Fixed crash caused by new (strict) rule for displists. Reminder: to signal

that a displist has to be recalculated, you only have to free it.

In the init_render_mesh() not all situations were checked OK.
Thanks Basse for finding it!
This commit is contained in:
Ton Roosendaal 2004-09-17 10:36:43 +00:00
parent a539a727d4
commit 8464889c80

@ -1249,7 +1249,7 @@ static void init_render_mesh(Object *ob)
/* object_deform changes imat! */
do_puno= mesh_modifier(ob, 's');
paf = give_parteff(ob);
if(paf) {
if(paf->flag & PAF_STATIC) render_static_particle_system(ob, paf);
@ -1294,9 +1294,9 @@ static void init_render_mesh(Object *ob)
/* Force a displist rebuild if this is a subsurf and we have a different subdiv level */
if((dl==0) || ((me->subdiv != me->subdivr))) {
if((dl==NULL) || ((me->subdiv != me->subdivr))) {
/* prevent subsurf called again for duplicate use of mesh, tface pointers change */
if((me->subdivdone-1)!=me->subdivr) {
if(dl==NULL || (me->subdivdone-1)!=me->subdivr) {
DispList *dlVerts;
dlVerts= find_displist(&ob->disp, DL_VERTS);