More Grease Pencil touchups:
* Eraser size is now UserPref. This way it is more easily tweaked than using layer stroke-thickness squared, but it is less accessible. * Restored stroke 'smoothing' (post-conversion) option as UserPref option. Off by default. * Fixed bug with convert tools. Was adding an extra datablock everytime, that wasn't being used (and was subsequently dicarded). * Moved pressure vars from paint-loop to temp-struct (during painting). Also, moved the macro which tests for converting straight lines.
This commit is contained in:
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df00a4b878
commit
87b4037733
@ -189,8 +189,8 @@ typedef struct UserDef {
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struct ListBase themes;
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short undosteps;
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short undomemory;
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short gp_manhattendist, gp_euclideandist, pad;
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short curssize;
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short gp_manhattendist, gp_euclideandist, gp_eraser;
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short gp_settings;
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short tb_leftmouse, tb_rightmouse;
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struct SolidLight light[3];
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short tw_hotspot, tw_flag, tw_handlesize, tw_size;
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@ -206,7 +206,7 @@ typedef struct UserDef {
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short smooth_viewtx; /* miliseconds to spend spinning the view */
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short glreslimit;
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short ndof_pan, ndof_rotate;
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short pads[2];
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short curssize, pad;
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// char pad[8];
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char versemaster[160];
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char verseuser[160];
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@ -326,5 +326,8 @@ extern UserDef U; /* from usiblender.c !!!! */
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/* tw_flag (transform widget) */
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/* gp_settings (Grease Pencil Settings) */
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#define GP_PAINT_DOSMOOTH (1<<0)
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#endif
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@ -63,6 +63,7 @@
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#include "BKE_armature.h"
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#include "BKE_curve.h"
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#include "BKE_image.h"
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#include "BKE_library.h"
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#include "BIF_gl.h"
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#include "BIF_glutil.h"
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@ -816,17 +817,20 @@ static void gp_layer_to_curve (bGPdata *gpd, bGPDlayer *gpl, short mode)
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/* only convert if there are any strokes on this layer's frame to convert */
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if (gpf->strokes.first == NULL)
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return;
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/* initialise the curve */
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cu= add_curve(gpl->info, 1);
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cu->flag |= CU_3D;
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/* init the curve object (remove rotation and assign curve data to it) */
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/* init the curve object (remove rotation and get curve data from it)
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* - must clear transforms set on object, as those skew our results
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*/
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add_object_draw(OB_CURVE);
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ob= OBACT;
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ob->loc[0]= ob->loc[1]= ob->loc[2]= 0;
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ob->rot[0]= ob->rot[1]= ob->rot[2]= 0;
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ob->data= cu;
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cu= ob->data;
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cu->flag |= CU_3D;
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/* rename object and curve to layer name */
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rename_id((ID *)ob, gpl->info);
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rename_id((ID *)cu, gpl->info);
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/* add points to curve */
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for (gps= gpf->strokes.first; gps; gps= gps->next) {
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@ -865,25 +869,26 @@ static void gp_stroke_to_bonechain (bGPDlayer *gpl, bGPDstroke *gps, bArmature *
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VecCopyf(ebo->tail, p3db);
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/* add new bone - note: sync with editarmature.c::add_editbone() */
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BLI_strncpy(ebo->name, "Stroke", 32);
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unique_editbone_name(bones, ebo->name);
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BLI_addtail(bones, ebo);
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ebo->flag |= BONE_CONNECTED;
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ebo->weight= 1.0F;
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ebo->dist= 0.25F;
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ebo->xwidth= 0.1;
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ebo->zwidth= 0.1;
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ebo->ease1= 1.0;
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ebo->ease2= 1.0;
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ebo->rad_head= pt->pressure * gpl->thickness * 0.1;
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ebo->rad_tail= ptn->pressure * gpl->thickness * 0.1;
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ebo->segments= 1;
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ebo->layer= arm->layer;
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{
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BLI_strncpy(ebo->name, "Stroke", 32);
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unique_editbone_name(bones, ebo->name);
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BLI_addtail(bones, ebo);
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ebo->flag |= BONE_CONNECTED;
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ebo->weight= 1.0F;
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ebo->dist= 0.25F;
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ebo->xwidth= 0.1;
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ebo->zwidth= 0.1;
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ebo->ease1= 1.0;
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ebo->ease2= 1.0;
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ebo->rad_head= pt->pressure * gpl->thickness * 0.1;
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ebo->rad_tail= ptn->pressure * gpl->thickness * 0.1;
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ebo->segments= 1;
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ebo->layer= arm->layer;
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}
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/* set parenting */
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// TODO: also adjust roll....
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ebo->parent= prev;
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}
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}
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@ -904,22 +909,43 @@ static void gp_layer_to_armature (bGPdata *gpd, bGPDlayer *gpl, short mode)
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/* only convert if there are any strokes on this layer's frame to convert */
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if (gpf->strokes.first == NULL)
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return;
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/* initialise the armature */
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arm= add_armature(gpl->info);
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/* init the armature object (remove rotation and assign armature data to it) */
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/* init the armature object (remove rotation and assign armature data to it)
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* - must clear transforms set on object, as those skew our results
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*/
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add_object_draw(OB_ARMATURE);
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ob= OBACT;
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ob->loc[0]= ob->loc[1]= ob->loc[2]= 0;
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ob->rot[0]= ob->rot[1]= ob->rot[2]= 0;
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ob->data= arm;
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arm= ob->data;
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/* rename object and armature to layer name */
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rename_id((ID *)ob, gpl->info);
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rename_id((ID *)arm, gpl->info);
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/* convert segments to bones, strokes to bone chains */
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for (gps= gpf->strokes.first; gps; gps= gps->next) {
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gp_stroke_to_bonechain(gpl, gps, arm, &bones);
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}
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/* adjust roll of bones
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* - set object as EditMode object, but need to clear afterwards!
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* - use 'align to world z-up' option
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*/
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{
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/* set our data as if we're in editmode to fool auto_align_armature() */
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G.obedit= ob;
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G.edbo.first = bones.first;
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G.edbo.last = bones.last;
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/* WARNING: need to make sure this magic number doesn't change */
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auto_align_armature(2);
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/* clear editbones (not needed anymore) */
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G.edbo.first= G.edbo.last= NULL;
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G.obedit= NULL;
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}
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/* flush editbones to armature */
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editbones_to_armature(&bones, ob);
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if (bones.first) BLI_freelistN(&bones);
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@ -990,12 +1016,15 @@ void gpencil_convert_menu (void)
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/* maximum sizes of gp-session buffer */
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#define GP_STROKE_BUFFER_MAX 5000
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/* Hardcoded sensitivity thresholds... */
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/* Macros for accessing sensitivity thresholds... */
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/* minimum number of pixels mouse should move before new point created */
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#define MIN_MANHATTEN_PX U.gp_manhattendist
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#define MIN_MANHATTEN_PX (U.gp_manhattendist)
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/* minimum length of new segment before new point can be added */
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#define MIN_EUCLIDEAN_PX U.gp_euclideandist
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#define MIN_EUCLIDEAN_PX (U.gp_euclideandist)
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/* macro to test if only converting endpoints - only for use when converting! */
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#define GP_BUFFER2STROKE_ENDPOINTS ((gpd->flag & GP_DATA_EDITPAINT) && (G.qual & LR_CTRLKEY))
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/* ------ */
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/* Temporary 'Stroke' Operation data */
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@ -1013,6 +1042,10 @@ typedef struct tGPsdata {
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short mval[2]; /* current mouse-position */
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short mvalo[2]; /* previous recorded mouse-position */
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short pressure; /* current stylus pressure */
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short opressure; /* previous stylus pressure */
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short radius; /* radius of influence for eraser */
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} tGPsdata;
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@ -1180,6 +1213,34 @@ static short gp_stroke_addpoint (tGPsdata *p, short mval[2], float pressure)
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return GP_STROKEADD_NORMAL;
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}
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/* smooth a stroke (in buffer) before storing it */
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static void gp_stroke_smooth (tGPsdata *p)
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{
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bGPdata *gpd= p->gpd;
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int i=0, cmx=gpd->sbuffer_size;
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/* only smooth if smoothing is enabled, and we're not doing a straight line */
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if ( !(U.gp_settings & GP_PAINT_DOSMOOTH) || GP_BUFFER2STROKE_ENDPOINTS)
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return;
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/* don't try if less than 2 points in buffer */
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if ((cmx <= 2) || (gpd->sbuffer == NULL))
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return;
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/* apply weighting-average (note doing this along path sequentially does introduce slight error) */
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for (i=0; i < gpd->sbuffer_size; i++) {
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tGPspoint *pc= (((tGPspoint *)gpd->sbuffer) + i);
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tGPspoint *pb= (i-1 > 0)?(pc-1):(pc);
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tGPspoint *pa= (i-2 > 0)?(pc-2):(pb);
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tGPspoint *pd= (i+1 < cmx)?(pc+1):(pc);
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tGPspoint *pe= (i+2 < cmx)?(pc+2):(pd);
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pc->x= (short)(0.1*pa->x + 0.2*pb->x + 0.4*pc->x + 0.2*pd->x + 0.1*pe->x);
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pc->y= (short)(0.1*pa->y + 0.2*pb->y + 0.4*pc->y + 0.2*pd->y + 0.1*pe->y);
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}
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}
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/* make a new stroke from the buffer data */
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static void gp_stroke_newfrombuffer (tGPsdata *p)
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{
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@ -1188,9 +1249,6 @@ static void gp_stroke_newfrombuffer (tGPsdata *p)
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bGPDspoint *pt;
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tGPspoint *ptc;
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int i, totelem;
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/* macro to test if only converting endpoints */
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#define GP_BUFFER2STROKE_ENDPOINTS ((gpd->flag & GP_DATA_EDITPAINT) && (G.qual & LR_CTRLKEY))
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/* get total number of points to allocate space for:
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* - in 'Draw Mode', holding the Ctrl-Modifier will only take endpoints
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@ -1261,9 +1319,6 @@ static void gp_stroke_newfrombuffer (tGPsdata *p)
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/* add stroke to frame */
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BLI_addtail(&p->gpf->strokes, gps);
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/* undefine macro to test if only converting endpoints */
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#undef GP_BUFFER2STROKE_ENDPOINTS
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}
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/* --- 'Eraser' for 'Paint' Tool ------ */
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@ -1682,6 +1737,9 @@ static void gp_paint_strokeend (tGPsdata *p)
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{
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/* check if doing eraser or not */
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if ((p->gpd->sbuffer_sflag & GP_STROKE_ERASER) == 0) {
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/* smooth stroke before transferring? */
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gp_stroke_smooth(p);
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/* transfer stroke to frame */
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gp_stroke_newfrombuffer(p);
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}
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@ -1715,7 +1773,6 @@ static void gp_paint_cleanup (tGPsdata *p)
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short gpencil_paint (short mousebutton, short paintmode)
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{
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tGPsdata p;
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float opressure, pressure;
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short ok = GP_STROKEADD_NORMAL;
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/* init paint-data */
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@ -1735,14 +1792,15 @@ short gpencil_paint (short mousebutton, short paintmode)
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/* init drawing-device settings */
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getmouseco_areawin(p.mval);
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pressure = get_pressure();
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p.pressure = get_pressure();
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p.mvalo[0]= p.mval[0];
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p.mvalo[1]= p.mval[1];
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opressure= pressure;
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p.opressure= p.pressure;
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/* radius for eraser circle is thickness^2 */
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p.radius= p.gpl->thickness * p.gpl->thickness;
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/* radius for eraser circle is defined in userprefs now */
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// TODO: make this more easily tweaked...
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p.radius= U.gp_eraser;
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/* start drawing eraser-circle (if applicable) */
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if (paintmode == GP_PAINTMODE_ERASER)
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@ -1754,8 +1812,8 @@ short gpencil_paint (short mousebutton, short paintmode)
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* - not erasing
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*/
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if (paintmode != GP_PAINTMODE_ERASER) {
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if (!(pressure >= 0.99f) || (p.gpd->flag & GP_DATA_EDITPAINT)) {
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gp_stroke_addpoint(&p, p.mval, pressure);
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if (!(p.pressure >= 0.99f) || (p.gpd->flag & GP_DATA_EDITPAINT)) {
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gp_stroke_addpoint(&p, p.mval, p.pressure);
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}
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}
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@ -1763,7 +1821,7 @@ short gpencil_paint (short mousebutton, short paintmode)
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do {
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/* get current user input */
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getmouseco_areawin(p.mval);
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pressure = get_pressure();
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p.pressure = get_pressure();
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/* only add current point to buffer if mouse moved (otherwise wait until it does) */
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if (paintmode == GP_PAINTMODE_ERASER) {
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@ -1775,10 +1833,11 @@ short gpencil_paint (short mousebutton, short paintmode)
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p.mvalo[0]= p.mval[0];
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p.mvalo[1]= p.mval[1];
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p.opressure= p.pressure;
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}
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else if (gp_stroke_filtermval(&p, p.mval, p.mvalo)) {
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/* try to add point */
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ok= gp_stroke_addpoint(&p, p.mval, pressure);
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ok= gp_stroke_addpoint(&p, p.mval, p.pressure);
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/* handle errors while adding point */
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if ((ok == GP_STROKEADD_FULL) || (ok == GP_STROKEADD_OVERFLOW)) {
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@ -1786,8 +1845,8 @@ short gpencil_paint (short mousebutton, short paintmode)
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gp_paint_strokeend(&p);
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/* start a new stroke, starting from previous point */
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gp_stroke_addpoint(&p, p.mvalo, opressure);
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ok= gp_stroke_addpoint(&p, p.mval, pressure);
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gp_stroke_addpoint(&p, p.mvalo, p.opressure);
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ok= gp_stroke_addpoint(&p, p.mval, p.pressure);
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}
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else if (ok == GP_STROKEADD_INVALID) {
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/* the painting operation cannot continue... */
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@ -1802,7 +1861,7 @@ short gpencil_paint (short mousebutton, short paintmode)
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p.mvalo[0]= p.mval[0];
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p.mvalo[1]= p.mval[1];
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opressure= pressure;
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p.opressure= p.pressure;
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}
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else
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BIF_wait_for_statechange();
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@ -1820,7 +1879,7 @@ short gpencil_paint (short mousebutton, short paintmode)
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/* check size of buffer before cleanup, to determine if anything happened here */
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if (paintmode == GP_PAINTMODE_ERASER) {
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ok= 1; // fixme
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ok= 1; /* assume that we did something... */
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draw_sel_circle(NULL, p.mvalo, 0, p.radius, 0);
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}
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else
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@ -197,7 +197,7 @@ extern void StartKetsjiShellSimulation(ScrArea *area, char* startscenename, stru
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* When the mipmap setting changes, we want to redraw the view right
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* away to reflect this setting.
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*/
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static void space_mipmap_button_function(int event);
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//static void space_mipmap_button_function(int event);
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static void free_soundspace(SpaceSound *ssound);
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@ -3316,13 +3316,14 @@ void initipo(ScrArea *sa)
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/* ******************** SPACE: INFO ********************** */
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#if 0
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static void space_mipmap_button_function(int event) {
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GPU_set_mipmap(!(U.gameflags & USER_DISABLE_MIPMAP));
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allqueue(REDRAWVIEW3D, 0);
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}
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#if 0
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static void space_sound_button_function(int event)
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{
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int a;
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@ -4110,14 +4111,22 @@ void drawinfospace(ScrArea *sa, void *spacedata)
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uiDefBut(block, LABEL,0,"Grease Pencil:",
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(xpos+(2*edgsp)+(3*midsp)+(3*mpref)+spref),y6label,mpref,buth,
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0, 0, 0, 0, 0, "");
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uiBlockBeginAlign(block);
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uiDefButS(block, NUM, 0, "Manhatten Dist:",
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(xpos+(4*midsp)+(3*mpref)+mpref),y5,mpref,buth,
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(xpos+(4*midsp)+(3*mpref)+spref),y5,(spref*1.5),buth,
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&(U.gp_manhattendist), 0, 100, 0, 0, "Pixels moved by mouse per axis when drawing stroke");
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uiDefButS(block, NUM, 0, "Euclidean Dist:",
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(xpos+(5*midsp)+(3*mpref)+(2*mpref)),y5,mpref,buth,
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(xpos+(5*midsp)+(3*mpref)+(spref*2.5)),y5,(spref*1.5),buth,
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&(U.gp_euclideandist), 0, 100, 0, 0, "Distance moved by mouse when drawing stroke (in pixels) to include");
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uiDefButS(block, NUM, 0, "Eraser Radius:",
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(xpos+(7*midsp)+(3*mpref)+(3.75*spref)),y5,spref*1.5,buth,
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&(U.gp_eraser), 0, 100, 0, 0, "Radius of eraser 'brush'");
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uiDefButBitS(block, TOG, GP_PAINT_DOSMOOTH, 0,"Smooth Stroke",
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(xpos+(8*midsp)+(3*mpref)+(5*spref)),y5,spref,buth,
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&(U.gp_settings), 0, 100, 0, 0, "Smooth the final stroke");
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uiBlockEndAlign(block);
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} else if(U.userpref == 2) { /* language & colors */
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@ -201,6 +201,9 @@ static void init_userdef_file(void)
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if (U.ndof_rotate==0) {
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U.ndof_rotate = 100;
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}
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if (U.gp_eraser == 0) {
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U.gp_eraser= 25;
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}
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if(U.flag & USER_CUSTOM_RANGE)
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vDM_ColorBand_store(&U.coba_weight); /* signal for derivedmesh to use colorband */
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Loading…
Reference in New Issue
Block a user