* add btHeightfieldTerrainShape.cpp

This commit is contained in:
Nathan Letwory 2006-11-30 12:39:42 +00:00
parent 2f3c52bd67
commit 9711d54fb7

@ -76,6 +76,7 @@ collision_src = ["BulletCollision/BroadphaseCollision/btAxisSweep3.cpp",
"BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp",
"BulletCollision/CollisionShapes/btTriangleMesh.cpp",
"BulletCollision/CollisionShapes/btTriangleMeshShape.cpp",
"BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp",
"BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp",
"BulletCollision/NarrowPhaseCollision/btGjkEpa.cpp",
"BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp",
@ -92,4 +93,4 @@ incs = '. BulletCollision BulletDynamics LinearMath'
env.BlenderLib ( libname = 'extern_bullet2linmath', sources=linearmath_src, includes=Split(incs), defines=Split(defs), libtype=['game2', 'player'], priority=[20, 170], compileflags=cflags )
env.BlenderLib ( libname = 'extern_bullet2dynamics', sources=bulletdyn_src, includes=Split(incs), defines=Split(defs), libtype=['game2', 'player'], priority=[19, 169], compileflags=cflags )
env.BlenderLib ( libname = 'extern_bullet2collision', sources=collision_src, includes=Split(incs), defines=Split(defs), libtype=['game2', 'player'], priority=[20, 170], compileflags=cflags )
env.BlenderLib ( libname = 'extern_bullet2collision', sources=collision_src, includes=Split(incs), defines=Split(defs), libtype=['game2', 'player'], priority=[20, 170], compileflags=cflags )