preview_position), "stitch_face_preview_position");
preview_position = MEM_mallocN(bm->totface * sizeof(*preview_position), "stitch_face_preview_position");
/* each face holds its position in the preview buffer in tmp. -1 is uninitialized */
for (i = 0; i < state->em->bm->totface; i++) {
for (i = 0; i < bm->totface; i++) {
preview_position[i].data_position = STITCH_NO_PREVIEW;
}
@ -911,7 +922,7 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
}
/* store indices to editVerts and Faces. May be unneeded but ensuring anyway */
BM_mesh_elem_index_ensure(state->em->bm, BM_VERT | BM_FACE);
BM_mesh_elem_index_ensure(bm, BM_VERT | BM_FACE);
/*****************************************
* First determine stitchability of uvs *
@ -1004,7 +1015,7 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
}
/* copy data from MLoopUVs to the preview display buffers */
BM_ITER_MESH (efa, &iter, state->em->bm, BM_FACES_OF_MESH) {
BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
/* just to test if face was added for processing. uvs of inselected vertices will return NULL */
UvElement *element = ED_uv_element_get(state->element_map, efa, BM_FACE_FIRST_LOOP(efa));
@ -1015,21 +1026,21 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
if (face_preview_pos != STITCH_NO_PREVIEW) {
preview->uvs_per_polygon[preview_position[index].polycount_position] = efa->len;
BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
luv = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV);
copy_v2_v2(preview->preview_polys + face_preview_pos + i * 2, luv->uv);
}
}
if (element->island == state->static_island) {
BMLoop *fl = BM_FACE_FIRST_LOOP(efa);
MLoopUV *fuv = CustomData_bmesh_get(&state->em->bm->ldata, fl->head.data, CD_MLOOPUV);
MLoopUV *fuv = CustomData_bmesh_get(&bm->ldata, fl->head.data, CD_MLOOPUV);
BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
if (i < numoftris) {
/* using next since the first uv is already accounted for */
BMLoop *lnext = l->next;
MLoopUV *luvnext = CustomData_bmesh_get(&state->em->bm->ldata, lnext->next->head.data, CD_MLOOPUV);
luv = CustomData_bmesh_get(&state->em->bm->ldata, lnext->head.data, CD_MLOOPUV);
MLoopUV *luvnext = CustomData_bmesh_get(&bm->ldata, lnext->next->head.data, CD_MLOOPUV);
luv = CustomData_bmesh_get(&bm->ldata, lnext->head.data, CD_MLOOPUV);
memcpy(preview->static_tris + buffer_index, fuv->uv, 2 * sizeof(float));
memcpy(preview->static_tris + buffer_index + 2, luv->uv, 2 * sizeof(float));
@ -1050,7 +1061,7 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
UvElement *element = (UvElement *)state->uvs[i];
if (element->flag & STITCH_STITCHABLE) {
l = element->l;
luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
luv = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV);
copy_v2_v2(&preview->preview_stitchable[stitchBufferIndex * 2], luv->uv);
@ -1058,7 +1069,7 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
}
else if (element->flag & STITCH_SELECTED) {
l = element->l;
luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
luv = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV);
copy_v2_v2(&preview->preview_unstitchable[unstitchBufferIndex * 2], luv->uv);
unstitchBufferIndex++;
@ -1073,11 +1084,11 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
if (edge->flag & STITCH_STITCHABLE) {
l = element1->l;
luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
luv = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV);
copy_v2_v2(&preview->preview_stitchable[stitchBufferIndex * 4], luv->uv);
l = element2->l;
luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
luv = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV);
copy_v2_v2(&preview->preview_stitchable[stitchBufferIndex * 4 + 2], luv->uv);
stitchBufferIndex++;
@ -1085,11 +1096,11 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
}
else if (edge->flag & STITCH_SELECTED) {
l = element1->l;
luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
luv = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV);
copy_v2_v2(&preview->preview_unstitchable[unstitchBufferIndex * 4], luv->uv);
l = element2->l;
luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
luv = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV);
copy_v2_v2(&preview->preview_unstitchable[unstitchBufferIndex * 4 + 2], luv->uv);
unstitchBufferIndex++;
@ -1122,7 +1133,7 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
UvElement *element_iter;
l = element->l;
luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
luv = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV);
uvfinal_map[element - state->element_map->buf] = i;
@ -1138,7 +1149,7 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
if (element_iter->separate) {
if (stitch_check_uvs_state_stitchable(element, element_iter, state)) {
l = element_iter->l;
luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
luv = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV);
if (stitch_midpoints) {
add_v2_v2(final_position[i].uv, luv->uv);
final_position[i].count++;
@ -1167,9 +1178,9 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
UvEdge *edge_iter;
l = state->uvs[edge->uv1]->l;
luv1 = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
luv1 = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV);
l = state->uvs[edge->uv2]->l;
luv2 = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
luv2 = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV);
copy_v2_v2(final_position[edge->uv1].uv, luv1->uv);
copy_v2_v2(final_position[edge->uv2].uv, luv2->uv);
@ -1185,9 +1196,9 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
for (edge_iter = edge->first; edge_iter; edge_iter = edge_iter->next) {
if (stitch_check_edges_state_stitchable (edge, edge_iter, state)) {
l = state->uvs[edge_iter->uv1]->l;
luv1 = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
luv1 = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV);
l = state->uvs[edge_iter->uv2]->l;
luv2 = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
luv2 = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV);
if (stitch_midpoints) {
add_v2_v2(final_position[edge->uv1].uv, luv1->uv);
@ -1224,7 +1235,7 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
MLoopUV *luv;
l = element->l;
luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
luv = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV);
/* accumulate each islands' translation from stitchable elements. it is important to do here
* because in final pass MTFaces get modified and result is zero. */
@ -1272,7 +1283,7 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
MLoopUV *luv;
l = element->l;
luv = CustomData_bmesh_get(&state->em->bm->ldata, l->head.data, CD_MLOOPUV);
luv = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV);
/* accumulate each islands' translation from stitchable elements. it is important to do here
* because in final pass MTFaces get modified and result is zero. */
@ -1310,13 +1321,13 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final)
if (state->mode == STITCH_VERT) {
UvElement *element = state->selection_stack[i];
stitch_propagate_uv_final_position(element, i, preview_position, final_position, state, final, scene);
stitch_propagate_uv_final_position(scene, element, i, preview_position, final_position, state, final);
}
else {
UvEdge *edge = state->selection_stack[i];
stitch_propagate_uv_final_position(state->uvs[edge->uv1], edge->uv1, preview_position, final_position, state, final, scene);
stitch_propagate_uv_final_position(state->uvs[edge->uv2], edge->uv2, preview_position, final_position, state, final, scene);
stitch_propagate_uv_final_position(scene, state->uvs[edge->uv1], edge->uv1, preview_position, final_position, state, final);
stitch_propagate_uv_final_position(scene, state->uvs[edge->uv2], edge->uv2, preview_position, final_position, state, final);
edge->flag &= (STITCH_SELECTED | STITCH_BOUNDARY);
}
@ -1588,7 +1599,6 @@ static int stitch_init(bContext *C, wmOperator *op)
BMFace *efa;
BMLoop *l;
BMIter iter, liter;
BMEditMesh *em;
GHashIterator *ghi;
UvEdge *all_edges;
StitchState *state;
@ -1597,6 +1607,8 @@ static int stitch_init(bContext *C, wmOperator *op)
ARegion *ar = CTX_wm_region(C);
float aspx, aspy;
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BKE_editmesh_from_object(obedit);
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
if (!ar)
return 0;
@ -1611,7 +1623,7 @@ static int stitch_init(bContext *C, wmOperator *op)
/* initialize state */
state->use_limit = RNA_boolean_get(op->ptr, "use_limit");
state->limit_dist = RNA_float_get(op->ptr, "limit");
state->em = em = BKE_editmesh_from_object(obedit);
state->em = em;
state->snap_islands = RNA_boolean_get(op->ptr, "snap_islands");
state->static_island = RNA_int_get(op->ptr, "static_island");
state->midpoints = RNA_boolean_get(op->ptr, "midpoint_snap");
@ -1863,7 +1875,7 @@ static int stitch_init(bContext *C, wmOperator *op)
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
if (uvedit_uv_select_test(em, scene, l)) {
if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
UvElement *element = ED_uv_element_get(state->element_map, efa, l);
if (element) {
stitch_select_uv(element, state, 1);
@ -1877,7 +1889,7 @@ static int stitch_init(bContext *C, wmOperator *op)
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
if (uvedit_edge_select_test(em, scene, l)) {
if (uvedit_edge_select_test(scene, l, cd_loop_uv_offset)) {
UvEdge *edge = uv_edge_get(l, state);
if (edge) {
stitch_select_edge(edge, state, TRUE);

@ -104,7 +104,7 @@ static void modifier_unwrap_state(Object *obedit, Scene *scene, short *use_subsu
*use_subsurf = subsurf;
}
static int ED_uvedit_ensure_uvs(bContext *C, Scene *scene, Object *obedit)
static bool ED_uvedit_ensure_uvs(bContext *C, Scene *scene, Object *obedit)
{
Main *bmain = CTX_data_main(C);
BMEditMesh *em = BKE_editmesh_from_object(obedit);
@ -115,6 +115,7 @@ static int ED_uvedit_ensure_uvs(bContext *C, Scene *scene, Object *obedit)
ScrArea *sa;
SpaceLink *slink;
SpaceImage *sima;
int cd_loop_uv_offset;
if (ED_uvedit_test(obedit))
return 1;
@ -125,6 +126,8 @@ static int ED_uvedit_ensure_uvs(bContext *C, Scene *scene, Object *obedit)
if (!ED_uvedit_test(obedit))
return 0;
cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
ima = CTX_data_edit_image(C);
if (!ima) {
@ -152,7 +155,7 @@ static int ED_uvedit_ensure_uvs(bContext *C, Scene *scene, Object *obedit)
/* select new UV's */
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
uvedit_face_select_enable(scene, em, efa, FALSE);
uvedit_face_select_enable(scene, em, efa, false, cd_loop_uv_offset);
}
return 1;
@ -165,8 +168,9 @@ static bool uvedit_have_selection(Scene *scene, BMEditMesh *em, bool implicit)
BMFace *efa;
BMLoop *l;
BMIter iter, liter;
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
if (!CustomData_has_layer(&em->bm->ldata, CD_MLOOPUV)) {
if (cd_loop_uv_offset == -1) {
return (em->bm->totfacesel != 0);
}
@ -181,7 +185,7 @@ static bool uvedit_have_selection(Scene *scene, BMEditMesh *em, bool implicit)
continue;
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
if (uvedit_uv_select_test(em, scene, l))
if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset))
break;
}
@ -220,7 +224,7 @@ void uvedit_get_aspect(Scene *scene, Object *ob, BMEditMesh *em, float *aspx, fl
}
}
static void construct_param_handle_face_add(ParamHandle *handle, Scene *scene, BMEditMesh *em,
static void construct_param_handle_face_add(ParamHandle *handle, Scene *scene,
BMFace *efa, const int cd_loop_uv_offset)
{
ParamKey key;
@ -245,7 +249,7 @@ static void construct_param_handle_face_add(ParamHandle *handle, Scene *scene, B
co[i] = l->v->co;
uv[i] = luv->uv;
pin[i] = (luv->flag & MLOOPUV_PINNED) != 0;
select[i] = uvedit_uv_select_test(em, scene, l) != 0;
select[i] = uvedit_uv_select_test(scene, l, cd_loop_uv_offset);
}
param_face_add(handle, key, i, vkeys, co, uv, pin, select, efa->no);
@ -289,7 +293,7 @@ static ParamHandle *construct_param_handle(Scene *scene, Object *ob, BMEditMesh
bool is_loopsel = false;
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
if (uvedit_uv_select_test(em, scene, l)) {
if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
is_loopsel = true;
break;
}
@ -299,7 +303,7 @@ static ParamHandle *construct_param_handle(Scene *scene, Object *ob, BMEditMesh
}
}
construct_param_handle_face_add(handle, scene, em, efa, cd_loop_uv_offset);
construct_param_handle_face_add(handle, scene, efa, cd_loop_uv_offset);
}
if (!implicit) {
@ -320,7 +324,7 @@ static ParamHandle *construct_param_handle(Scene *scene, Object *ob, BMEditMesh
static void texface_from_original_index(BMFace *efa, int index, float **uv, ParamBool *pin, ParamBool *select,
Scene *scene, BMEditMesh *em, const int cd_loop_uv_offset)
Scene *scene, const int cd_loop_uv_offset)
{
BMLoop *l;
BMIter liter;
@ -338,7 +342,7 @@ static void texface_from_original_index(BMFace *efa, int index, float **uv, Para
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
*uv = luv->uv;
*pin = (luv->flag & MLOOPUV_PINNED) ? 1 : 0;
*select = (uvedit_uv_select_test(em, scene, l) != 0);
*select = uvedit_uv_select_test(scene, l, cd_loop_uv_offset);
break;
}
}
@ -465,10 +469,10 @@ static ParamHandle *construct_param_handle_subsurfed(Scene *scene, Object *ob, B
/* This is where all the magic is done. If the vertex exists in the, we pass the original uv pointer to the solver, thus
* flushing the solution to the edit mesh. */
texface_from_original_index(origFace, origVertIndices[face->v1], &uv[0], &pin[0], &select[0], scene, em, cd_loop_uv_offset);
texface_from_original_index(origFace, origVertIndices[face->v2], &uv[1], &pin[1], &select[1], scene, em, cd_loop_uv_offset);
texface_from_original_index(origFace, origVertIndices[face->v3], &uv[2], &pin[2], &select[2], scene, em, cd_loop_uv_offset);
texface_from_original_index(origFace, origVertIndices[face->v4], &uv[3], &pin[3], &select[3], scene, em, cd_loop_uv_offset);
texface_from_original_index(origFace, origVertIndices[face->v1], &uv[0], &pin[0], &select[0], scene, cd_loop_uv_offset);
texface_from_original_index(origFace, origVertIndices[face->v2], &uv[1], &pin[1], &select[1], scene, cd_loop_uv_offset);
texface_from_original_index(origFace, origVertIndices[face->v3], &uv[2], &pin[2], &select[2], scene, cd_loop_uv_offset);
texface_from_original_index(origFace, origVertIndices[face->v4], &uv[3], &pin[3], &select[3], scene, cd_loop_uv_offset);
param_face_add(handle, key, 4, vkeys, co, uv, pin, select, NULL);
}