continued x3d/vrml import update from 2.4x version

- parsed over 1000 vrml test files
- animataion import works again
- importing curves works again
This commit is contained in:
Campbell Barton 2011-01-11 13:42:22 +00:00
parent d1b14e7878
commit 8397e3e476

@ -1789,8 +1789,8 @@ def importMesh_IndexedFaceSet(geom, bpyima, ancestry):
# print(ifs_vcol)
collay = bpymesh.vertex_colors.new()
for j, f in enumerate(collay.data):
fv = bpymesh.faces[j].vertices[:]
for f_idx, f in enumerate(collay.data):
fv = bpymesh.faces[f_idx].vertices[:]
if len(fv) == 3: # XXX speed
fcol = f.color1, f.color2, f.color3
else:
@ -1815,16 +1815,19 @@ def importMesh_IndexedFaceSet(geom, bpyima, ancestry):
for c in fcol:
c.r, c.g, c.b = vcolor_spot
else:
color_index = faces_orig_index[f.index] # color index is face index
color_index = faces_orig_index[f_idx] # color index is face index
#print(color_index, ifs_color_index)
if ifs_color_index:
if color_index <= len(ifs_color_index):
if color_index >= len(ifs_color_index):
print('\tWarning: per face color index out of range')
color_index = 0
else:
color_index = ifs_color_index[color_index]
try:
col = ifs_vcol[color_index]
except IndexError:
# TODO, look
col = (1.0, 1.0, 1.0)
for i, c in enumerate(fcol):
c.r, c.g, c.b = col
@ -1862,25 +1865,18 @@ def importMesh_IndexedLineSet(geom, ancestry):
# vcolor = geom.getChildByName('color') # blender dosnt have per vertex color
bpycurve = bpy.data.curves.new('IndexedCurve', 'Curve')
bpycurve.setFlag(1)
w = t = 1
curve_index = 0
bpycurve = bpy.data.curves.new('IndexedCurve', 'CURVE')
bpycurve.dimensions = '3D'
for line in lines:
if not line:
continue
co = points[line[0]]
bpycurve.appendNurb([co[0], co[1], co[2], w, t])
bpycurve[curve_index].type = 0 # Poly Line
nu = bpycurve.splines.new('POLY')
nu.points.add(len(line))
for il in line[1:]:
co = points[il]
bpycurve.appendPoint(curve_index, [co[0], co[1], co[2], w])
curve_index += 1
for il, pt in zip(line, nu.points):
pt.co[0:3] = points[il]
return bpycurve
@ -1896,8 +1892,10 @@ def importMesh_PointSet(geom, ancestry):
# vcolor = geom.getChildByName('color') # blender dosnt have per vertex color
bpymesh = bpy.data.meshes.new()
bpymesh.vertices.extend(points)
bpymesh = bpy.data.meshes.new("XXX")
bpymesh.vertices.add(len(points))
bpymesh.vertices.foreach_set("co", [a for v in points for a in v])
# bpymesh.calcNormals() # will just be dummy normals
bpymesh.update()
return bpymesh
@ -2348,20 +2346,21 @@ def importTransform(node, ancestry):
#def importTimeSensor(node):
def action_fcurve_ensure(action, data_path, array_index):
for fcu in action.fcurves:
if fcu.data_path == data_path and fcu.array_index == array_index:
return fcu
return action.fcurves.new(data_path=data_path, array_index=array_index)
def translatePositionInterpolator(node, ipo, ancestry):
def translatePositionInterpolator(node, action, ancestry):
key = node.getFieldAsArray('key', 0, ancestry)
keyValue = node.getFieldAsArray('keyValue', 3, ancestry)
try:
loc_x = ipo.addCurve('LocX')
loc_y = ipo.addCurve('LocY')
loc_z = ipo.addCurve('LocZ')
except ValueError:
return
loc_x.interpolation = loc_y.interpolation = loc_z.interpolation = Blender.IpoCurve.InterpTypes.LINEAR
loc_x = action_fcurve_ensure(action, "location", 0)
loc_y = action_fcurve_ensure(action, "location", 1)
loc_z = action_fcurve_ensure(action, "location", 2)
for i, time in enumerate(key):
try:
@ -2369,23 +2368,22 @@ def translatePositionInterpolator(node, ipo, ancestry):
except:
continue
loc_x.append((time, x))
loc_y.append((time, y))
loc_z.append((time, z))
loc_x.keyframe_points.add(time, x)
loc_y.keyframe_points.add(time, y)
loc_z.keyframe_points.add(time, z)
for fcu in (loc_x, loc_y, loc_z):
for kf in fcu.keyframe_points:
kf.interpolation = 'LINEAR'
def translateOrientationInterpolator(node, ipo, ancestry):
def translateOrientationInterpolator(node, action, ancestry):
key = node.getFieldAsArray('key', 0, ancestry)
keyValue = node.getFieldAsArray('keyValue', 4, ancestry)
try:
rot_x = ipo.addCurve('RotX')
rot_y = ipo.addCurve('RotY')
rot_z = ipo.addCurve('RotZ')
except ValueError:
return
rot_x.interpolation = rot_y.interpolation = rot_z.interpolation = Blender.IpoCurve.InterpTypes.LINEAR
rot_x = action_fcurve_ensure(action, "rotation_euler", 0)
rot_y = action_fcurve_ensure(action, "rotation_euler", 1)
rot_z = action_fcurve_ensure(action, "rotation_euler", 2)
for i, time in enumerate(key):
try:
@ -2395,42 +2393,46 @@ def translateOrientationInterpolator(node, ipo, ancestry):
mtx = translateRotation((x, y, z, w))
eul = mtx.to_euler()
rot_x.append((time, eul.x / 10.0))
rot_y.append((time, eul.y / 10.0))
rot_z.append((time, eul.z / 10.0))
rot_x.keyframe_points.add(time, eul.x)
rot_y.keyframe_points.add(time, eul.y)
rot_z.keyframe_points.add(time, eul.z)
for fcu in (rot_x, rot_y, rot_z):
for kf in fcu.keyframe_points:
kf.interpolation = 'LINEAR'
# Untested!
def translateScalarInterpolator(node, ipo, ancestry):
def translateScalarInterpolator(node, action, ancestry):
key = node.getFieldAsArray('key', 0, ancestry)
keyValue = node.getFieldAsArray('keyValue', 4, ancestry)
try:
sca_x = ipo.addCurve('ScaleX')
sca_y = ipo.addCurve('ScaleY')
sca_z = ipo.addCurve('ScaleZ')
except ValueError:
return
sca_x.interpolation = sca_y.interpolation = sca_z.interpolation = Blender.IpoCurve.InterpTypes.LINEAR
sca_x = action_fcurve_ensure(action, "scale", 0)
sca_y = action_fcurve_ensure(action, "scale", 1)
sca_z = action_fcurve_ensure(action, "scale", 2)
for i, time in enumerate(key):
try:
x, y, z = keyValue[i]
except:
continue
sca_x.append((time, x / 10.0))
sca_y.append((time, y / 10.0))
sca_z.append((time, z / 10.0))
sca_x.keyframe_points.new(time, x)
sca_y.keyframe_points.new(time, y)
sca_z.keyframe_points.new(time, z)
def translateTimeSensor(node, ipo, ancestry):
def translateTimeSensor(node, action, ancestry):
'''
Apply a time sensor to an IPO, VRML has many combinations of loop/start/stop/cycle times
Apply a time sensor to an action, VRML has many combinations of loop/start/stop/cycle times
to give different results, for now just do the basics
'''
time_cu = ipo.addCurve('Time')
# XXX25 TODO
if 1:
return
time_cu = action.addCurve('Time')
time_cu.interpolation = Blender.IpoCurve.InterpTypes.LINEAR
cycleInterval = node.getFieldAsFloat('cycleInterval', None, ancestry)
@ -2462,10 +2464,10 @@ def importRoute(node, ancestry):
def getIpo(id):
try:
ipo = routeIpoDict[id]
action = routeIpoDict[id]
except:
ipo = routeIpoDict[id] = bpy.data.ipos.new('web3d_ipo', 'Object')
return ipo
action = routeIpoDict[id] = bpy.data.actions.new('web3d_ipo')
return action
# for getting definitions
defDict = node.getDefDict()
@ -2498,24 +2500,24 @@ ROUTE champFly001.bindTime TO vpTs.set_startTime
if from_type == 'value_changed':
if to_type == 'set_position':
ipo = getIpo(to_id)
action = getIpo(to_id)
set_data_from_node = defDict[from_id]
translatePositionInterpolator(set_data_from_node, ipo, ancestry)
translatePositionInterpolator(set_data_from_node, action, ancestry)
if to_type in ('set_orientation', 'rotation'):
ipo = getIpo(to_id)
action = getIpo(to_id)
set_data_from_node = defDict[from_id]
translateOrientationInterpolator(set_data_from_node, ipo, ancestry)
translateOrientationInterpolator(set_data_from_node, action, ancestry)
if to_type == 'set_scale':
ipo = getIpo(to_id)
action = getIpo(to_id)
set_data_from_node = defDict[from_id]
translateScalarInterpolator(set_data_from_node, ipo, ancestry)
translateScalarInterpolator(set_data_from_node, action, ancestry)
elif from_type == 'bindTime':
ipo = getIpo(from_id)
action = getIpo(from_id)
time_node = defDict[to_id]
translateTimeSensor(time_node, ipo, ancestry)
translateTimeSensor(time_node, action, ancestry)
def load_web3d(path, PREF_FLAT=False, PREF_CIRCLE_DIV=16, HELPER_FUNC=None):
@ -2564,8 +2566,8 @@ def load_web3d(path, PREF_FLAT=False, PREF_CIRCLE_DIV=16, HELPER_FUNC=None):
'''
# These are delt with later within importRoute
elif spec=='PositionInterpolator':
ipo = bpy.data.ipos.new('web3d_ipo', 'Object')
translatePositionInterpolator(node, ipo)
action = bpy.data.ipos.new('web3d_ipo', 'Object')
translatePositionInterpolator(node, action)
'''
# After we import all nodes, route events - anim paths
@ -2579,14 +2581,18 @@ def load_web3d(path, PREF_FLAT=False, PREF_CIRCLE_DIV=16, HELPER_FUNC=None):
routeIpoDict = node.getRouteIpoDict()
defDict = node.getDefDict()
for key, ipo in routeIpoDict.items():
for key, action in routeIpoDict.items():
# Assign anim curves
node = defDict[key]
if node.blendObject == None: # Add an object if we need one for animation
node.blendObject = bpy.context.scene.objects.new('Empty', 'AnimOb') # , name)
node.blendObject = bpy.data.objects.new('AnimOb', None) # , name)
bpy.context.scene.objects.link(node.blendObject)
node.blendObject.setIpo(ipo)
if node.blendObject.animation_data is None:
node.blendObject.animation_data_create()
node.blendObject.animation_data.action = action
# Add in hierarchy
if PREF_FLAT == False:
@ -2648,10 +2654,6 @@ def load_ui(path):
Window.WaitCursor(0)
if __name__ == '__main__':
Window.FileSelector(load_ui, 'Import X3D/VRML97')
# Testing stuff
# load_web3d('/test.x3d')
@ -2696,7 +2698,7 @@ def test():
files.sort()
tot = len(files)
for i, f in enumerate(files):
if i < 124 or i > 1000000:
if i < 1064:
continue
#if i != 1068:
@ -2708,8 +2710,8 @@ def test():
f = f.strip()
print(f, i, tot)
sce = bpy.data.scenes.new(str(i) + '_' + f.split('/')[-1])
bpy.context.scene = sce # XXX25
# bpy.context.scene = sce # XXX25
# Window.
load_web3d(f, PREF_FLAT=True)
# test()
test()