A few warnings missed in previous sweep
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63f6932fa5
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81c21128bb
@ -122,7 +122,7 @@ static void meshactionbuts(SpaceAction *saction, Object *ob, Key *key)
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* correctly *grumble*
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*/
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mywinset(curarea->win);
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myortho2(-0.375f, curarea->winx-0.375, G.v2d->cur.ymin, G.v2d->cur.ymax);
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myortho2(-0.375f, curarea->winx-0.375f, G.v2d->cur.ymin, G.v2d->cur.ymax);
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sprintf(str, "actionbuttonswin %d", curarea->win);
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block= uiNewBlock (&curarea->uiblocks, str, UI_EMBOSS, UI_HELV, curarea->win);
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@ -133,7 +133,7 @@ static void meshactionbuts(SpaceAction *saction, Object *ob, Key *key)
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/* make the little 'open the sliders' widget */
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// should eventually be removed
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BIF_ThemeColor(TH_FACE); // this slot was open... (???... Aligorith)
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glRects(2, y + 2*CHANNELHEIGHT - 2, ACTWIDTH - 2, y + CHANNELHEIGHT + 2);
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glRects(2, (short)y + 2*CHANNELHEIGHT - 2, ACTWIDTH - 2, (short)y + CHANNELHEIGHT + 2);
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glColor3ub(0, 0, 0);
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glRasterPos2f(4, y + CHANNELHEIGHT + 6);
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BMF_DrawString(G.font, "Sliders");
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@ -144,7 +144,7 @@ static void meshactionbuts(SpaceAction *saction, Object *ob, Key *key)
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ACTWIDTH = NAMEWIDTH;
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but=uiDefIconButBitS(block, TOG, SACTION_SLIDERS, B_REDR,
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ICON_DISCLOSURE_TRI_RIGHT,
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NAMEWIDTH - XIC - 5, y + CHANNELHEIGHT,
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NAMEWIDTH - XIC - 5, (short)y + CHANNELHEIGHT,
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XIC,YIC-2,
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&(G.saction->flag), 0, 0, 0, 0,
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"Show action window sliders");
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@ -155,7 +155,7 @@ static void meshactionbuts(SpaceAction *saction, Object *ob, Key *key)
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else {
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but= uiDefIconButBitS(block, TOG, SACTION_SLIDERS, B_REDR,
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ICON_DISCLOSURE_TRI_DOWN,
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NAMEWIDTH - XIC - 5, y + CHANNELHEIGHT,
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NAMEWIDTH - XIC - 5, (short)y + CHANNELHEIGHT,
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XIC,YIC-2,
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&(G.saction->flag), 0, 0, 0, 0,
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"Hide action window sliders");
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@ -171,7 +171,7 @@ static void meshactionbuts(SpaceAction *saction, Object *ob, Key *key)
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uiBlockSetEmboss(block, UI_EMBOSS);
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for (i=1; i < key->totkey; i++) {
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make_rvk_slider(block, ob, i,
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x, y, SLIDERWIDTH-2, CHANNELHEIGHT-1, "Slider to control Shape Keys");
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(int)x, (int)y, SLIDERWIDTH-2, CHANNELHEIGHT-1, "Slider to control Shape Keys");
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y-=CHANNELHEIGHT+CHANNELSKIP;
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@ -294,7 +294,7 @@ static void action_icu_buts(SpaceAction *saction)
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* correctly *grumble*
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*/
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mywinset(curarea->win);
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myortho2(-0.375, curarea->winx-0.375, G.v2d->cur.ymin, G.v2d->cur.ymax);
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myortho2(-0.375f, curarea->winx-0.375f, G.v2d->cur.ymin, G.v2d->cur.ymax);
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sprintf(str, "actionbuttonswin %d", curarea->win);
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block= uiNewBlock (&curarea->uiblocks, str,
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@ -318,7 +318,7 @@ static void action_icu_buts(SpaceAction *saction)
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/* draw backdrop first */
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BIF_ThemeColor(TH_FACE); // change this color... it's ugly
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glRects(NAMEWIDTH, G.v2d->cur.ymin, NAMEWIDTH+SLIDERWIDTH, G.v2d->cur.ymax);
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glRects(NAMEWIDTH, (short)G.v2d->cur.ymin, NAMEWIDTH+SLIDERWIDTH, (short)G.v2d->cur.ymax);
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uiBlockSetEmboss(block, UI_EMBOSS);
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for (ale= act_data.first; ale; ale= ale->next) {
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@ -339,7 +339,7 @@ static void action_icu_buts(SpaceAction *saction)
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/* only show if action channel is selected */
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if (SEL_ACHAN(achan)) {
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make_icu_slider(block, icu,
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x, y, SLIDERWIDTH-2, CHANNELHEIGHT-2,
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(int)x, (int)y, SLIDERWIDTH-2, CHANNELHEIGHT-2,
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"Slider to control current value of Constraint Influence");
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}
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}
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@ -352,7 +352,7 @@ static void action_icu_buts(SpaceAction *saction)
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/* only show if action channel is selected */
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if (SEL_ACHAN(achan)) {
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make_icu_slider(block, icu,
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x, y, SLIDERWIDTH-2, CHANNELHEIGHT-2,
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(int)x, (int)y, SLIDERWIDTH-2, CHANNELHEIGHT-2,
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"Slider to control current value of IPO-Curve");
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}
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}
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@ -383,7 +383,7 @@ void draw_cfra_action (void)
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float vec[2];
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/* Draw a light green line to indicate current frame */
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vec[0]= (G.scene->r.cfra);
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vec[0]= (float)(G.scene->r.cfra);
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vec[0]*= G.scene->r.framelen;
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vec[1]= G.v2d->cur.ymin;
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@ -820,13 +820,13 @@ static void draw_channel_names(void)
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/* draw protect 'lock' */
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if (protect > -1) {
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offset = 16;
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BIF_icon_draw(NAMEWIDTH-offset, yminc, protect);
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BIF_icon_draw((float)NAMEWIDTH-offset, yminc, protect);
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}
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/* draw mute 'eye' */
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if (mute > -1) {
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offset += 16;
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BIF_icon_draw(NAMEWIDTH-offset, yminc, mute);
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BIF_icon_draw((float)(NAMEWIDTH-offset), yminc, mute);
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}
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}
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@ -838,7 +838,7 @@ static void draw_channel_names(void)
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BLI_freelistN(&act_data);
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/* re-adjust view matrices for correct scaling */
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myortho2(0, NAMEWIDTH, 0, (ofsy+G.v2d->mask.ymax) - (ofsy+G.v2d->mask.ymin)); // Scaling
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myortho2(0, NAMEWIDTH, 0, (float)(ofsy+G.v2d->mask.ymax) - (ofsy+G.v2d->mask.ymin)); // Scaling
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}
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/* sets or clears hidden flags */
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@ -969,7 +969,7 @@ static void draw_channel_strips(void)
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if (sel) glColor4ub(col1[0], col1[1], col1[2], 0x22);
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else glColor4ub(col2[0], col2[1], col2[2], 0x22);
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}
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glRectf(frame1_x, channel_y-CHANNELHEIGHT/2, G.v2d->hor.xmax, channel_y+CHANNELHEIGHT/2);
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glRectf((float)frame1_x, (float)channel_y-CHANNELHEIGHT/2, (float)G.v2d->hor.xmax, (float)channel_y+CHANNELHEIGHT/2);
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if (ale->datatype == ALE_GROUP) {
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if (sel) glColor4ub(col1a[0], col1a[1], col1a[2], 0x22);
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@ -979,7 +979,7 @@ static void draw_channel_strips(void)
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if (sel) glColor4ub(col1[0], col1[1], col1[2], 0x22);
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else glColor4ub(col2[0], col2[1], col2[2], 0x22);
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}
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glRectf(act_start, channel_y-CHANNELHEIGHT/2, act_end, channel_y+CHANNELHEIGHT/2);
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glRectf((float)act_start, (float)channel_y-CHANNELHEIGHT/2, (float)act_end, (float)channel_y+CHANNELHEIGHT/2);
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}
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else if (datatype == ACTCONT_SHAPEKEY) {
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gla2DDrawTranslatePt(di, 1, y, &frame1_x, &channel_y);
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@ -988,11 +988,11 @@ static void draw_channel_strips(void)
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* get a desaturated orange background
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*/
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glColor4ub(col2[0], col2[1], col2[2], 0x22);
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glRectf(0, channel_y-CHANNELHEIGHT/2, frame1_x, channel_y+CHANNELHEIGHT/2);
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glRectf(0.0f, (float)channel_y-CHANNELHEIGHT/2, (float)frame1_x, (float)channel_y+CHANNELHEIGHT/2);
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/* frames one and higher get a saturated orange background */
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glColor4ub(col2[0], col2[1], col2[2], 0x44);
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glRectf(frame1_x, channel_y-CHANNELHEIGHT/2, G.v2d->hor.xmax, channel_y+CHANNELHEIGHT/2);
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glRectf((float)frame1_x, (float)channel_y-CHANNELHEIGHT/2, (float)G.v2d->hor.xmax, (float)channel_y+CHANNELHEIGHT/2.0f);
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}
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else if (datatype == ACTCONT_GPENCIL) {
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gla2DDrawTranslatePt(di, G.v2d->cur.xmin, y, &frame1_x, &channel_y);
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@ -1000,12 +1000,12 @@ static void draw_channel_strips(void)
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/* frames less than one get less saturated background */
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if (sel) glColor4ub(col1[0], col1[1], col1[2], 0x22);
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else glColor4ub(col2[0], col2[1], col2[2], 0x22);
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glRectf(0, channel_y-CHANNELHEIGHT/2, frame1_x, channel_y+CHANNELHEIGHT/2);
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glRectf(0.0f, (float)channel_y-CHANNELHEIGHT/2, (float)frame1_x, (float)channel_y+CHANNELHEIGHT/2);
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/* frames one and higher get a saturated background */
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if (sel) glColor4ub(col1[0], col1[1], col1[2], 0x44);
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else glColor4ub(col2[0], col2[1], col2[2], 0x44);
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glRectf(frame1_x, channel_y-CHANNELHEIGHT/2, G.v2d->hor.xmax, channel_y+CHANNELHEIGHT/2);
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glRectf((float)frame1_x, (float)channel_y-CHANNELHEIGHT/2, (float)G.v2d->hor.xmax, (float)channel_y+CHANNELHEIGHT/2);
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}
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}
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@ -1061,8 +1061,8 @@ static void draw_channel_strips(void)
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cpack(0x0);
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glBegin(GL_LINES);
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glVertex2f(frame1_x, G.v2d->mask.ymin - 100);
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glVertex2f(frame1_x, G.v2d->mask.ymax);
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glVertex2f((float)frame1_x, (float)G.v2d->mask.ymin - 100);
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glVertex2f((float)frame1_x, (float)G.v2d->mask.ymax);
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glEnd();
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}
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@ -1335,7 +1335,7 @@ void drawactionspace(ScrArea *sa, void *spacedata)
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/* Draw scroll */
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mywinset(curarea->win); // reset scissor too
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if (curarea->winx>SCROLLB+10 && curarea->winy>SCROLLH+10) {
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myortho2(-0.375f, curarea->winx-0.375, -0.375f, curarea->winy-0.375);
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myortho2(-0.375f, curarea->winx-0.375f, -0.375f, curarea->winy-0.375f);
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if (G.v2d->scroll) drawscroll(0);
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}
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@ -1361,7 +1361,7 @@ void drawactionspace(ScrArea *sa, void *spacedata)
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}
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mywinset(curarea->win); // reset scissor too
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myortho2(-0.375f, curarea->winx-0.375, -0.375f, curarea->winy-0.375);
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myortho2(-0.375f, curarea->winx-0.375f, -0.375f, curarea->winy-0.375f);
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draw_area_emboss(sa);
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/* it is important to end a view in a transform compatible with buttons */
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@ -1584,7 +1584,7 @@ static void draw_keylist(gla2DDrawInfo *di, ListBase *keys, ListBase *blocks, fl
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BIF_ThemeColor4(TH_STRIP_SELECT);
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else
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BIF_ThemeColor4(TH_STRIP);
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glRectf(sc_xa, sc_ya-3, sc_xb, sc_yb+5);
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glRectf((float)sc_xa, (float)sc_ya-3, (float)sc_xb, (float)sc_yb+5);
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}
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}
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}
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@ -187,7 +187,7 @@ static void gp_drawui_layer (uiBlock *block, bGPdata *gpd, bGPDlayer *gpl, short
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/* rounded header */
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if (active) uiBlockSetCol(block, TH_BUT_ACTION);
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rb_col= (active)?-20:20;
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uiDefBut(block, ROUNDBOX, B_REDR, "", *xco-8, *yco-2, width, 24, NULL, 5.0, 0.0, 15, rb_col-20, "");
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uiDefBut(block, ROUNDBOX, B_REDR, "", *xco-8, *yco-2, width, 24, NULL, 5.0, 0.0, 15.0, (float)(rb_col-20), "");
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if (active) uiBlockSetCol(block, TH_AUTO);
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/* lock toggle */
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@ -243,7 +243,7 @@ static void gp_drawui_layer (uiBlock *block, bGPdata *gpd, bGPDlayer *gpl, short
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/* draw backdrop */
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if (active) uiBlockSetCol(block, TH_BUT_ACTION);
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uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-8, *yco-height, width, height-1, NULL, 5.0, 0.0, 12, rb_col, "");
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uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-8, *yco-height, width, height-1, NULL, 5.0, 0.0, 12.0, (float)rb_col, "");
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if (active) uiBlockSetCol(block, TH_AUTO);
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/* draw settings */
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@ -794,7 +794,7 @@ static void gp_draw_data (bGPdata *gpd, int offsx, int offsy, int winx, int winy
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QUATCOPY(color, gpl->color); // just for copying 4 array elements
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QUATCOPY(tcolor, gpl->color); // additional copy of color (for ghosting)
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glColor4f(color[0], color[1], color[2], color[3]);
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glPointSize(gpl->thickness + 2);
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glPointSize((float)(gpl->thickness + 2));
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/* draw 'onionskins' (frame left + right) */
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if (gpl->flag & GP_LAYER_ONIONSKIN) {
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@ -952,7 +952,7 @@ void draw_gpencil_2dimage (ScrArea *sa, ImBuf *ibuf)
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float zoom, zoomx, zoomy;
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/* calculate accessory values */
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zoom= (float)SEQ_ZOOM_FAC(sseq->zoom);
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zoom= (float)(SEQ_ZOOM_FAC(sseq->zoom));
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if (sseq->mainb == SEQ_DRAW_IMG_IMBUF) {
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zoomx = zoom * ((float)G.scene->r.xasp / (float)G.scene->r.yasp);
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zoomy = zoom;
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@ -1879,7 +1879,7 @@ static void gp_paint_initstroke (tGPsdata *p, short paintmode)
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p->gpd->sbuffer_sflag |= GP_STROKE_2DIMAGE;
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/* calculate zoom factor */
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zoom= SEQ_ZOOM_FAC(sseq->zoom);
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zoom= (float)(SEQ_ZOOM_FAC(sseq->zoom));
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if (sseq->mainb == SEQ_DRAW_IMG_IMBUF) {
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zoomx = zoom * ((float)G.scene->r.xasp / (float)G.scene->r.yasp);
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zoomy = zoom;
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