Fix T52696: Sculpt - Brush spacing pressure artifacts
Was caused by divide-by-zero in paint_stroke_integrate_overlap() in paint_stroke.c, as identified by Bob Smith (uvwxyz). Thanks for the report!
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@ -580,7 +580,10 @@ static float paint_stroke_integrate_overlap(Brush *br, float factor)
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max = overlap;
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}
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return 1.0f / max;
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if (max == 0.0f)
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return 1.0f;
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else
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return 1.0f / max;
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}
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static float paint_space_stroke_spacing_variable(const Scene *scene, PaintStroke *stroke, float pressure, float dpressure, float length)
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