Fix T49936: Cycles point density get's it's bounding box from basis shape key

This commit is contained in:
Sergey Sharybin 2017-02-28 12:39:40 +01:00
parent 6d1ac79514
commit a581b65822

@ -983,11 +983,12 @@ void RE_point_density_minmax(
}
else {
float radius[3] = {pd->radius, pd->radius, pd->radius};
float *loc, *size;
BoundBox *bb = BKE_object_boundbox_get(object);
if (BKE_object_obdata_texspace_get(pd->object, NULL, &loc, &size, NULL)) {
sub_v3_v3v3(r_min, loc, size);
add_v3_v3v3(r_max, loc, size);
if (bb != NULL) {
BLI_assert((bb->flag & BOUNDBOX_DIRTY) == 0);
copy_v3_v3(r_min, bb->vec[0]);
copy_v3_v3(r_max, bb->vec[6]);
/* Adjust texture space to include density points on the boundaries. */
sub_v3_v3(r_min, radius);
add_v3_v3(r_max, radius);