Buildbot: Remove global hardcoded NVCC path
This was initially needed for heterogeneous setup of two toolkits which we no longer need.
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@ -91,7 +91,6 @@ if 'cmake' in builder:
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elif builder.startswith('win32'):
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bits = 32
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cmake_options.extend(['-G', 'Visual Studio 12 2013'])
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cmake_extra_options.append('-DCUDA_NVCC_EXECUTABLE:FILEPATH=C:/Program Files/NVIDIA GPU Computing Toolkit/CUDA/v8.0/bin/nvcc.exe')
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elif builder.startswith('linux'):
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tokens = builder.split("_")
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@ -111,8 +110,6 @@ if 'cmake' in builder:
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cuda_chroot_name = 'buildbot_' + deb_name + '_x86_64'
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targets = ['player', 'blender', 'cuda']
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cmake_extra_options.append('-DCUDA_NVCC_EXECUTABLE=/usr/local/cuda/bin/nvcc')
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cmake_options.append("-C" + os.path.join(blender_dir, cmake_config_file))
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# Prepare CMake options needed to configure cuda binaries compilation.
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