Cleanup: remove unused variables & imports in scripts/
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@ -153,8 +153,6 @@ def draw(layout, context, context_member, property_type, *, use_edit=True):
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if not rna_item:
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return
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from bpy.utils import escape_identifier
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if rna_item.id_data.library is not None:
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use_edit = False
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is_lib_override = rna_item.id_data.override_library and rna_item.id_data.override_library.reference
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@ -4,12 +4,6 @@
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from __future__ import annotations
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if "bpy" in locals():
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from importlib import reload
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if "anim_utils" in locals():
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reload(anim_utils)
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del reload
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import bpy
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from bpy.types import Operator
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@ -284,7 +284,6 @@ class NewGeometryNodeTreeAssign(Operator):
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return geometry_modifier_poll(context)
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def execute(self, context):
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space = context.space_data
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modifier = get_context_modifier(context)
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if not modifier:
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return {'CANCELLED'}
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@ -166,8 +166,6 @@ class NodeAddZoneOperator(NodeAddOperator):
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space = context.space_data
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tree = space.edit_tree
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props = self.properties
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self.deselect_nodes(context)
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input_node = self.create_node(context, self.input_node_type)
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output_node = self.create_node(context, self.output_node_type)
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@ -219,7 +219,6 @@ def extend(obj, EXTEND_MODE, use_uv_selection):
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def main(context, operator):
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use_uv_selection = True
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view = context.space_data
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if context.space_data and context.space_data.type == 'VIEW_3D':
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use_uv_selection = False # When called from the 3D editor, UV selection is ignored.
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@ -8,7 +8,6 @@ import bpy
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from bpy.types import (
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Menu,
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Operator,
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bpy_prop_array,
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)
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from bpy.props import (
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BoolProperty,
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@ -35,7 +34,7 @@ def _rna_path_prop_search_for_context_impl(context, edit_text, unique_attrs):
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line = context_prefix + edit_text
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cursor = len(line)
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namespace = {"context": context}
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comp_prefix, _, comp_options = intellisense.expand(line=line, cursor=len(line), namespace=namespace, private=False)
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comp_prefix, _, comp_options = intellisense.expand(line=line, cursor=cursor, namespace=namespace, private=False)
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prefix = comp_prefix[len(context_prefix):] # Strip "context."
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for attr in comp_options.split("\n"):
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if attr.endswith((
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@ -66,7 +65,6 @@ def rna_path_prop_search_for_context(self, context, edit_text):
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# Users are very unlikely to be setting shortcuts in the preferences, skip this.
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if area.type == 'PREFERENCES':
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continue
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space = area.spaces.active
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# Ignore the same region type multiple times in an area.
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# Prevents the 3D-viewport quad-view from attempting to expand 3 extra times for e.g.
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region_type_unique = set()
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@ -662,7 +662,6 @@ class NODE_MT_geometry_node_add_all(Menu):
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bl_label = ""
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def draw(self, context):
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snode = context.space_data
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layout = self.layout
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layout.menu("NODE_MT_geometry_node_GEO_ATTRIBUTE")
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layout.menu("NODE_MT_geometry_node_GEO_INPUT")
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@ -47,7 +47,6 @@ class DATA_PT_grease_pencil_layers(DataButtonsPanel, Panel):
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def draw(self, context):
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layout = self.layout
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ob = context.object
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grease_pencil = context.grease_pencil
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layer = grease_pencil.layers.active
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@ -595,9 +595,6 @@ class EeveeRaytracingOptionsPanel(RenderButtonsPanel, Panel):
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layout = self.layout
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layout.use_property_split = True
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scene = context.scene
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eevee = scene.eevee
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layout.prop(props, "resolution_scale")
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layout.prop(props, "sample_clamp")
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@ -1405,7 +1405,6 @@ class VIEW3D_MT_view(Menu):
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def draw(self, context):
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layout = self.layout
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view = context.space_data
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prefs = context.preferences
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layout.prop(view, "show_region_toolbar")
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layout.prop(view, "show_region_ui")
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@ -3,7 +3,6 @@
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# SPDX-License-Identifier: GPL-2.0-or-later
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import bpy
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import nodeitems_utils
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from nodeitems_utils import (
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NodeCategory,
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NodeItem,
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