Spelling: familly
-> family
.
Fix spelling mistake originated from tmp-vulkan branch.
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9565ea0724
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a45a881534
@ -1201,7 +1201,7 @@ void GHOST_GetVulkanHandles(GHOST_ContextHandle context,
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void *r_instance,
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void *r_physical_device,
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void *r_device,
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uint32_t *r_graphic_queue_familly);
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uint32_t *r_graphic_queue_family);
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/**
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* Return VULKAN back-buffer resources handles for the given window.
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@ -1203,10 +1203,10 @@ void GHOST_GetVulkanHandles(GHOST_ContextHandle contexthandle,
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void *r_instance,
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void *r_physical_device,
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void *r_device,
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uint32_t *r_graphic_queue_familly)
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uint32_t *r_graphic_queue_family)
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{
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GHOST_IContext *context = (GHOST_IContext *)contexthandle;
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context->getVulkanHandles(r_instance, r_physical_device, r_device, r_graphic_queue_familly);
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context->getVulkanHandles(r_instance, r_physical_device, r_device, r_graphic_queue_family);
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}
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void GHOST_GetVulkanBackbuffer(GHOST_WindowHandle windowhandle,
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@ -142,7 +142,7 @@ class GHOST_Context : public GHOST_IContext {
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virtual GHOST_TSuccess getVulkanHandles(void * /*r_instance*/,
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void * /*r_physical_device*/,
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void * /*r_device*/,
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uint32_t * /*r_graphic_queue_familly*/) override
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uint32_t * /*r_graphic_queue_family*/) override
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{
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return GHOST_kFailure;
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};
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@ -311,12 +311,12 @@ GHOST_TSuccess GHOST_ContextVK::getVulkanBackbuffer(void *image,
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GHOST_TSuccess GHOST_ContextVK::getVulkanHandles(void *r_instance,
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void *r_physical_device,
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void *r_device,
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uint32_t *r_graphic_queue_familly)
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uint32_t *r_graphic_queue_family)
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{
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*((VkInstance *)r_instance) = m_instance;
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*((VkPhysicalDevice *)r_physical_device) = m_physical_device;
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*((VkDevice *)r_device) = m_device;
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*r_graphic_queue_familly = m_queue_family_graphic;
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*r_graphic_queue_family = m_queue_family_graphic;
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return GHOST_kSuccess;
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}
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@ -526,7 +526,7 @@ static GHOST_TSuccess getGraphicQueueFamily(VkPhysicalDevice device, uint32_t *r
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(*r_queue_index)++;
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}
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fprintf(stderr, "Couldn't find any Graphic queue familly on selected device\n");
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fprintf(stderr, "Couldn't find any Graphic queue family on selected device\n");
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return GHOST_kFailure;
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}
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@ -551,7 +551,7 @@ static GHOST_TSuccess getPresetQueueFamily(VkPhysicalDevice device,
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(*r_queue_index)++;
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}
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fprintf(stderr, "Couldn't find any Present queue familly on selected device\n");
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fprintf(stderr, "Couldn't find any Present queue family on selected device\n");
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return GHOST_kFailure;
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}
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@ -113,7 +113,7 @@ class GHOST_ContextVK : public GHOST_Context {
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GHOST_TSuccess getVulkanHandles(void *r_instance,
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void *r_physical_device,
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void *r_device,
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uint32_t *r_graphic_queue_familly);
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uint32_t *r_graphic_queue_family);
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/**
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* Gets the Vulkan framebuffer related resource handles associated with the Vulkan context.
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* Needs to be called after each swap events as the framebuffer will change.
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@ -24,7 +24,7 @@ VKContext::VKContext(void *ghost_window, void *ghost_context)
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&instance_,
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&physical_device_,
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&device_,
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&graphic_queue_familly_);
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&graphic_queue_family_);
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/* Initialize the memory allocator. */
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VmaAllocatorCreateInfo info = {};
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@ -25,7 +25,7 @@ class VKContext : public Context {
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VkInstance instance_ = VK_NULL_HANDLE;
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VkPhysicalDevice physical_device_ = VK_NULL_HANDLE;
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VkDevice device_ = VK_NULL_HANDLE;
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uint32_t graphic_queue_familly_ = 0;
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uint32_t graphic_queue_family_ = 0;
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/** Allocator used for texture and buffers and other resources. */
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VmaAllocator mem_allocator_ = VK_NULL_HANDLE;
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