pep8 edits and remove commented code from last commit.

This commit is contained in:
Campbell Barton 2011-03-14 23:17:52 +00:00
parent f2b1645a75
commit 82783cd0cd
8 changed files with 32 additions and 57 deletions

@ -78,7 +78,7 @@ def is_svn_file(filename):
def is_project_file(filename):
return (is_c_any(filename) or is_cmake(filename)) # and is_svn_file(filename)
return (is_c_any(filename) or is_cmake(filename)) # and is_svn_file(filename)
def cmake_advanced_info():
@ -185,7 +185,6 @@ def main():
includes = list(set(includes) | set(dirname(f) for f in files_rel if is_c_header(f)))
includes.sort()
PROJECT_NAME = "Blender"
f = open(join(base, "%s.files" % PROJECT_NAME), 'w')
f.write("\n".join(files_rel))

@ -28,6 +28,7 @@ StructMetaPropGroup = _bpy.StructMetaPropGroup
bpy_types.BlendDataLibraries.load = _bpy._library_load
class Context(StructRNA):
__slots__ = ()

@ -25,7 +25,7 @@ from bpy.props import StringProperty, BoolProperty
class ExportHelper:
filepath = StringProperty(name="File Path", description="Filepath used for exporting the file", maxlen=1024, default="", subtype='FILE_PATH')
check_existing = BoolProperty(name="Check Existing", description="Check and warn on overwriting existing files", default=True, options={'HIDDEN'})
# subclasses can override with decorator
# True == use ext, False == no ext, None == do nothing.
check_extension = True
@ -46,7 +46,7 @@ class ExportHelper:
def check(self, context):
check_extension = self.check_extension
if check_extension is None:
return False

@ -30,6 +30,7 @@
# but results are far more accurate
#
def applyVertexDirt(me, blur_iterations, blur_strength, clamp_dirt, clamp_clean, dirt_only):
from mathutils import Vector
from math import acos

@ -624,7 +624,6 @@ class MATERIAL_PT_physics(MaterialButtonsPanel, bpy.types.Panel):
row.prop(phys, "friction")
row.prop(phys, "elasticity", slider=True)
row = layout.row()
row.label(text="Force Field:")
@ -775,7 +774,6 @@ class MATERIAL_PT_shadow(MaterialButtonsPanel, bpy.types.Panel):
col.prop(mat, "use_cast_approximate")
class MATERIAL_PT_transp_game(MaterialButtonsPanel, bpy.types.Panel):
bl_label = "Transparency"
bl_options = {'DEFAULT_CLOSED'}

@ -556,44 +556,44 @@ class ConstraintButtonsPanel():
elif con.pivot_type == 'GENERIC_6_DOF':
layout.label(text="Limits:")
split = layout.split()
col = split.column(align=True)
col.prop(con, "use_limit_x", text="X")
sub = col.column()
sub.active = con.use_limit_x
sub.prop(con, "limit_min_x", text="Min")
sub.prop(con, "limit_max_x", text="Max")
col = split.column(align=True)
col.prop(con, "use_limit_y", text="Y")
sub = col.column()
sub.active = con.use_limit_y
sub.prop(con, "limit_min_y", text="Min")
sub.prop(con, "limit_max_y", text="Max")
col = split.column(align=True)
col.prop(con, "use_limit_z", text="Z")
sub = col.column()
sub.active = con.use_limit_z
sub.prop(con, "limit_min_z", text="Min")
sub.prop(con, "limit_max_z", text="Max")
split = layout.split()
col = split.column(align=True)
col.prop(con, "use_angular_limit_x", text="Angle X")
sub = col.column()
sub.active = con.use_angular_limit_x
sub.prop(con, "limit_angle_min_x", text="Min")
sub.prop(con, "limit_angle_max_x", text="Max")
col = split.column(align=True)
col.prop(con, "use_angular_limit_y", text="Angle Y")
sub = col.column()
sub.active = con.use_angular_limit_y
sub.prop(con, "limit_angle_min_y", text="Min")
sub.prop(con, "limit_angle_max_y", text="Max")
col = split.column(align=True)
col.prop(con, "use_angular_limit_z", text="Angle Z")
sub = col.column()
@ -790,4 +790,3 @@ def unregister():
if __name__ == "__main__":
register()

@ -407,7 +407,7 @@ class PARTICLE_PT_rotation(ParticleButtonsPanel, bpy.types.Panel):
row = layout.row()
row.label(text="Initial Rotation:")
row.prop(part, "use_dynamic_rotation")
split = layout.split()
col = split.column(align=True)
@ -417,7 +417,7 @@ class PARTICLE_PT_rotation(ParticleButtonsPanel, bpy.types.Panel):
col = split.column(align=True)
col.prop(part, "phase_factor", slider=True)
col.prop(part, "phase_factor_random", text="Random", slider=True)
col = layout.column()
col.label(text="Angular Velocity:")
col.row().prop(part, "angular_velocity_mode", expand=True)
@ -464,53 +464,53 @@ class PARTICLE_PT_physics(ParticleButtonsPanel, bpy.types.Panel):
if part.physics_type in ('NEWTON', 'FLUID'):
split = layout.split()
col = split.column()
col.label(text="Forces:")
col.prop(part, "brownian_factor")
col.prop(part, "drag_factor", slider=True)
col.prop(part, "damping", slider=True)
col = split.column()
col.label(text="Integration:")
col.prop(part, "integrator", text="")
col.prop(part, "time_tweak")
col.prop(part, "subframes")
row = layout.row()
row.prop(part, "use_size_deflect")
row.prop(part, "use_die_on_collision")
if part.physics_type == 'FLUID':
fluid = part.fluid
split = layout.split()
col = split.column()
col.label(text="Fluid properties:")
col.prop(fluid, "stiffness", text="Stiffness")
col.prop(fluid, "linear_viscosity", text="Viscosity")
col.prop(fluid, "buoyancy", text="Buoancy", slider=True)
col = split.column()
col.label(text="Advanced:")
sub = col.row()
sub.prop(fluid, "repulsion", slider=fluid.factor_repulsion)
sub.prop(fluid, "factor_repulsion", text="")
sub = col.row()
sub.prop(fluid, "stiff_viscosity", slider=fluid.factor_stiff_viscosity)
sub.prop(fluid, "factor_stiff_viscosity", text="")
sub = col.row()
sub.prop(fluid, "fluid_radius", slider=fluid.factor_radius)
sub.prop(fluid, "factor_radius", text="")
sub = col.row()
sub.prop(fluid, "rest_density", slider=fluid.factor_density)
sub.prop(fluid, "factor_density", text="")
split = layout.split()
col = split.column()
@ -521,7 +521,7 @@ class PARTICLE_PT_physics(ParticleButtonsPanel, bpy.types.Panel):
sub.active = fluid.use_viscoelastic_springs
sub.prop(fluid, "yield_ratio", slider=True)
sub.prop(fluid, "plasticity", slider=True)
col = split.column()
col.label(text="Advanced:")
sub = col.row()
@ -532,7 +532,6 @@ class PARTICLE_PT_physics(ParticleButtonsPanel, bpy.types.Panel):
sub.active = fluid.use_viscoelastic_springs
sub.prop(fluid, "use_initial_rest_length")
sub.prop(fluid, "spring_frames", text="Frames")
elif part.physics_type == 'KEYED':
split = layout.split()
@ -772,7 +771,7 @@ class PARTICLE_PT_render(ParticleButtonsPanel, bpy.types.Panel):
col = split.column()
col.prop(part, "use_render_emitter")
col.prop(part, "use_parent_particles")
col = split.column()
col.prop(part, "show_unborn")
col.prop(part, "use_dead")
@ -786,7 +785,7 @@ class PARTICLE_PT_render(ParticleButtonsPanel, bpy.types.Panel):
if part.render_type == 'LINE':
col.prop(part, "line_length_tail")
col.prop(part, "line_length_head")
split.prop(part, "use_velocity_length")
elif part.render_type == 'PATH':
col.prop(part, "use_strand_primitive")
@ -831,7 +830,7 @@ class PARTICLE_PT_render(ParticleButtonsPanel, bpy.types.Panel):
elif part.render_type == 'GROUP':
col.prop(part, "dupli_group")
split = layout.split()
col = split.column()
col.prop(part, "use_whole_group")
sub = col.column()
@ -915,6 +914,7 @@ class PARTICLE_PT_render(ParticleButtonsPanel, bpy.types.Panel):
row.prop(part, "particle_size")
row.prop(part, "size_random", slider=True)
class PARTICLE_PT_draw(ParticleButtonsPanel, bpy.types.Panel):
bl_label = "Display"
bl_options = {'DEFAULT_CLOSED'}

@ -853,8 +853,6 @@ class USERPREF_PT_addons(bpy.types.Panel):
bl_region_type = 'WINDOW'
bl_options = {'HIDE_HEADER'}
# _addons_cats = None
# _addons_sups = None
_addons_fake_modules = {}
@classmethod
@ -875,27 +873,6 @@ class USERPREF_PT_addons(bpy.types.Panel):
# collect the categories that can be filtered on
addons = [(mod, addon_utils.module_bl_info(mod)) for mod in addon_utils.modules(USERPREF_PT_addons._addons_fake_modules)]
# XXX. we need dynamic enums to properly support this.
"""
cats = {info["category"] for mod, info in addons}
cats.discard("")
if USERPREF_PT_addons._addons_cats != cats:
bpy.types.WindowManager.addon_filter = EnumProperty(items=[(cat, cat, "") for cat in ["All", "Enabled", "Disabled"] + sorted(cats)], name="Category", description="Filter add-ons by category")
bpy.types.WindowManager.addon_search = StringProperty(name="Search", description="Search within the selected filter")
USERPREF_PT_addons._addons_cats = cats
[('All', 'All', ''), ('Enabled', 'Enabled', ''), ('Disabled', 'Disabled', ''), ('3D View', '3D View', ''), ('Add Curve', 'Add Curve', ''), ('Add Mesh', 'Add Mesh', ''), ('Animation', 'Animation', ''), ('Development', 'Development', ''), ('Game Engine', 'Game Engine', ''), ('Import-Export', 'Import-Export', ''), ('Mesh', 'Mesh', ''), ('Object', 'Object', ''), ('Render', 'Render', ''), ('Rigging', 'Rigging', ''), ('System', 'System', '')]
sups_default = {'OFFICIAL', 'COMMUNITY'}
sups = sups_default | {info["support"] for mod, info in addons}
sups.discard("")
if USERPREF_PT_addons._addons_sups != sups:
bpy.types.WindowManager.addon_support = EnumProperty(items=[(sup, sup.title(), "") for sup in reversed(sorted(sups))], name="Support", description="Display support level", default=sups_default, options={'ENUM_FLAG'})
USERPREF_PT_addons._addons_sups = sups
"""
split = layout.split(percentage=0.2)
col = split.column()
col.prop(context.window_manager, "addon_search", text="", icon='VIEWZOOM')
@ -1216,8 +1193,8 @@ def register():
('Object', "Object", ""),
('Render', "Render", ""),
('Rigging', "Rigging", ""),
('System', "System", "")
],
('System', "System", "")
],
name="Category",
description="Filter add-ons by category",
)