Scons epydos changed options

- no source code since this is only useful if the epydocs contain code, ours are only docstrings.
- set inheritance to included so you dont have to search up the classes to find available functions.
- SConstruct, isolate the exception for importing epydoc.
- Added a print to the SConscript files otherwise it looks like nothings happening.
This commit is contained in:
Campbell Barton 2009-04-19 22:02:48 +00:00
parent fcdbbee208
commit 9078ce5da2
3 changed files with 15 additions and 3 deletions

@ -616,11 +616,13 @@ if not env['WITHOUT_BF_INSTALL']:
#------------ EPYDOC
if env['WITH_BF_DOCS']:
try:
import epydoc
try: import epydoc
except: epydoc = None
if epydoc:
SConscript('source/blender/python/api2_2x/doc/SConscript')
SConscript('source/gameengine/PyDoc/SConscript')
except ImportError:
else:
print "No epydoc install detected, Python API and Gameengine API Docs will not be generated "

@ -10,6 +10,10 @@ names = env.Glob("source/blender/python/api2_2x/doc/[A-Z]*.py")
docindex = build_doc_index(names)
optvalues = cli.OPTION_DEFAULTS
optvalues["verbose"] = 1
optvalues["quiet"] = 0
optvalues["include_source_code"] = 0
optvalues["inheritance"] = "included"
optvalues["show_private"] = 0
optvalues["target"] = env["BF_DOCDIR"]+"/BPY_API/"
optvalues["url"] = "http://www.blender.org"
optvalues["top"] = "API_intro"
@ -20,5 +24,6 @@ optvalues["names"] = names
optparser = OptionParser()
optparser.set_defaults(**optvalues)
(options, args) = optparser.parse_args([])
print "Writing Blender Python epydocs to \"%s\"" % optvalues["target"]
cli.write_html(docindex, options)

@ -10,6 +10,10 @@ names = env.Glob("source/gameengine/PyDoc/*.py")
docindex = build_doc_index(names)
optvalues = cli.OPTION_DEFAULTS
optvalues["verbose"] = 1
optvalues["quiet"] = 0
optvalues["include_source_code"] = 0
optvalues["inheritance"] = "included"
optvalues["show_private"] = 0
optvalues["target"] = env["BF_DOCDIR"]+"/BGE_API/"
optvalues["url"] = "http://www.blender.org"
optvalues["top"] = "Game Engine API"
@ -20,5 +24,6 @@ optvalues["names"] = names
optparser = OptionParser()
optparser.set_defaults(**optvalues)
(options, args) = optparser.parse_args([])
print "Writing Game Engine epydocs to \"%s\"" % optvalues["target"]
cli.write_html(docindex, options)