UI/RNA:
* Added icon to paint mask RNA * Added v3d->scenelock RNA * Moved more of the 3dview header to use uiItems
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2e61294cbc
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@ -1641,38 +1641,6 @@ static char *view3d_modeselect_pup(Scene *scene)
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return (string);
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}
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static char *drawtype_pup(void)
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{
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static char string[512];
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char *str = string;
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str += sprintf(str, "%s", "Draw type: %t");
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str += sprintf(str, "%s", "|Bounding Box %x1");
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str += sprintf(str, "%s", "|Wireframe %x2");
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str += sprintf(str, "%s", "|Solid %x3");
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//XXX not working in 2.5! str += sprintf(str, "%s", "|Shaded %x4");
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str += sprintf(str, "%s", "|Textured %x5");
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return string;
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}
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static char *around_pup(const bContext *C)
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{
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Object *obedit = CTX_data_edit_object(C);
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static char string[512];
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char *str = string;
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str += sprintf(str, "%s", "Pivot: %t");
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str += sprintf(str, "%s", "|Bounding Box Center %x0");
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str += sprintf(str, "%s", "|Median Point %x3");
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str += sprintf(str, "%s", "|3D Cursor %x1");
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str += sprintf(str, "%s", "|Individual Centers %x2");
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if ((obedit) && (obedit->type == OB_MESH))
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str += sprintf(str, "%s", "|Active Vert/Edge/Face %x4");
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else
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str += sprintf(str, "%s", "|Active Object %x4");
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return string;
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}
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static char *ndof_pup(void)
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{
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static char string[512];
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@ -1966,13 +1934,14 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
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View3D *v3d= sa->spacedata.first;
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Scene *scene= CTX_data_scene(C);
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ToolSettings *ts= CTX_data_tool_settings(C);
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PointerRNA toolsptr;
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PointerRNA v3dptr, toolsptr;
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Object *ob= OBACT;
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Object *obedit = CTX_data_edit_object(C);
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uiBlock *block;
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uiLayout *row;
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int a, xco=0, maxco=0, yco= 0;
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RNA_pointer_create(&screen->id, &RNA_Space3DView, v3d, &v3dptr);
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RNA_pointer_create(&scene->id, &RNA_ToolSettings, ts, &toolsptr);
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block= uiLayoutAbsoluteBlock(layout);
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@ -2004,31 +1973,26 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
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xco,yco,126,20, &(v3d->modeselect), 0, 0, 0, 0, "Mode (Hotkeys: Tab, V, Ctrl Tab)");
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header_xco_step(ar, &xco, &yco, &maxco, 126+8);
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/* DRAWTYPE */
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uiDefIconTextButS(block, ICONTEXTROW,B_REDR, ICON_BBOX, drawtype_pup(), xco,yco,XIC+10,YIC, &(v3d->drawtype), 1.0, 5.0, 0, 0, "Viewport Shading (Hotkeys: Z, Shift Z, Alt Z)");
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header_xco_step(ar, &xco, &yco, &maxco, XIC+18);
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uiBlockBeginAlign(block);
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/* Draw type */
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uiItemR(layout, "", 0, &v3dptr, "viewport_shading", UI_ITEM_R_ICON_ONLY);
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if (obedit==NULL && ((ob && ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT)))) {
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Mesh *me= ob->data;
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uiDefIconButBitS(block, TOG, ME_EDIT_PAINT_MASK, B_VIEW_BUTSEDIT, ICON_FACESEL_HLT,xco,yco,XIC,YIC, &me->editflag, 0, 0, 0, 0, "Painting Mask (FKey)");
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header_xco_step(ar, &xco, &yco, &maxco, XIC+10);
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} else {
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/* Manipulators aren't used in weight paint mode */
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PointerRNA meshptr;
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RNA_pointer_create(&ob->id, &RNA_Mesh, ob->data, &meshptr);
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uiItemR(layout, "", 0, &meshptr, "use_paint_mask", UI_ITEM_R_ICON_ONLY);
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} else {
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char *str_menu;
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uiDefIconTextButS(block, ICONTEXTROW,B_AROUND, ICON_ROTATE, around_pup(C), xco,yco,XIC+10,YIC, &(v3d->around), 0, 3.0, 0, 0, "Rotation/Scaling Pivot (Hotkeys: Comma, Shift Comma, Period, Ctrl Period, Alt Period)");
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xco+= XIC+10;
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uiDefIconButBitS(block, TOG, V3D_ALIGN, B_AROUND, ICON_ALIGN,
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xco,yco,XIC,YIC,
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&v3d->flag, 0, 0, 0, 0, "Move object centers only");
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uiBlockEndAlign(block);
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header_xco_step(ar, &xco, &yco, &maxco, XIC+8);
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uiBlockBeginAlign(block);
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row= uiLayoutRow(layout, 1);
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uiItemR(row, "", 0, &v3dptr, "pivot_point", UI_ITEM_R_ICON_ONLY);
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uiItemR(row, "", 0, &v3dptr, "pivot_point_align", UI_ITEM_R_ICON_ONLY);
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block= uiLayoutAbsoluteBlock(layout);
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uiBlockSetHandleFunc(block, do_view3d_header_buttons, NULL);
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xco = maxco = yco= 0;
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/* NDOF */
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if (G.ndofdevice ==0 ) {
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@ -2073,6 +2037,11 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
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/* LAYERS */
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if(obedit==NULL && v3d->localvd==NULL) {
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int ob_lay = ob ? ob->lay : 0;
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block= uiLayoutAbsoluteBlock(layout);
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uiBlockSetHandleFunc(block, do_view3d_header_buttons, NULL);
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xco = maxco = yco= 0;
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uiBlockBeginAlign(block);
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for(a=0; a<5; a++) {
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uiDefIconButBitI(block, TOG, 1<<a, B_LAY+a, view3d_layer_icon(1<<a, ob_lay, v3d->lay_used), (short)(xco+a*(XIC/2)), yco+(short)(YIC/2),(short)(XIC/2),(short)(YIC/2), &(v3d->lay), 0, 0, 0, 0, "Toggles Layer visibility (Alt Num, Alt Shift Num)");
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@ -2092,10 +2061,8 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
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xco+= (a-2)*(XIC/2)+3;
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/* LOCK */
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uiDefIconButS(block, ICONTOG, B_SCENELOCK, ICON_LOCKVIEW_OFF, xco+=XIC,yco,XIC,YIC, &(v3d->scenelock), 0, 0, 0, 0, "Locks Active Camera and layers to Scene (Ctrl `)");
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header_xco_step(ar, &xco, &yco, &maxco, XIC+10);
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/* Scene lock */
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uiItemR(layout, "", 0, &v3dptr, "lock_camera_and_layers", UI_ITEM_R_ICON_ONLY);
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}
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/* selection modus */
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@ -2110,33 +2077,22 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
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uiDefIconButBitS(block, TOG, SCE_SELECT_FACE, B_SEL_FACE, ICON_FACESEL, xco,yco,XIC,YIC, &em->selectmode, 1.0, 0.0, 0, 0, "Face select mode (Ctrl Tab 3)");
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xco+= XIC;
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uiBlockEndAlign(block);
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header_xco_step(ar, &xco, &yco, &maxco, 10);
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if(v3d->drawtype > OB_WIRE) {
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if (v3d->flag & V3D_ZBUF_SELECT) {
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uiDefIconButBitS(block, TOG, V3D_ZBUF_SELECT, B_REDR, ICON_ORTHO, xco,yco,XIC,YIC, &v3d->flag, 1.0, 0.0, 0, 0, "Occlude background geometry");
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} else {
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uiDefIconButBitS(block, TOG, V3D_ZBUF_SELECT, B_REDR, ICON_ORTHO_OFF, xco,yco,XIC,YIC, &v3d->flag, 1.0, 0.0, 0, 0, "Occlude background geometry");
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}
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}
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xco+= XIC;
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uiBlockEndAlign(block);
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header_xco_step(ar, &xco, &yco, &maxco, XIC);
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BKE_mesh_end_editmesh(obedit->data, em);
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}
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else if(ob && ob->mode & OB_MODE_PARTICLE_EDIT) {
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PointerRNA v3dptr;
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PointerRNA particleptr;
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RNA_pointer_create(&screen->id, &RNA_Space3DView, v3d, &v3dptr);
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RNA_pointer_create(&scene->id, &RNA_ParticleEdit, &ts->particle, &particleptr);
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row= uiLayoutRow(layout, 1);
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uiItemR(row, "", 0, &particleptr, "selection_mode", UI_ITEM_R_EXPAND+UI_ITEM_R_ICON_ONLY);
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if(v3d->drawtype > OB_WIRE)
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uiItemR(layout, "", 0, &v3dptr, "occlude_geometry", UI_ITEM_R_ICON_ONLY);
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}
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/* Occlude geometry */
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if(v3d->drawtype > OB_WIRE && ((ob && ob->mode & OB_MODE_PARTICLE_EDIT) || (obedit && (obedit->type == OB_MESH))))
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uiItemR(layout, "", 0, &v3dptr, "occlude_geometry", UI_ITEM_R_ICON_ONLY);
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/* Proportional editing */
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if((obedit == NULL || (obedit->type == OB_MESH || obedit->type == OB_CURVE || obedit->type == OB_SURF || obedit->type == OB_LATTICE)) || (ob && ob->mode & OB_MODE_PARTICLE_EDIT)) {
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@ -1727,7 +1727,8 @@ static void rna_def_mesh(BlenderRNA *brna)
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prop= RNA_def_property(srna, "use_paint_mask", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "editflag", ME_EDIT_PAINT_MASK);
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RNA_def_property_ui_text(prop, "Paint Mask", "Face selection masking for painting");
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RNA_def_property_ui_icon(prop, ICON_FACESEL_HLT, 0);
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RNA_def_property_update(prop, 0, "rna_Mesh_update_draw");
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rna_def_texmat_common(srna, "rna_Mesh_texspace_editable");
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@ -202,6 +202,31 @@ EnumPropertyItem *rna_TransformOrientation_itemf(bContext *C, PointerRNA *ptr, i
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return item;
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}
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/* Space 3D View */
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static void rna_Space3DView_lock_camera_and_layers_set(PointerRNA *ptr, int value)
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{
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View3D *v3d= (View3D*)(ptr->data);
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bScreen *sc= (bScreen*)ptr->id.data;
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v3d->scenelock = value;
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if(value) {
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int bit;
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v3d->lay= sc->scene->lay;
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/* seek for layact */
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bit= 0;
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while(bit<32) {
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if(v3d->lay & (1<<bit)) {
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v3d->layact= 1<<bit;
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break;
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}
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bit++;
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}
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v3d->camera= sc->scene->camera;
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}
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}
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/* Space Image Editor */
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static PointerRNA rna_SpaceImageEditor_uvedit_get(PointerRNA *ptr)
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@ -640,8 +665,8 @@ static void rna_def_space_3dview(BlenderRNA *brna)
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static EnumPropertyItem pivot_items[] = {
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{V3D_CENTER, "BOUNDING_BOX_CENTER", ICON_ROTATE, "Bounding Box Center", ""},
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{V3D_CURSOR, "CURSOR", ICON_CURSOR, "3D Cursor", ""},
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{V3D_LOCAL, "INDIVIDUAL_CENTERS", ICON_ROTATECENTER, "Individual Centers", ""},
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{V3D_CENTROID, "MEDIAN_POINT", ICON_ROTATECOLLECTION, "Median Point", ""},
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{V3D_LOCAL, "INDIVIDUAL_CENTERS", ICON_ROTATECOLLECTION, "Individual Centers", ""},
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{V3D_CENTROID, "MEDIAN_POINT", ICON_ROTATECENTER, "Median Point", ""},
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{V3D_ACTIVE, "ACTIVE_ELEMENT", ICON_ROTACTIVE, "Active Element", ""},
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{0, NULL, 0, NULL, NULL}};
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@ -830,6 +855,12 @@ static void rna_def_space_3dview(BlenderRNA *brna)
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RNA_def_property_boolean_sdna(prop, "RegionView3D", "viewlock", RV3D_BOXCLIP);
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RNA_def_property_ui_text(prop, "Clip", "");
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RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
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prop= RNA_def_property(srna, "lock_camera_and_layers", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "scenelock", 1);
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RNA_def_property_boolean_funcs(prop, NULL, "rna_Space3DView_lock_camera_and_layers_set");
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RNA_def_property_ui_text(prop, "Lock Camera and Layers", "Lock the active camera and layers to scene.");
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RNA_def_property_ui_icon(prop, ICON_LOCKVIEW_OFF, 1);
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}
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static void rna_def_space_buttons(BlenderRNA *brna)
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