Cycles: Fix wrong SSS intersection refinement when this option is disabled

The code is disabled by default, but we'd better keep it all correct.
This commit is contained in:
Sergey Sharybin 2015-12-02 03:14:54 +05:00
parent e82876589f
commit a6bbf05ba6

@ -382,7 +382,6 @@ ccl_device_inline float3 triangle_refine_subsurface(KernelGlobals *kg,
float3 D = ray->D;
float t = isect->t;
#ifdef __INTERSECTION_REFINE__
if(isect->object != OBJECT_NONE) {
#ifdef __OBJECT_MOTION__
Transform tfm = ccl_fetch(sd, ob_itfm);
@ -399,6 +398,7 @@ ccl_device_inline float3 triangle_refine_subsurface(KernelGlobals *kg,
P = P + D*t;
#ifdef __INTERSECTION_REFINE__
const float4 tri_a = kernel_tex_fetch(__tri_woop, isect->prim*TRI_NODE_SIZE+0),
tri_b = kernel_tex_fetch(__tri_woop, isect->prim*TRI_NODE_SIZE+1),
tri_c = kernel_tex_fetch(__tri_woop, isect->prim*TRI_NODE_SIZE+2);
@ -410,6 +410,7 @@ ccl_device_inline float3 triangle_refine_subsurface(KernelGlobals *kg,
float rt = dot(edge2, qvec) / dot(edge1, pvec);
P = P + D*rt;
#endif /* __INTERSECTION_REFINE__ */
if(isect->object != OBJECT_NONE) {
#ifdef __OBJECT_MOTION__
@ -424,9 +425,6 @@ ccl_device_inline float3 triangle_refine_subsurface(KernelGlobals *kg,
}
return P;
#else
return P + D*t;
#endif
}
#undef IDX