Bugfix, IRC report:
The "Add Monkey" object name should be Suzanne - as it was until 2.50. :)
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@ -420,7 +420,7 @@ static int add_primitive_monkey_exec(bContext *C, wmOperator *op)
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if (!view_aligned)
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if (!view_aligned)
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rot[0] += (float)M_PI / 2.0f;
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rot[0] += (float)M_PI / 2.0f;
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obedit = make_prim_init(C, "Monkey", &dia, mat, &state, loc, rot, layer);
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obedit = make_prim_init(C, "Suzanne", &dia, mat, &state, loc, rot, layer);
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mat[0][0] *= dia;
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mat[0][0] *= dia;
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mat[1][1] *= dia;
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mat[1][1] *= dia;
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mat[2][2] *= dia;
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mat[2][2] *= dia;
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