style cleanup

This commit is contained in:
Campbell Barton 2013-04-17 01:16:23 +00:00
parent ae58968e0a
commit 7abc2243b6

@ -749,18 +749,19 @@ static int render_view3d_disprect(Scene *scene, ARegion *ar, View3D *v3d, Region
return 0;
}
/* returns 1 if OK */
static int render_view3d_get_rects(ARegion *ar, View3D *v3d, RegionView3D *rv3d, rctf *viewplane, RenderEngine *engine, float *clipsta, float *clipend, int *ortho)
/* returns true if OK */
static bool render_view3d_get_rects(ARegion *ar, View3D *v3d, RegionView3D *rv3d, rctf *viewplane, RenderEngine *engine,
float *r_clipsta, float *r_clipend, bool *r_ortho)
{
if (ar->winx < 4 || ar->winy < 4) return 0;
if (ar->winx < 4 || ar->winy < 4) return false;
*ortho = ED_view3d_viewplane_get(v3d, rv3d, ar->winx, ar->winy, viewplane, clipsta, clipend);
*r_ortho = ED_view3d_viewplane_get(v3d, rv3d, ar->winx, ar->winy, viewplane, r_clipsta, r_clipend);
engine->resolution_x = ar->winx;
engine->resolution_y = ar->winy;
return 1;
return true;
}
/* called by renderer, checks job value */
@ -810,12 +811,12 @@ static void render_view3d_startjob(void *customdata, short *stop, short *do_upda
rctf viewplane;
rcti cliprct;
float clipsta, clipend;
int orth, restore = 0;
bool orth, restore = 0;
char name[32];
G.is_break = FALSE;
if (0 == render_view3d_get_rects(rp->ar, rp->v3d, rp->rv3d, &viewplane, rp->engine, &clipsta, &clipend, &orth))
if (false == render_view3d_get_rects(rp->ar, rp->v3d, rp->rv3d, &viewplane, rp->engine, &clipsta, &clipend, &orth))
return;
rp->stop = stop;
@ -825,11 +826,11 @@ static void render_view3d_startjob(void *customdata, short *stop, short *do_upda
/* ok, are we rendering all over? */
sprintf(name, "View3dPreview %p", (void *)rp->ar);
re= rp->engine->re = RE_GetRender(name);
re = rp->engine->re = RE_GetRender(name);
if (rp->engine->re == NULL) {
re = rp->engine->re= RE_NewRender(name);
re = rp->engine->re = RE_NewRender(name);
rp->keep_data = 0;
}
@ -839,7 +840,7 @@ static void render_view3d_startjob(void *customdata, short *stop, short *do_upda
RE_display_draw_cb(re, rp, render_view3d_draw_update);
RE_stats_draw_cb(re, rp, render_view3d_renderinfo_cb);
rstats= RE_GetStats(re);
rstats = RE_GetStats(re);
if (rp->keep_data == 0 || rstats->convertdone == 0 || (rp->keep_data & PR_UPDATE_RENDERSIZE)) {
/* no osa, blur, seq, layers, etc for preview render */
@ -924,7 +925,7 @@ static void render_view3d_do(RenderEngine *engine, const bContext *C, int keep_d
}
wm_job = WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), CTX_wm_region(C), "Render Preview",
WM_JOB_EXCL_RENDER, WM_JOB_TYPE_RENDER_PREVIEW);
WM_JOB_EXCL_RENDER, WM_JOB_TYPE_RENDER_PREVIEW);
rp = MEM_callocN(sizeof(RenderPreview), "render preview");
/* customdata for preview thread */
@ -943,7 +944,7 @@ static void render_view3d_do(RenderEngine *engine, const bContext *C, int keep_d
/* setup job */
WM_jobs_customdata_set(wm_job, rp, render_view3d_free);
WM_jobs_timer(wm_job, 0.1, NC_SPACE|ND_SPACE_VIEW3D, NC_SPACE|ND_SPACE_VIEW3D);
WM_jobs_timer(wm_job, 0.1, NC_SPACE | ND_SPACE_VIEW3D, NC_SPACE | ND_SPACE_VIEW3D);
WM_jobs_callbacks(wm_job, render_view3d_startjob, NULL, NULL, NULL);
WM_jobs_start(CTX_wm_manager(C), wm_job);
@ -976,8 +977,8 @@ static int render_view3d_changed(RenderEngine *engine, const bContext *C)
rcti disprect, disprect1;
float mat[4][4];
float clipsta, clipend;
int orth;
bool orth;
if (engine->update_flag == RE_ENGINE_UPDATE_MA)
update |= PR_UPDATE_MATERIAL;
engine->update_flag = 0;
@ -988,7 +989,7 @@ static int render_view3d_changed(RenderEngine *engine, const bContext *C)
/* view updating fails on raytrace */
RE_GetView(re, mat);
if (compare_m4m4(mat, rv3d->viewmat, 0.00001f) == 0) {
if ((scene->r.mode & R_RAYTRACE)==0)
if ((scene->r.mode & R_RAYTRACE) == 0)
update |= PR_UPDATE_VIEW;
else
engine->flag |= RE_ENGINE_DO_UPDATE;