Cleanup: cmake

This commit is contained in:
Campbell Barton 2014-11-13 15:03:30 +01:00
parent 284726baec
commit 9ebe44bc9c
3 changed files with 22 additions and 20 deletions

@ -354,7 +354,7 @@ mark_as_advanced(
WITH_GL_PROFILE_ES20
)
if (WITH_GL_PROFILE_COMPAT)
if(WITH_GL_PROFILE_COMPAT)
set(WITH_GLU ON)
else()
set(WITH_GLU OFF)
@ -378,14 +378,14 @@ endif()
# By default we want to install to the directory we are compiling our executables
# unless specified otherwise, which we currently do not allow
IF(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
if(MSVC)
set(CMAKE_INSTALL_PREFIX ${EXECUTABLE_OUTPUT_PATH}/\${BUILD_TYPE} CACHE PATH "default install path" FORCE )
set(CMAKE_INSTALL_PREFIX ${EXECUTABLE_OUTPUT_PATH}/\${BUILD_TYPE} CACHE PATH "default install path" FORCE)
elseif(APPLE)
set(CMAKE_INSTALL_PREFIX ${EXECUTABLE_OUTPUT_PATH}/\${BUILD_TYPE} CACHE PATH "default install path" FORCE )
set(CMAKE_INSTALL_PREFIX ${EXECUTABLE_OUTPUT_PATH}/\${BUILD_TYPE} CACHE PATH "default install path" FORCE)
else()
if (WITH_INSTALL_PORTABLE)
set(CMAKE_INSTALL_PREFIX ${EXECUTABLE_OUTPUT_PATH} CACHE PATH "default install path" FORCE )
if(WITH_INSTALL_PORTABLE)
set(CMAKE_INSTALL_PREFIX ${EXECUTABLE_OUTPUT_PATH} CACHE PATH "default install path" FORCE)
endif()
endif()
endif()
@ -1154,12 +1154,12 @@ elseif(WIN32)
endif()
# Add each of our libraries to our cmake_prefix_path so find_package() could work
FILE(GLOB children RELATIVE ${LIBDIR} ${LIBDIR}/*)
FOREACH(child ${children})
IF(IS_DIRECTORY ${LIBDIR}/${child})
LIST(APPEND CMAKE_PREFIX_PATH ${LIBDIR}/${child})
ENDIF()
ENDFOREACH()
file(GLOB children RELATIVE ${LIBDIR} ${LIBDIR}/*)
foreach(child ${children})
if(IS_DIRECTORY ${LIBDIR}/${child})
list(APPEND CMAKE_PREFIX_PATH ${LIBDIR}/${child})
endif()
endforeach()
set(ZLIB_INCLUDE_DIRS ${LIBDIR}/zlib/include)
set(ZLIB_LIBRARIES ${LIBDIR}/zlib/lib/libz_st.lib)
@ -1329,7 +1329,7 @@ elseif(WIN32)
set(Boost_USE_MULTITHREADED ON) # suffix -mt
set(Boost_USE_STATIC_LIBS ON) # suffix -s
find_package(Boost COMPONENTS date_time filesystem thread regex system ${boost_extra_libs})
IF(NOT Boost_FOUND)
if(NOT Boost_FOUND)
message(WARNING "USING HARDCODED boost locations")
set(BOOST ${LIBDIR}/boost)
set(BOOST_INCLUDE_DIR ${BOOST}/include)
@ -2170,7 +2170,7 @@ elseif(WITH_GL_PROFILE_ES20)
list(APPEND BLENDER_GL_LIBRARIES "${OPENGLES_LIBRARY}")
if (NOT OPENGLES_LIBRARY)
if(NOT OPENGLES_LIBRARY)
message(FATAL_ERROR "To compile WITH_GL_EGL you need to set OPENGLES_LIBRARY to the file path of an OpenGL ES 2.0 library.")
endif()
@ -2196,7 +2196,7 @@ elseif(WITH_GL_PROFILE_ES20)
mark_as_advanced(D3DCOMPILER_DLL)
if (D3DCOMPILER_DLL STREQUAL "")
if(D3DCOMPILER_DLL STREQUAL "")
message(FATAL_ERROR "To compile WITH_GL_ANGLE you need to set D3DCOMPILER_DLL to the file path of a copy of the DirectX redistributable DLL file: D3DCompiler_46.dll")
endif()
@ -2222,7 +2222,7 @@ if(WITH_GL_EGL)
list(APPEND BLENDER_GL_LIBRARIES "${OPENGLES_LIBRARY}" "${OPENGLES_EGL_LIBRARY}")
if (NOT OPENGLES_EGL_LIBRARY)
if(NOT OPENGLES_EGL_LIBRARY)
message(FATAL_ERROR "To compile WITH_GL_EGL you need to set OPENGLES_EGL_LIBRARY to the file path of an EGL library.")
endif()

@ -152,7 +152,7 @@ elseif(APPLE AND NOT WITH_X11)
intern/GHOST_WindowCocoa.h
)
if (NOT WITH_GL_EGL)
if(NOT WITH_GL_EGL)
list(APPEND SRC
intern/GHOST_ContextCGL.mm
@ -192,7 +192,7 @@ elseif(WITH_X11)
intern/GHOST_WindowX11.h
)
if (NOT WITH_GL_EGL)
if(NOT WITH_GL_EGL)
list(APPEND SRC
intern/GHOST_ContextGLX.cpp
@ -272,7 +272,7 @@ elseif(WIN32)
intern/GHOST_TaskbarWin32.h
)
if (NOT WITH_GL_EGL)
if(NOT WITH_GL_EGL)
list(APPEND SRC
intern/GHOST_ContextWGL.cpp

@ -38,7 +38,9 @@ set(SRC
if(APPLE)
# Cocoa code to read the locale on OSX
list(APPEND SRC osx_user_locale.mm)
list(APPEND SRC
osx_user_locale.mm
)
endif()
if(WITH_HEADLESS)