I added the following comments to the readme:
--Notes on compiling mxTextTools To get the latest version to compile on my machine I had to edit mxSetup.py and remove /usr/include from INCLPATH for it to build properly. (after doing this you need to edit blender/source/Makefile and fix the pointer to it I'm still working on automating this) Kent -- mein@cs.umn.edu
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@ -20,6 +20,13 @@ fmod: http://www.fmod.org/
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If you do not have GL you will also need mesa:
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If you do not have GL you will also need mesa:
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http://www.mesa3d.org
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http://www.mesa3d.org
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--Notes on compiling mxTextTools----------------------------------------------
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To get the latest version to compile on my machine I had to
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edit mxSetup.py and remove /usr/include from INCLPATH for it to build
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properly.
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(after doing this you need to edit blender/source/Makefile and
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fix the pointer to it I'm still working on automating this)
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--------------Basic Makefile TIPS---------------------------------------
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--------------Basic Makefile TIPS---------------------------------------
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Assuming you are using tcsh/csh do the following before compiling.
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Assuming you are using tcsh/csh do the following before compiling.
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#Set this to wherever you have extracted the source.
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#Set this to wherever you have extracted the source.
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