Added more info to the blender/readme.txt file basically explained what

needed to be done to get a working blender executable under unix anyway.
I added a section for windows comments but its pretty much empty right now.
This commit is contained in:
Kent Mein 2002-11-01 16:02:54 +00:00
parent 92a0254c8a
commit aaf86ee674

@ -2,6 +2,7 @@ Welcome to the fun world of opensource.
To help you get started do the following before starting: To help you get started do the following before starting:
--------------UNIX TIPS---------------------------------------
Assuming your using tcsh/csh do the following before compiling. Assuming your using tcsh/csh do the following before compiling.
#Set this to wherever you have extracted the source. #Set this to wherever you have extracted the source.
setenv NANBLENDERHOME `pwd` setenv NANBLENDERHOME `pwd`
@ -14,4 +15,15 @@ export MAKEFLAGS
Then edit source/nan_definitions.mk to fit your environment. Then edit source/nan_definitions.mk to fit your environment.
After that cd $NANBLENDERHOME/intern
make
make install
Then cd $NANBLENDERHOME/intern/python and follow the instructions
Then cd $NANBLENDERHOME/source
make
If you have any problems with the above post a message to the Forums on
www.blender.org
----------------------WINDOWS TIPS--------------------------------------
If you have any problems with the above post a message to the Forums on
www.blender.org