UI: avoid int cast before clamping number input
Values outside int range would overflow.
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@ -2479,7 +2479,9 @@ bool ui_but_string_set(bContext *C, uiBut *but, const char *str)
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return false;
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}
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if (!ui_but_is_float(but)) value = (int)floor(value + 0.5);
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if (!ui_but_is_float(but)) {
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value = floor(value + 0.5);
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}
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/* not that we use hard limits here */
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if (value < (double)but->hardmin) value = but->hardmin;
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