Weight Paint: blend smear tool
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@ -1697,7 +1697,7 @@ static void do_wpaint_brush_smear_task_cb_ex(
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}
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/* Apply weight to vertex */
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if (do_color) {
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const float brush_fade = BKE_brush_curve_strength(brush, 0.0f, cache->radius);
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const float brush_fade = BKE_brush_curve_strength(brush, sqrtf(test.dist), cache->radius);
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const float final_alpha =
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brush_fade * brush_strength *
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grid_alpha * brush_alpha_pressure;
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@ -2804,6 +2804,10 @@ static void do_vpaint_brush_smear_task_cb_ex(
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}
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if (do_color) {
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const float final_alpha =
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255 * brush_fade * brush_strength *
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brush_alpha_pressure * grid_alpha;
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/* For each poly owning this vert, paint each loop belonging to this vert. */
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for (int j = 0; j < gmap->vert_to_poly[v_index].count; j++) {
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const int p_index = gmap->vert_to_poly[v_index].indices[j];
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@ -2820,9 +2824,6 @@ static void do_vpaint_brush_smear_task_cb_ex(
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}
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color_orig = ss->mode.vpaint.previous_color[l_index];
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}
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const float final_alpha =
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255 * brush_fade * brush_strength *
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brush_alpha_pressure * grid_alpha;
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/* Mix the new color with the original
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* based on the brush strength and the curve. */
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lcol[l_index] = vpaint_blend(
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