Docs: move note (was mixed up)
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@ -84,8 +84,6 @@ void mul_qt_qtqt(float q[4], const float q1[4], const float q2[4])
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* \note:
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* Assumes a unit quaternion?
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*
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* \note: multiplying by 3x3 matrix is ~25% faster.
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*
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* in fact not, but you may want to use a unit quat, read on...
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*
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* Shortcut for 'q v q*' when \a v is actually a quaternion.
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@ -98,6 +96,8 @@ void mul_qt_qtqt(float q[4], const float q1[4], const float q2[4])
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*
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* For people used to python mathutils, its like:
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* def mul_qt_v3(q, v): (q * Quaternion((0.0, v[0], v[1], v[2])) * q.conjugated())[1:]
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*
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* \note: multiplying by 3x3 matrix is ~25% faster.
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*/
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void mul_qt_v3(const float q[4], float v[3])
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{
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