Cleanup: use return args last

This commit is contained in:
Campbell Barton 2019-03-16 11:38:55 +11:00
parent 3600bb79d0
commit bd1d80d0cf
6 changed files with 35 additions and 22 deletions

@ -365,9 +365,15 @@ int *mesh_get_x_mirror_faces(struct Object *ob, struct BMEditMesh *em, struct Me
int ED_mesh_mirror_get_vert(struct Object *ob, int index);
bool ED_mesh_pick_vert(struct bContext *C, struct Object *ob, const int mval[2], uint *r_index, uint dist_px, bool use_zbuf);
bool ED_mesh_pick_face(struct bContext *C, struct Object *ob, const int mval[2], uint *r_index, uint dist_px);
bool ED_mesh_pick_face_vert(struct bContext *C, struct Object *ob, const int mval[2], uint *r_index, uint dist_px);
bool ED_mesh_pick_vert(
struct bContext *C, struct Object *ob, const int mval[2], uint dist_px, bool use_zbuf,
uint *r_index);
bool ED_mesh_pick_face(
struct bContext *C, struct Object *ob, const int mval[2], uint dist_px,
uint *r_index);
bool ED_mesh_pick_face_vert(
struct bContext *C, struct Object *ob, const int mval[2], uint dist_px,
uint *r_index);
struct MDeformVert *ED_mesh_active_dvert_get_em(struct Object *ob, struct BMVert **r_eve);

@ -272,7 +272,7 @@ void paintface_select_linked(bContext *C, Object *ob, const int mval[2], const b
if (me == NULL || me->totpoly == 0) return;
if (mval) {
if (!ED_mesh_pick_face(C, ob, mval, &index, ED_MESH_PICK_DEFAULT_FACE_DIST)) {
if (!ED_mesh_pick_face(C, ob, mval, ED_MESH_PICK_DEFAULT_FACE_DIST, &index)) {
return;
}
}
@ -374,11 +374,13 @@ bool paintface_mouse_select(struct bContext *C, Object *ob, const int mval[2], b
/* Get the face under the cursor */
me = BKE_mesh_from_object(ob);
if (!ED_mesh_pick_face(C, ob, mval, &index, ED_MESH_PICK_DEFAULT_FACE_DIST))
if (!ED_mesh_pick_face(C, ob, mval, ED_MESH_PICK_DEFAULT_FACE_DIST, &index)) {
return false;
}
if (index >= me->totpoly)
if (index >= me->totpoly) {
return false;
}
mpoly_sel = me->mpoly + index;
if (mpoly_sel->flag & ME_HIDE) return false;

@ -1014,7 +1014,9 @@ int *mesh_get_x_mirror_faces(Object *ob, BMEditMesh *em, Mesh *me_eval)
*
* \return boolean true == Found
*/
bool ED_mesh_pick_face(bContext *C, Object *ob, const int mval[2], unsigned int *index, uint dist_px)
bool ED_mesh_pick_face(
bContext *C, Object *ob, const int mval[2], uint dist_px,
uint *r_index)
{
ViewContext vc;
Mesh *me = ob->data;
@ -1032,18 +1034,19 @@ bool ED_mesh_pick_face(bContext *C, Object *ob, const int mval[2], unsigned int
ED_view3d_select_id_validate(&vc);
*index = ED_view3d_select_id_read_nearest(
*r_index = ED_view3d_select_id_read_nearest(
&vc, mval, 1, me->totpoly + 1, &dist_px);
}
else {
/* sample only on the exact position */
*index = ED_view3d_select_id_sample(&vc, mval[0], mval[1]);
*r_index = ED_view3d_select_id_sample(&vc, mval[0], mval[1]);
}
if ((*index) == 0 || (*index) > (unsigned int)me->totpoly)
if ((*r_index) == 0 || (*r_index) > (unsigned int)me->totpoly) {
return false;
}
(*index)--;
(*r_index)--;
return true;
}
@ -1076,7 +1079,9 @@ static void ed_mesh_pick_face_vert__mpoly_find(
* Use when the back buffer stores face index values. but we want a vert.
* This gets the face then finds the closest vertex to mval.
*/
bool ED_mesh_pick_face_vert(bContext *C, Object *ob, const int mval[2], uint *r_index, uint dist_px)
bool ED_mesh_pick_face_vert(
bContext *C, Object *ob, const int mval[2], uint dist_px,
uint *r_index)
{
Depsgraph *depsgraph = CTX_data_depsgraph(C);
unsigned int poly_index;
@ -1084,7 +1089,7 @@ bool ED_mesh_pick_face_vert(bContext *C, Object *ob, const int mval[2], uint *r_
BLI_assert(me && GS(me->id.name) == ID_ME);
if (ED_mesh_pick_face(C, ob, mval, &poly_index, dist_px)) {
if (ED_mesh_pick_face(C, ob, mval, dist_px, &poly_index)) {
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
struct ARegion *ar = CTX_wm_region(C);
@ -1184,7 +1189,9 @@ static void ed_mesh_pick_vert__mapFunc(void *userData, int index, const float co
}
}
}
bool ED_mesh_pick_vert(bContext *C, Object *ob, const int mval[2], uint *r_index, uint dist_px, bool use_zbuf)
bool ED_mesh_pick_vert(
bContext *C, Object *ob, const int mval[2], uint dist_px, bool use_zbuf,
uint *r_index)
{
ViewContext vc;
Mesh *me = ob->data;

@ -188,15 +188,15 @@ static int weight_sample_invoke(bContext *C, wmOperator *op, const wmEvent *even
ED_view3d_init_mats_rv3d(vc.obact, vc.rv3d);
if (use_vert_sel) {
if (ED_mesh_pick_vert(C, vc.obact, event->mval, &index, ED_MESH_PICK_DEFAULT_VERT_DIST, true)) {
if (ED_mesh_pick_vert(C, vc.obact, event->mval, ED_MESH_PICK_DEFAULT_VERT_DIST, true, &index)) {
v_idx_best = index;
}
}
else {
if (ED_mesh_pick_face_vert(C, vc.obact, event->mval, &index, ED_MESH_PICK_DEFAULT_FACE_DIST)) {
if (ED_mesh_pick_face_vert(C, vc.obact, event->mval, ED_MESH_PICK_DEFAULT_FACE_DIST, &index)) {
v_idx_best = index;
}
else if (ED_mesh_pick_face(C, vc.obact, event->mval, &index, ED_MESH_PICK_DEFAULT_FACE_DIST)) {
else if (ED_mesh_pick_face(C, vc.obact, event->mval, ED_MESH_PICK_DEFAULT_FACE_DIST, &index)) {
/* this relies on knowning the internal worksings of ED_mesh_pick_face_vert() */
BKE_report(op->reports, RPT_WARNING, "The modifier used does not support deformed locations");
}
@ -312,13 +312,13 @@ static const EnumPropertyItem *weight_paint_sample_enum_itemf(
ED_view3d_init_mats_rv3d(vc.obact, vc.rv3d);
if (use_vert_sel) {
if (ED_mesh_pick_vert(C, vc.obact, mval, &index, ED_MESH_PICK_DEFAULT_VERT_DIST, true)) {
if (ED_mesh_pick_vert(C, vc.obact, mval, ED_MESH_PICK_DEFAULT_VERT_DIST, true, &index)) {
MDeformVert *dvert = &me->dvert[index];
found |= weight_paint_sample_enum_itemf__helper(dvert, defbase_tot, groups);
}
}
else {
if (ED_mesh_pick_face(C, vc.obact, mval, &index, ED_MESH_PICK_DEFAULT_FACE_DIST)) {
if (ED_mesh_pick_face(C, vc.obact, mval, ED_MESH_PICK_DEFAULT_FACE_DIST, &index)) {
const MPoly *mp = &me->mpoly[index];
uint fidx = mp->totloop - 1;

@ -533,8 +533,6 @@ static void view3d_main_region_init(wmWindowManager *wm, ARegion *ar)
static void view3d_main_region_exit(wmWindowManager *wm, ARegion *ar)
{
RegionView3D *rv3d = ar->regiondata;
ED_view3d_stop_render_preview(wm, ar);
}

@ -1924,7 +1924,7 @@ static bool ed_wpaint_vertex_select_pick(
uint index = 0;
MVert *mv;
if (ED_mesh_pick_vert(C, obact, mval, &index, ED_MESH_PICK_DEFAULT_VERT_DIST, use_zbuf)) {
if (ED_mesh_pick_vert(C, obact, mval, ED_MESH_PICK_DEFAULT_VERT_DIST, use_zbuf, &index)) {
mv = &me->mvert[index];
if (extend) {
mv->flag |= SELECT;