Usual blenderplayer fix! :p

This commit is contained in:
Bastien Montagne 2013-03-14 14:05:41 +00:00
parent 8dd2464626
commit 93d7e3b442

@ -462,6 +462,7 @@ struct RenderResult *RE_engine_begin_result(struct RenderEngine *engine, int x,
struct RenderResult *RE_AcquireResultRead(struct Render *re) {return (struct RenderResult *) NULL;}
struct RenderResult *RE_AcquireResultWrite(struct Render *re) {return (struct RenderResult *) NULL;}
struct RenderStats *RE_GetStats(struct Render *re) {return (struct RenderStats *) NULL;}
struct RenderData *RE_engine_get_render_data(struct Render *re) {return (struct RenderData *) NULL;}
void RE_engine_update_result(struct RenderEngine *engine, struct RenderResult *result) {}
void RE_engine_update_progress(struct RenderEngine *engine, float progress) {}
void RE_engine_end_result(struct RenderEngine *engine, struct RenderResult *result) {}