Correct over allocation in "Fix Vertex Group Deform" operator
The pointer size was incorrectly being used instead of the float size.
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@ -1340,7 +1340,7 @@ static void moveCloserToDistanceFromPlane(Depsgraph *depsgraph,
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float oldPos[3] = {0};
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float vc, hc, dist = 0.0f;
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int i, k;
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float(*changes)[2] = MEM_mallocN(sizeof(float *) * totweight * 2, "vertHorzChange");
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float(*changes)[2] = MEM_mallocN(sizeof(float[2]) * totweight, "vertHorzChange");
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float *dists = MEM_mallocN(sizeof(float) * totweight, "distance");
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/* track if up or down moved it closer for each bone */
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