Correct debug prints
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ea41207c3b
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@ -85,6 +85,8 @@
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/* insert bl_debug_draw_quad_clear... here */
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#endif
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// #define USE_DUMP
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static void tri_v3_scale(
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float v1[3], float v2[3], float v3[3],
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const float t)
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@ -652,7 +654,7 @@ static void bm_isect_tri_tri(
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#endif
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if (e) {
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#ifdef USE_DUMP
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printf(" adding to edge %d\n", BM_elem_index_get(e));
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printf("# adding to edge %d\n", BM_elem_index_get(e));
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#endif
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edge_verts_add(s, e, fv_b[i_b], true);
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}
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@ -776,7 +778,7 @@ static void bm_isect_tri_tri(
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STACK_PUSH(iv_ls_a, iv);
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STACK_PUSH(iv_ls_b, iv);
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#ifdef USE_DUMP
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printf(" ('EDGE-RAY-B', %d),\n", side);
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printf(" ('EDGE-TRI-B', %d),\n", side);
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#endif
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}
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}
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@ -873,7 +875,7 @@ static void raycast_callback(void *userdata,
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#endif
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#ifdef USE_DUMP
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printf("%s: Adding depth %f\n", __func__, depth);
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printf("%s: Adding depth %f\n", __func__, dist);
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#endif
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BLI_buffer_append(raycast_data->z_buffer, float, dist);
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}
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@ -909,7 +911,7 @@ static int isect_bvhtree_point_v3(
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&raycast_data);
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#ifdef USE_DUMP
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printf("%s: Total intersections: %d\n", __func__, raycast_data.num_isect);
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printf("%s: Total intersections: %d\n", __func__, z_buffer.count);
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#endif
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int num_isect;
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