Curves: change collision radius for consistency with default radius

Offset distance for curve collision  will be matched with default curve
radius for better visibility.

Pull Request #104648
This commit is contained in:
Jun Mizutani 2023-02-14 14:15:04 +01:00 committed by Jacques Lucke
parent 59b9a88a35
commit a76b5d3a07

@ -71,7 +71,7 @@ void solve_length_and_collision_constraints(const OffsetIndices<int> points_by_c
BKE_bvhtree_from_mesh_get(&surface_bvh, &surface, BVHTREE_FROM_LOOPTRI, 2);
BLI_SCOPED_DEFER([&]() { free_bvhtree_from_mesh(&surface_bvh); });
const float radius = 0.001f;
const float radius = 0.005f;
const int max_collisions = 5;
threading::parallel_for(curve_selection.index_range(), 64, [&](const IndexRange range) {