Cleanup: Typo fixes after BVH commits.
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@ -305,7 +305,7 @@ BVHNode* BVHBuild::run()
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task_pool.wait_work();
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}
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else {
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/* Perrform multithreaded binning build. */
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/* Perform multithreaded binning build. */
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BVHObjectBinning rootbin(root, (references.size())? &references[0]: NULL);
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rootnode = build_node(rootbin, 0);
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task_pool.wait_work();
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@ -638,7 +638,7 @@ BVHNode* BVHBuild::create_leaf_node(const BVHRange& range,
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/* Create leaf nodes for every existing primitive.
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*
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* Here we write otimitive types, indices and objects a to temporary array.
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* Here we write primitive types, indices and objects to a temporary array.
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* This way we keep all the heavy memory allocation code outside of the
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* thread lock in the case of spatial split building.
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*
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