Fix bug with autonormalization and transform (after own range commit).
Transforming the center after transforming a handle would continuously flush an extra offset to the handles. Also use normalization range of -1.0 to 1.0 instead of -0.5 to 0.5 (not really important, just for better comparisons)
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@ -330,7 +330,7 @@ static float normalization_factor_get(Scene *scene, FCurve *fcu, short flag, flo
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range = max_coord - min_coord;
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if (range > FLT_EPSILON) {
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factor = 1.0f / range;
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factor = 2.0f / range;
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}
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offset = -min_coord - range / 2.0f;
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}
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@ -4549,12 +4549,12 @@ void flushTransGraphData(TransInfo *t)
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if ((td->flag & TD_MOVEHANDLE1) && td2d->h1) {
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td2d->h1[0] = td2d->ih1[0] + td->loc[0] - td->iloc[0];
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td2d->h1[1] = td2d->ih1[1] + (td->loc[1] - td->iloc[1]) * inv_unit_scale - tdg->offset;
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td2d->h1[1] = td2d->ih1[1] + (td->loc[1] - td->iloc[1]) * inv_unit_scale;
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}
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if ((td->flag & TD_MOVEHANDLE2) && td2d->h2) {
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td2d->h2[0] = td2d->ih2[0] + td->loc[0] - td->iloc[0];
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td2d->h2[1] = td2d->ih2[1] + (td->loc[1] - td->iloc[1]) * inv_unit_scale - tdg->offset;
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td2d->h2[1] = td2d->ih2[1] + (td->loc[1] - td->iloc[1]) * inv_unit_scale;
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}
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}
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}
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