Cleanup: style, whitespace
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@ -1025,7 +1025,7 @@ void BKE_lattice_modifiers_calc(struct Depsgraph *depsgraph, Scene *scene, Objec
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{
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Lattice *lt = ob->data;
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/* Get vertex coordinates from the original copy; otherwise we get already-modified coordinates. */
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Object *orig_ob = DEG_get_original_object(ob);
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Object *ob_orig = DEG_get_original_object(ob);
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VirtualModifierData virtualModifierData;
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ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
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float (*vertexCos)[3] = NULL;
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@ -1050,7 +1050,7 @@ void BKE_lattice_modifiers_calc(struct Depsgraph *depsgraph, Scene *scene, Objec
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if (mti->isDisabled && mti->isDisabled(md, 0)) continue;
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if (mti->type != eModifierTypeType_OnlyDeform) continue;
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if (!vertexCos) vertexCos = BKE_lattice_vertexcos_get(orig_ob, &numVerts);
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if (!vertexCos) vertexCos = BKE_lattice_vertexcos_get(ob_orig, &numVerts);
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modifier_deformVerts_DM_deprecated(md, &mectx, NULL, vertexCos, numVerts);
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}
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@ -1062,7 +1062,7 @@ void BKE_lattice_modifiers_calc(struct Depsgraph *depsgraph, Scene *scene, Objec
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}
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else {
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/* Displist won't do anything; this is just for posterity's sake until we remove it. */
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if (!vertexCos) vertexCos = BKE_lattice_vertexcos_get(orig_ob, &numVerts);
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if (!vertexCos) vertexCos = BKE_lattice_vertexcos_get(ob_orig, &numVerts);
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DispList *dl = MEM_callocN(sizeof(*dl), "lt_dl");
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dl->type = DL_VERTS;
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@ -110,7 +110,8 @@ void ED_view3d_from_m4(float mat[4][4], float ofs[3], float quat[4], float *dist
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void ED_view3d_from_object(struct Object *ob, float ofs[3], float quat[4], float *dist, float *lens);
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void ED_view3d_to_object(
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const struct Depsgraph *depsgraph, struct Object *ob, const float ofs[3], const float quat[4], const float dist);
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const struct Depsgraph *depsgraph, struct Object *ob,
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const float ofs[3], const float quat[4], const float dist);
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void ED_view3d_lastview_store(struct RegionView3D *rv3d);
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@ -380,7 +381,8 @@ int ED_view3d_view_layer_set(int lay, const int *values, int *active);
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struct RV3DMatrixStore *ED_view3d_mats_rv3d_backup(struct RegionView3D *rv3d);
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void ED_view3d_mats_rv3d_restore(struct RegionView3D *rv3d, struct RV3DMatrixStore *rv3dmat);
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void ED_draw_object_facemap(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, const float col[4], const int facemap);
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void ED_draw_object_facemap(
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struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, const float col[4], const int facemap);
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struct RenderEngineType *ED_view3d_engine_type(struct Scene *scene, int drawtype);
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@ -437,20 +439,24 @@ uint64_t ED_view3d_datamask(const struct Scene *scene, const struct View3D *v3d)
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uint64_t ED_view3d_screen_datamask(const struct Scene *scene, const struct bScreen *screen);
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bool ED_view3d_offset_lock_check(const struct View3D *v3d, const struct RegionView3D *rv3d);
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void ED_view3d_persp_switch_from_camera(const struct Depsgraph *depsgraph,
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void ED_view3d_persp_switch_from_camera(
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const struct Depsgraph *depsgraph,
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struct View3D *v3d, struct RegionView3D *rv3d, const char persp);
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bool ED_view3d_persp_ensure(const struct Depsgraph *depsgraph,
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bool ED_view3d_persp_ensure(
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const struct Depsgraph *depsgraph,
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struct View3D *v3d, struct ARegion *ar);
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/* camera lock functions */
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bool ED_view3d_camera_lock_check(const struct View3D *v3d, const struct RegionView3D *rv3d);
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/* copy the camera to the view before starting a view transformation */
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void ED_view3d_camera_lock_init_ex(const struct Depsgraph *depsgraph,
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void ED_view3d_camera_lock_init_ex(
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const struct Depsgraph *depsgraph,
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struct View3D *v3d, struct RegionView3D *rv3d, const bool calc_dist);
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void ED_view3d_camera_lock_init(const struct Depsgraph *depsgraph, struct View3D *v3d, struct RegionView3D *rv3d);
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/* copy the view to the camera, return true if */
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bool ED_view3d_camera_lock_sync(const struct Depsgraph *depsgraph,
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bool ED_view3d_camera_lock_sync(
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const struct Depsgraph *depsgraph,
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struct View3D *v3d, struct RegionView3D *rv3d);
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bool ED_view3d_camera_autokey(
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@ -86,8 +86,6 @@
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#include "view3d_intern.h" /* own include */
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#include "DEG_depsgraph_query.h"
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/* -------------------------------------------------------------------- */
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/** \name Generic View Operator Properties
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* \{ */
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