EEVEE-Next: Display warning for world volume manual versioning
This adds a hint to what is the correct procedure.
This commit is contained in:
parent
3db4367374
commit
8a3979b034
@ -3843,6 +3843,14 @@ void blo_do_versions_400(FileData *fd, Library * /*lib*/, Main *bmain)
|
||||
}
|
||||
|
||||
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 402, 31)) {
|
||||
bool only_uses_eevee_legacy_or_workbench = true;
|
||||
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
|
||||
if (!(STREQ(scene->r.engine, RE_engine_id_BLENDER_EEVEE) ||
|
||||
STREQ(scene->r.engine, RE_engine_id_BLENDER_WORKBENCH)))
|
||||
{
|
||||
only_uses_eevee_legacy_or_workbench = false;
|
||||
}
|
||||
}
|
||||
/* Mark old EEVEE world volumes for showing conversion operator. */
|
||||
LISTBASE_FOREACH (World *, world, &bmain->worlds) {
|
||||
if (world->nodetree) {
|
||||
@ -3854,6 +3862,14 @@ void blo_do_versions_400(FileData *fd, Library * /*lib*/, Main *bmain)
|
||||
LISTBASE_FOREACH (bNodeLink *, node_link, &world->nodetree->links) {
|
||||
if (node_link->tonode == output_node && node_link->tosock == volume_input_socket) {
|
||||
world->flag |= WO_USE_EEVEE_FINITE_VOLUME;
|
||||
/* Only display a warning message if we are sure this can be used by EEVEE. */
|
||||
if (only_uses_eevee_legacy_or_workbench) {
|
||||
BLO_reportf_wrap(fd->reports,
|
||||
RPT_WARNING,
|
||||
RPT_("%s contains a volume shader that might need to be "
|
||||
"converted to object (see world volume panel)\n"),
|
||||
world->id.name + 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user