More Grease Pencil touchups:

* Eraser size is now UserPref. This way it is more easily tweaked than using layer stroke-thickness squared, but it is less accessible.
 
* Restored stroke 'smoothing' (post-conversion) option as UserPref option. Off by default.

* Fixed bug with convert tools. Was adding an extra datablock everytime, that wasn't being used (and was subsequently dicarded).

* Moved pressure vars from paint-loop to temp-struct (during painting). Also, moved the macro which tests for converting straight lines.
This commit is contained in:
Joshua Leung 2008-10-03 11:56:11 +00:00
parent df00a4b878
commit 87b4037733
4 changed files with 132 additions and 58 deletions

@ -189,8 +189,8 @@ typedef struct UserDef {
struct ListBase themes;
short undosteps;
short undomemory;
short gp_manhattendist, gp_euclideandist, pad;
short curssize;
short gp_manhattendist, gp_euclideandist, gp_eraser;
short gp_settings;
short tb_leftmouse, tb_rightmouse;
struct SolidLight light[3];
short tw_hotspot, tw_flag, tw_handlesize, tw_size;
@ -206,7 +206,7 @@ typedef struct UserDef {
short smooth_viewtx; /* miliseconds to spend spinning the view */
short glreslimit;
short ndof_pan, ndof_rotate;
short pads[2];
short curssize, pad;
// char pad[8];
char versemaster[160];
char verseuser[160];
@ -326,5 +326,8 @@ extern UserDef U; /* from usiblender.c !!!! */
/* tw_flag (transform widget) */
/* gp_settings (Grease Pencil Settings) */
#define GP_PAINT_DOSMOOTH (1<<0)
#endif

@ -63,6 +63,7 @@
#include "BKE_armature.h"
#include "BKE_curve.h"
#include "BKE_image.h"
#include "BKE_library.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
@ -816,17 +817,20 @@ static void gp_layer_to_curve (bGPdata *gpd, bGPDlayer *gpl, short mode)
/* only convert if there are any strokes on this layer's frame to convert */
if (gpf->strokes.first == NULL)
return;
/* initialise the curve */
cu= add_curve(gpl->info, 1);
cu->flag |= CU_3D;
/* init the curve object (remove rotation and assign curve data to it) */
/* init the curve object (remove rotation and get curve data from it)
* - must clear transforms set on object, as those skew our results
*/
add_object_draw(OB_CURVE);
ob= OBACT;
ob->loc[0]= ob->loc[1]= ob->loc[2]= 0;
ob->rot[0]= ob->rot[1]= ob->rot[2]= 0;
ob->data= cu;
cu= ob->data;
cu->flag |= CU_3D;
/* rename object and curve to layer name */
rename_id((ID *)ob, gpl->info);
rename_id((ID *)cu, gpl->info);
/* add points to curve */
for (gps= gpf->strokes.first; gps; gps= gps->next) {
@ -865,25 +869,26 @@ static void gp_stroke_to_bonechain (bGPDlayer *gpl, bGPDstroke *gps, bArmature *
VecCopyf(ebo->tail, p3db);
/* add new bone - note: sync with editarmature.c::add_editbone() */
BLI_strncpy(ebo->name, "Stroke", 32);
unique_editbone_name(bones, ebo->name);
BLI_addtail(bones, ebo);
ebo->flag |= BONE_CONNECTED;
ebo->weight= 1.0F;
ebo->dist= 0.25F;
ebo->xwidth= 0.1;
ebo->zwidth= 0.1;
ebo->ease1= 1.0;
ebo->ease2= 1.0;
ebo->rad_head= pt->pressure * gpl->thickness * 0.1;
ebo->rad_tail= ptn->pressure * gpl->thickness * 0.1;
ebo->segments= 1;
ebo->layer= arm->layer;
{
BLI_strncpy(ebo->name, "Stroke", 32);
unique_editbone_name(bones, ebo->name);
BLI_addtail(bones, ebo);
ebo->flag |= BONE_CONNECTED;
ebo->weight= 1.0F;
ebo->dist= 0.25F;
ebo->xwidth= 0.1;
ebo->zwidth= 0.1;
ebo->ease1= 1.0;
ebo->ease2= 1.0;
ebo->rad_head= pt->pressure * gpl->thickness * 0.1;
ebo->rad_tail= ptn->pressure * gpl->thickness * 0.1;
ebo->segments= 1;
ebo->layer= arm->layer;
}
/* set parenting */
// TODO: also adjust roll....
ebo->parent= prev;
}
}
@ -904,22 +909,43 @@ static void gp_layer_to_armature (bGPdata *gpd, bGPDlayer *gpl, short mode)
/* only convert if there are any strokes on this layer's frame to convert */
if (gpf->strokes.first == NULL)
return;
/* initialise the armature */
arm= add_armature(gpl->info);
/* init the armature object (remove rotation and assign armature data to it) */
/* init the armature object (remove rotation and assign armature data to it)
* - must clear transforms set on object, as those skew our results
*/
add_object_draw(OB_ARMATURE);
ob= OBACT;
ob->loc[0]= ob->loc[1]= ob->loc[2]= 0;
ob->rot[0]= ob->rot[1]= ob->rot[2]= 0;
ob->data= arm;
arm= ob->data;
/* rename object and armature to layer name */
rename_id((ID *)ob, gpl->info);
rename_id((ID *)arm, gpl->info);
/* convert segments to bones, strokes to bone chains */
for (gps= gpf->strokes.first; gps; gps= gps->next) {
gp_stroke_to_bonechain(gpl, gps, arm, &bones);
}
/* adjust roll of bones
* - set object as EditMode object, but need to clear afterwards!
* - use 'align to world z-up' option
*/
{
/* set our data as if we're in editmode to fool auto_align_armature() */
G.obedit= ob;
G.edbo.first = bones.first;
G.edbo.last = bones.last;
/* WARNING: need to make sure this magic number doesn't change */
auto_align_armature(2);
/* clear editbones (not needed anymore) */
G.edbo.first= G.edbo.last= NULL;
G.obedit= NULL;
}
/* flush editbones to armature */
editbones_to_armature(&bones, ob);
if (bones.first) BLI_freelistN(&bones);
@ -990,12 +1016,15 @@ void gpencil_convert_menu (void)
/* maximum sizes of gp-session buffer */
#define GP_STROKE_BUFFER_MAX 5000
/* Hardcoded sensitivity thresholds... */
/* Macros for accessing sensitivity thresholds... */
/* minimum number of pixels mouse should move before new point created */
#define MIN_MANHATTEN_PX U.gp_manhattendist
#define MIN_MANHATTEN_PX (U.gp_manhattendist)
/* minimum length of new segment before new point can be added */
#define MIN_EUCLIDEAN_PX U.gp_euclideandist
#define MIN_EUCLIDEAN_PX (U.gp_euclideandist)
/* macro to test if only converting endpoints - only for use when converting! */
#define GP_BUFFER2STROKE_ENDPOINTS ((gpd->flag & GP_DATA_EDITPAINT) && (G.qual & LR_CTRLKEY))
/* ------ */
/* Temporary 'Stroke' Operation data */
@ -1013,6 +1042,10 @@ typedef struct tGPsdata {
short mval[2]; /* current mouse-position */
short mvalo[2]; /* previous recorded mouse-position */
short pressure; /* current stylus pressure */
short opressure; /* previous stylus pressure */
short radius; /* radius of influence for eraser */
} tGPsdata;
@ -1180,6 +1213,34 @@ static short gp_stroke_addpoint (tGPsdata *p, short mval[2], float pressure)
return GP_STROKEADD_NORMAL;
}
/* smooth a stroke (in buffer) before storing it */
static void gp_stroke_smooth (tGPsdata *p)
{
bGPdata *gpd= p->gpd;
int i=0, cmx=gpd->sbuffer_size;
/* only smooth if smoothing is enabled, and we're not doing a straight line */
if ( !(U.gp_settings & GP_PAINT_DOSMOOTH) || GP_BUFFER2STROKE_ENDPOINTS)
return;
/* don't try if less than 2 points in buffer */
if ((cmx <= 2) || (gpd->sbuffer == NULL))
return;
/* apply weighting-average (note doing this along path sequentially does introduce slight error) */
for (i=0; i < gpd->sbuffer_size; i++) {
tGPspoint *pc= (((tGPspoint *)gpd->sbuffer) + i);
tGPspoint *pb= (i-1 > 0)?(pc-1):(pc);
tGPspoint *pa= (i-2 > 0)?(pc-2):(pb);
tGPspoint *pd= (i+1 < cmx)?(pc+1):(pc);
tGPspoint *pe= (i+2 < cmx)?(pc+2):(pd);
pc->x= (short)(0.1*pa->x + 0.2*pb->x + 0.4*pc->x + 0.2*pd->x + 0.1*pe->x);
pc->y= (short)(0.1*pa->y + 0.2*pb->y + 0.4*pc->y + 0.2*pd->y + 0.1*pe->y);
}
}
/* make a new stroke from the buffer data */
static void gp_stroke_newfrombuffer (tGPsdata *p)
{
@ -1188,9 +1249,6 @@ static void gp_stroke_newfrombuffer (tGPsdata *p)
bGPDspoint *pt;
tGPspoint *ptc;
int i, totelem;
/* macro to test if only converting endpoints */
#define GP_BUFFER2STROKE_ENDPOINTS ((gpd->flag & GP_DATA_EDITPAINT) && (G.qual & LR_CTRLKEY))
/* get total number of points to allocate space for:
* - in 'Draw Mode', holding the Ctrl-Modifier will only take endpoints
@ -1261,9 +1319,6 @@ static void gp_stroke_newfrombuffer (tGPsdata *p)
/* add stroke to frame */
BLI_addtail(&p->gpf->strokes, gps);
/* undefine macro to test if only converting endpoints */
#undef GP_BUFFER2STROKE_ENDPOINTS
}
/* --- 'Eraser' for 'Paint' Tool ------ */
@ -1682,6 +1737,9 @@ static void gp_paint_strokeend (tGPsdata *p)
{
/* check if doing eraser or not */
if ((p->gpd->sbuffer_sflag & GP_STROKE_ERASER) == 0) {
/* smooth stroke before transferring? */
gp_stroke_smooth(p);
/* transfer stroke to frame */
gp_stroke_newfrombuffer(p);
}
@ -1715,7 +1773,6 @@ static void gp_paint_cleanup (tGPsdata *p)
short gpencil_paint (short mousebutton, short paintmode)
{
tGPsdata p;
float opressure, pressure;
short ok = GP_STROKEADD_NORMAL;
/* init paint-data */
@ -1735,14 +1792,15 @@ short gpencil_paint (short mousebutton, short paintmode)
/* init drawing-device settings */
getmouseco_areawin(p.mval);
pressure = get_pressure();
p.pressure = get_pressure();
p.mvalo[0]= p.mval[0];
p.mvalo[1]= p.mval[1];
opressure= pressure;
p.opressure= p.pressure;
/* radius for eraser circle is thickness^2 */
p.radius= p.gpl->thickness * p.gpl->thickness;
/* radius for eraser circle is defined in userprefs now */
// TODO: make this more easily tweaked...
p.radius= U.gp_eraser;
/* start drawing eraser-circle (if applicable) */
if (paintmode == GP_PAINTMODE_ERASER)
@ -1754,8 +1812,8 @@ short gpencil_paint (short mousebutton, short paintmode)
* - not erasing
*/
if (paintmode != GP_PAINTMODE_ERASER) {
if (!(pressure >= 0.99f) || (p.gpd->flag & GP_DATA_EDITPAINT)) {
gp_stroke_addpoint(&p, p.mval, pressure);
if (!(p.pressure >= 0.99f) || (p.gpd->flag & GP_DATA_EDITPAINT)) {
gp_stroke_addpoint(&p, p.mval, p.pressure);
}
}
@ -1763,7 +1821,7 @@ short gpencil_paint (short mousebutton, short paintmode)
do {
/* get current user input */
getmouseco_areawin(p.mval);
pressure = get_pressure();
p.pressure = get_pressure();
/* only add current point to buffer if mouse moved (otherwise wait until it does) */
if (paintmode == GP_PAINTMODE_ERASER) {
@ -1775,10 +1833,11 @@ short gpencil_paint (short mousebutton, short paintmode)
p.mvalo[0]= p.mval[0];
p.mvalo[1]= p.mval[1];
p.opressure= p.pressure;
}
else if (gp_stroke_filtermval(&p, p.mval, p.mvalo)) {
/* try to add point */
ok= gp_stroke_addpoint(&p, p.mval, pressure);
ok= gp_stroke_addpoint(&p, p.mval, p.pressure);
/* handle errors while adding point */
if ((ok == GP_STROKEADD_FULL) || (ok == GP_STROKEADD_OVERFLOW)) {
@ -1786,8 +1845,8 @@ short gpencil_paint (short mousebutton, short paintmode)
gp_paint_strokeend(&p);
/* start a new stroke, starting from previous point */
gp_stroke_addpoint(&p, p.mvalo, opressure);
ok= gp_stroke_addpoint(&p, p.mval, pressure);
gp_stroke_addpoint(&p, p.mvalo, p.opressure);
ok= gp_stroke_addpoint(&p, p.mval, p.pressure);
}
else if (ok == GP_STROKEADD_INVALID) {
/* the painting operation cannot continue... */
@ -1802,7 +1861,7 @@ short gpencil_paint (short mousebutton, short paintmode)
p.mvalo[0]= p.mval[0];
p.mvalo[1]= p.mval[1];
opressure= pressure;
p.opressure= p.pressure;
}
else
BIF_wait_for_statechange();
@ -1820,7 +1879,7 @@ short gpencil_paint (short mousebutton, short paintmode)
/* check size of buffer before cleanup, to determine if anything happened here */
if (paintmode == GP_PAINTMODE_ERASER) {
ok= 1; // fixme
ok= 1; /* assume that we did something... */
draw_sel_circle(NULL, p.mvalo, 0, p.radius, 0);
}
else

@ -197,7 +197,7 @@ extern void StartKetsjiShellSimulation(ScrArea *area, char* startscenename, stru
* When the mipmap setting changes, we want to redraw the view right
* away to reflect this setting.
*/
static void space_mipmap_button_function(int event);
//static void space_mipmap_button_function(int event);
static void free_soundspace(SpaceSound *ssound);
@ -3316,13 +3316,14 @@ void initipo(ScrArea *sa)
/* ******************** SPACE: INFO ********************** */
#if 0
static void space_mipmap_button_function(int event) {
GPU_set_mipmap(!(U.gameflags & USER_DISABLE_MIPMAP));
allqueue(REDRAWVIEW3D, 0);
}
#if 0
static void space_sound_button_function(int event)
{
int a;
@ -4110,14 +4111,22 @@ void drawinfospace(ScrArea *sa, void *spacedata)
uiDefBut(block, LABEL,0,"Grease Pencil:",
(xpos+(2*edgsp)+(3*midsp)+(3*mpref)+spref),y6label,mpref,buth,
0, 0, 0, 0, 0, "");
uiBlockBeginAlign(block);
uiDefButS(block, NUM, 0, "Manhatten Dist:",
(xpos+(4*midsp)+(3*mpref)+mpref),y5,mpref,buth,
(xpos+(4*midsp)+(3*mpref)+spref),y5,(spref*1.5),buth,
&(U.gp_manhattendist), 0, 100, 0, 0, "Pixels moved by mouse per axis when drawing stroke");
uiDefButS(block, NUM, 0, "Euclidean Dist:",
(xpos+(5*midsp)+(3*mpref)+(2*mpref)),y5,mpref,buth,
(xpos+(5*midsp)+(3*mpref)+(spref*2.5)),y5,(spref*1.5),buth,
&(U.gp_euclideandist), 0, 100, 0, 0, "Distance moved by mouse when drawing stroke (in pixels) to include");
uiDefButS(block, NUM, 0, "Eraser Radius:",
(xpos+(7*midsp)+(3*mpref)+(3.75*spref)),y5,spref*1.5,buth,
&(U.gp_eraser), 0, 100, 0, 0, "Radius of eraser 'brush'");
uiDefButBitS(block, TOG, GP_PAINT_DOSMOOTH, 0,"Smooth Stroke",
(xpos+(8*midsp)+(3*mpref)+(5*spref)),y5,spref,buth,
&(U.gp_settings), 0, 100, 0, 0, "Smooth the final stroke");
uiBlockEndAlign(block);
} else if(U.userpref == 2) { /* language & colors */

@ -201,6 +201,9 @@ static void init_userdef_file(void)
if (U.ndof_rotate==0) {
U.ndof_rotate = 100;
}
if (U.gp_eraser == 0) {
U.gp_eraser= 25;
}
if(U.flag & USER_CUSTOM_RANGE)
vDM_ColorBand_store(&U.coba_weight); /* signal for derivedmesh to use colorband */