Cycles: Split kernel SSS & Volume data definitions cleanup

This commit is contained in:
Hristo Gueorguiev 2017-05-05 13:39:52 +02:00
parent b9fda4480f
commit 8b97e42eca
2 changed files with 16 additions and 26 deletions

@ -31,14 +31,6 @@ ccl_device_inline uint64_t split_data_buffer_size(KernelGlobals *kg, size_t num_
size = size SPLIT_DATA_ENTRIES;
#undef SPLIT_DATA_ENTRY
#ifdef __SUBSURFACE__
size += align_up(num_elements * sizeof(SubsurfaceIndirectRays), 16); /* ss_rays */
#endif
#ifdef __VOLUME__
size += align_up(2 * num_elements * sizeof(PathState), 16); /* state_shadow */
#endif
return size;
}
@ -57,16 +49,6 @@ ccl_device_inline void split_data_init(KernelGlobals *kg,
SPLIT_DATA_ENTRIES;
#undef SPLIT_DATA_ENTRY
#ifdef __SUBSURFACE__
split_data->ss_rays = (ccl_global SubsurfaceIndirectRays*)p;
p += align_up(num_elements * sizeof(SubsurfaceIndirectRays), 16);
#endif
#ifdef __VOLUME__
split_data->state_shadow = (ccl_global PathState*)p;
p += align_up(2 * num_elements * sizeof(PathState), 16);
#endif
split_data->ray_state = ray_state;
}

@ -103,6 +103,20 @@ typedef ccl_global struct SplitBranchedState {
#define SPLIT_DATA_BRANCHED_ENTRIES
#endif /* __BRANCHED_PATH__ */
#ifdef __SUBSURFACE__
# define SPLIT_DATA_SUBSURFACE_ENTRIES \
SPLIT_DATA_ENTRY(ccl_global SubsurfaceIndirectRays, ss_rays, 1)
#else
# define SPLIT_DATA_SUBSURFACE_ENTRIES
#endif /* __SUBSURFACE__ */
#ifdef __VOLUME__
# define SPLIT_DATA_VOLUME_ENTRIES \
SPLIT_DATA_ENTRY(ccl_global PathState, state_shadow, 1)
#else
# define SPLIT_DATA_VOLUME_ENTRIES
#endif /* __VOLUME__ */
#define SPLIT_DATA_ENTRIES \
SPLIT_DATA_ENTRY(ccl_global RNG, rng, 1) \
SPLIT_DATA_ENTRY(ccl_global float3, throughput, 1) \
@ -118,6 +132,8 @@ typedef ccl_global struct SplitBranchedState {
SPLIT_DATA_ENTRY(ccl_global uint, work_array, 1) \
SPLIT_DATA_ENTRY(ShaderData, sd, 1) \
SPLIT_DATA_ENTRY(ShaderData, sd_DL_shadow, 1) \
SPLIT_DATA_SUBSURFACE_ENTRIES \
SPLIT_DATA_VOLUME_ENTRIES \
SPLIT_DATA_BRANCHED_ENTRIES \
SPLIT_DATA_DEBUG_ENTRIES \
@ -127,14 +143,6 @@ typedef struct SplitData {
SPLIT_DATA_ENTRIES
#undef SPLIT_DATA_ENTRY
#ifdef __SUBSURFACE__
ccl_global SubsurfaceIndirectRays *ss_rays;
#endif
#ifdef __VOLUME__
ccl_global PathState *state_shadow;
#endif
/* this is actually in a separate buffer from the rest of the split state data (so it can be read back from
* the host easily) but is still used the same as the other data so we have it here in this struct as well
*/