style cleanup
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ae58968e0a
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@ -749,18 +749,19 @@ static int render_view3d_disprect(Scene *scene, ARegion *ar, View3D *v3d, Region
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return 0;
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}
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/* returns 1 if OK */
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static int render_view3d_get_rects(ARegion *ar, View3D *v3d, RegionView3D *rv3d, rctf *viewplane, RenderEngine *engine, float *clipsta, float *clipend, int *ortho)
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/* returns true if OK */
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static bool render_view3d_get_rects(ARegion *ar, View3D *v3d, RegionView3D *rv3d, rctf *viewplane, RenderEngine *engine,
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float *r_clipsta, float *r_clipend, bool *r_ortho)
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{
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if (ar->winx < 4 || ar->winy < 4) return 0;
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if (ar->winx < 4 || ar->winy < 4) return false;
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*ortho = ED_view3d_viewplane_get(v3d, rv3d, ar->winx, ar->winy, viewplane, clipsta, clipend);
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*r_ortho = ED_view3d_viewplane_get(v3d, rv3d, ar->winx, ar->winy, viewplane, r_clipsta, r_clipend);
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engine->resolution_x = ar->winx;
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engine->resolution_y = ar->winy;
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return 1;
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return true;
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}
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/* called by renderer, checks job value */
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@ -810,12 +811,12 @@ static void render_view3d_startjob(void *customdata, short *stop, short *do_upda
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rctf viewplane;
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rcti cliprct;
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float clipsta, clipend;
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int orth, restore = 0;
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bool orth, restore = 0;
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char name[32];
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G.is_break = FALSE;
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if (0 == render_view3d_get_rects(rp->ar, rp->v3d, rp->rv3d, &viewplane, rp->engine, &clipsta, &clipend, &orth))
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if (false == render_view3d_get_rects(rp->ar, rp->v3d, rp->rv3d, &viewplane, rp->engine, &clipsta, &clipend, &orth))
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return;
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rp->stop = stop;
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@ -825,11 +826,11 @@ static void render_view3d_startjob(void *customdata, short *stop, short *do_upda
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/* ok, are we rendering all over? */
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sprintf(name, "View3dPreview %p", (void *)rp->ar);
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re= rp->engine->re = RE_GetRender(name);
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re = rp->engine->re = RE_GetRender(name);
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if (rp->engine->re == NULL) {
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re = rp->engine->re= RE_NewRender(name);
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re = rp->engine->re = RE_NewRender(name);
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rp->keep_data = 0;
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}
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@ -839,7 +840,7 @@ static void render_view3d_startjob(void *customdata, short *stop, short *do_upda
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RE_display_draw_cb(re, rp, render_view3d_draw_update);
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RE_stats_draw_cb(re, rp, render_view3d_renderinfo_cb);
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rstats= RE_GetStats(re);
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rstats = RE_GetStats(re);
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if (rp->keep_data == 0 || rstats->convertdone == 0 || (rp->keep_data & PR_UPDATE_RENDERSIZE)) {
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/* no osa, blur, seq, layers, etc for preview render */
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@ -924,7 +925,7 @@ static void render_view3d_do(RenderEngine *engine, const bContext *C, int keep_d
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}
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wm_job = WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), CTX_wm_region(C), "Render Preview",
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WM_JOB_EXCL_RENDER, WM_JOB_TYPE_RENDER_PREVIEW);
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WM_JOB_EXCL_RENDER, WM_JOB_TYPE_RENDER_PREVIEW);
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rp = MEM_callocN(sizeof(RenderPreview), "render preview");
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/* customdata for preview thread */
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@ -943,7 +944,7 @@ static void render_view3d_do(RenderEngine *engine, const bContext *C, int keep_d
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/* setup job */
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WM_jobs_customdata_set(wm_job, rp, render_view3d_free);
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WM_jobs_timer(wm_job, 0.1, NC_SPACE|ND_SPACE_VIEW3D, NC_SPACE|ND_SPACE_VIEW3D);
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WM_jobs_timer(wm_job, 0.1, NC_SPACE | ND_SPACE_VIEW3D, NC_SPACE | ND_SPACE_VIEW3D);
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WM_jobs_callbacks(wm_job, render_view3d_startjob, NULL, NULL, NULL);
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WM_jobs_start(CTX_wm_manager(C), wm_job);
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@ -976,8 +977,8 @@ static int render_view3d_changed(RenderEngine *engine, const bContext *C)
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rcti disprect, disprect1;
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float mat[4][4];
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float clipsta, clipend;
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int orth;
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bool orth;
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if (engine->update_flag == RE_ENGINE_UPDATE_MA)
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update |= PR_UPDATE_MATERIAL;
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engine->update_flag = 0;
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@ -988,7 +989,7 @@ static int render_view3d_changed(RenderEngine *engine, const bContext *C)
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/* view updating fails on raytrace */
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RE_GetView(re, mat);
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if (compare_m4m4(mat, rv3d->viewmat, 0.00001f) == 0) {
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if ((scene->r.mode & R_RAYTRACE)==0)
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if ((scene->r.mode & R_RAYTRACE) == 0)
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update |= PR_UPDATE_VIEW;
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else
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engine->flag |= RE_ENGINE_DO_UPDATE;
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