Fix T41541: Cuda renders objects in black with MIS enabled in world setting
Issue introduced in 8d3cc431d7fdcc9f3243cc24dfdcb94124be0993, parameter mismatch.
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@ -146,7 +146,7 @@ kernel_cuda_convert_to_half_float(uchar4 *rgba, float *buffer, float sample_scal
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extern "C" __global__ void
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CUDA_LAUNCH_BOUNDS(CUDA_THREADS_BLOCK_WIDTH, CUDA_KERNEL_MAX_REGISTERS)
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kernel_cuda_shader(uint4 *input, float4 *output, int type, int sx, int sw, int sample)
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kernel_cuda_shader(uint4 *input, float4 *output, int type, int sx, int sw, int offset, int sample)
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{
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int x = sx + blockDim.x*blockIdx.x + threadIdx.x;
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