Geometry Nodes: use instance transform as default in Set Instance Transform node

With this, the node does not change the transforms of the instances by default.
Previously, all instances were always reset to the origin.
This commit is contained in:
Jacques Lucke 2024-06-04 18:42:17 +02:00
parent 1e5d1c0d04
commit 820edb920d

@ -10,7 +10,9 @@ static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>("Instances").only_instances();
b.add_input<decl::Bool>("Selection").default_value(true).hide_value().field_on_all();
b.add_input<decl::Matrix>("Transform").field_on_all();
b.add_input<decl::Matrix>("Transform")
.field_on_all()
.implicit_field(implicit_field_inputs::instance_transform);
b.add_output<decl::Geometry>("Instances").propagate_all();
}