Fix 104657: crash when trying to create a Pivot Constraint for armature
`RootPChanMap` will be nullptr when building DEG object-level constraints (as as opposed to bone constraints where this map is built prior), and in that case we don't need to check for the common chains in `bone_target_opcode`. Thx @sergey for additional confirmation Pull Request: https://projects.blender.org/blender/blender/pulls/118745
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@ -222,8 +222,9 @@ OperationCode bone_target_opcode(ID *target,
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const char *component_subdata,
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const char *component_subdata,
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RootPChanMap *root_map)
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RootPChanMap *root_map)
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{
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{
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/* Same armature. */
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/* Same armature. root_map will be nullptr when building object-level constraints, and in that
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if (target == id) {
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* case we don't need to check for the common chains. */
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if (target == id && root_map != nullptr) {
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/* Using "done" here breaks in-chain deps, while using
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/* Using "done" here breaks in-chain deps, while using
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* "ready" here breaks most production rigs instead.
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* "ready" here breaks most production rigs instead.
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* So, we do a compromise here, and only do this when an
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* So, we do a compromise here, and only do this when an
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