* remove redundant comment
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@ -416,10 +416,6 @@ class BlenderEnvironment(SConsEnvironment):
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lenv.Append(CPPDEFINES=['GAMEBLENDER=1'])
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lenv.Append(CPPDEFINES=['GAMEBLENDER=1'])
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if lenv['WITH_BF_BULLET']:
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if lenv['WITH_BF_BULLET']:
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lenv.Append(CPPDEFINES=['WITH_BULLET=1'])
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lenv.Append(CPPDEFINES=['WITH_BULLET=1'])
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# debug or not
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# CXXFLAGS defaults to CCFLAGS, therefore
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# we Replace() rather than Append() to CXXFLAGS the first time
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#lenv.Replace(CXXFLAGS = lenv['CCFLAGS'])
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if lenv['BF_DEBUG'] or (libname in quickdebug):
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if lenv['BF_DEBUG'] or (libname in quickdebug):
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lenv.Append(CFLAGS = Split(lenv['BF_DEBUG_CFLAGS']))
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lenv.Append(CFLAGS = Split(lenv['BF_DEBUG_CFLAGS']))
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lenv.Append(CCFLAGS = Split(lenv['BF_DEBUG_CCFLAGS']))
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lenv.Append(CCFLAGS = Split(lenv['BF_DEBUG_CCFLAGS']))
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