Weight Paint: blend smear tool

This commit is contained in:
Campbell Barton 2017-10-03 23:35:30 +11:00
parent 6a7dc3348a
commit a4721c0504

@ -1697,7 +1697,7 @@ static void do_wpaint_brush_smear_task_cb_ex(
}
/* Apply weight to vertex */
if (do_color) {
const float brush_fade = BKE_brush_curve_strength(brush, 0.0f, cache->radius);
const float brush_fade = BKE_brush_curve_strength(brush, sqrtf(test.dist), cache->radius);
const float final_alpha =
brush_fade * brush_strength *
grid_alpha * brush_alpha_pressure;
@ -2804,6 +2804,10 @@ static void do_vpaint_brush_smear_task_cb_ex(
}
if (do_color) {
const float final_alpha =
255 * brush_fade * brush_strength *
brush_alpha_pressure * grid_alpha;
/* For each poly owning this vert, paint each loop belonging to this vert. */
for (int j = 0; j < gmap->vert_to_poly[v_index].count; j++) {
const int p_index = gmap->vert_to_poly[v_index].indices[j];
@ -2820,9 +2824,6 @@ static void do_vpaint_brush_smear_task_cb_ex(
}
color_orig = ss->mode.vpaint.previous_color[l_index];
}
const float final_alpha =
255 * brush_fade * brush_strength *
brush_alpha_pressure * grid_alpha;
/* Mix the new color with the original
* based on the brush strength and the curve. */
lcol[l_index] = vpaint_blend(