MSVC 6.0 ProjectFiles update. The file Kester added in his last commits were missing from the project files.
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@ -111,10 +111,6 @@ SOURCE=..\..\..\source\blender\render\intern\source\jitter.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\blender\render\intern\source\outerRenderLoop.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\blender\render\intern\source\pixelblending.c
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# End Source File
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# Begin Source File
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@ -315,6 +315,10 @@ SOURCE=..\..\..\source\gameengine\Ketsji\KX_PyConstraintBinding.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\Ketsji\KX_PyMath.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\Ketsji\KX_PythonInit.cpp
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# End Source File
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# Begin Source File
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@ -555,6 +559,10 @@ SOURCE=..\..\..\source\gameengine\Ketsji\KX_PyConstraintBinding.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\Ketsji\KX_PyMath.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\Ketsji\KX_PythonInit.h
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# End Source File
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# Begin Source File
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@ -140,6 +140,10 @@ LIB32=link.exe -lib
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\SceneGraph\SG_BBox.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\SceneGraph\SG_Controller.cpp
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# End Source File
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# Begin Source File
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@ -154,12 +158,20 @@ SOURCE=..\..\..\source\gameengine\SceneGraph\SG_Node.cpp
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SOURCE=..\..\..\source\gameengine\SceneGraph\SG_Spatial.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\SceneGraph\SG_Tree.cpp
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\SceneGraph\SG_BBox.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\SceneGraph\SG_Controller.h
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# End Source File
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# Begin Source File
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@ -178,6 +190,10 @@ SOURCE=..\..\..\source\gameengine\SceneGraph\SG_ParentRelation.h
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SOURCE=..\..\..\source\gameengine\SceneGraph\SG_Spatial.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\SceneGraph\SG_Tree.h
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# End Source File
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# End Group
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# End Target
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# End Project
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