UI: fix for glitch where active button became inactive on undo

This commit is contained in:
Campbell Barton 2014-02-15 13:28:26 +11:00
parent 77a15aba38
commit 8572ae89cd

@ -121,14 +121,17 @@ void ED_undo_push(bContext *C, const char *str)
/* note: also check undo_history_exec() in bottom if you change notifiers */
static int ed_undo_step(bContext *C, int step, const char *undoname)
{
{
wmWindowManager *wm = CTX_wm_manager(C);
wmWindow *win = CTX_wm_window(C);
Scene *scene = CTX_data_scene(C);
Object *obedit = CTX_data_edit_object(C);
Object *obact = CTX_data_active_object(C);
ScrArea *sa = CTX_wm_area(C);
/* undo during jobs are running can easily lead to freeing data using by jobs,
* or they can just lead to freezing job in some other cases */
if (WM_jobs_test(CTX_wm_manager(C), CTX_data_scene(C), WM_JOB_TYPE_ANY)) {
if (WM_jobs_test(wm, scene, WM_JOB_TYPE_ANY)) {
return OPERATOR_CANCELLED;
}
@ -182,9 +185,9 @@ static int ed_undo_step(bContext *C, int step, const char *undoname)
}
else if (obact && obact->mode & OB_MODE_PARTICLE_EDIT) {
if (step == 1)
PE_undo(CTX_data_scene(C));
PE_undo(scene);
else
PE_redo(CTX_data_scene(C));
PE_redo(scene);
}
else if (U.uiflag & USER_GLOBALUNDO) {
// note python defines not valid here anymore.
@ -202,12 +205,18 @@ static int ed_undo_step(bContext *C, int step, const char *undoname)
BKE_undo_name(C, undoname);
else
BKE_undo_step(C, step);
scene = CTX_data_scene(C);
WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, CTX_data_scene(C));
WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, scene);
}
}
WM_event_add_notifier(C, NC_WINDOW, NULL);
if (win) {
win->addmousemove = true;
}
return OPERATOR_FINISHED;
}