Fix #105106: inconsistent order of settings in 3D viewport shading popover
Put compositing settings at the bottom for both Cycles and Eevee.
This commit is contained in:
parent
763f1897c2
commit
a1f899754b
@ -6195,6 +6195,7 @@ class VIEW3D_PT_shading_compositor(Panel):
|
||||
bl_region_type = 'HEADER'
|
||||
bl_label = "Compositor"
|
||||
bl_parent_id = 'VIEW3D_PT_shading'
|
||||
bl_order = 10
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
|
Loading…
Reference in New Issue
Block a user