fix Clay compatibility comment
When building WITH_LEGACY_OPENGL, Mac uses GL 2.1, Mesa uses GL 3.0. Has nothing to do with Intel! Clay assumes GL 3.3 is available.
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@ -242,7 +242,7 @@ endif()
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option(WITH_PLAYER "Build Player" OFF)
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option(WITH_OPENCOLORIO "Enable OpenColorIO color management" ${_init_OPENCOLORIO})
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option(WITH_CLAY_ENGINE "Enable New Clay engine (Breaks Mac and Intel compatibility)" ON)
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option(WITH_CLAY_ENGINE "Enable New Clay engine (Breaks Mac and Mesa compatibility)" ON)
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option(WITH_LEGACY_OPENGL "Enable build of legacy OpenGL" ON)
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