add some explanation about Object.Layer being a bitmask.
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@ -129,7 +129,14 @@ class Object:
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@cvar EffX: The X effector coordinate of the object. Only applies to IKA.
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@cvar EffY: The Y effector coordinate of the object. Only applies to IKA.
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@cvar EffZ: The Z effector coordinate of the object. Only applies to IKA.
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@cvar Layer: The object layer (as a bitmask).
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@cvar Layer: The object layer. This value is a bitmask with one position
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set for each of the 20 possible layers starting from the low order bit.
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The easiest way to deal with these values in in hexadecimal notation.
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Example::
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ob.Layer = 0x04 # sets layer 3 ( bit pattern 0100 )
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After setting the Layer value, call Blender.Redraw( -1 ) to update the
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interface.
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@cvar parent: The parent object of the object. (Read-only)
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@cvar track: The object tracking this object. (Read-only)
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@cvar data: The data of the object. (Read-only)
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