I added the following comments to the readme:

--Notes on compiling mxTextTools
To get the latest version to compile on my machine I had to
edit mxSetup.py and remove /usr/include from INCLPATH for it to build
properly.
(after doing this you need to edit blender/source/Makefile and
fix the pointer to it I'm still working on automating this)

Kent
--
mein@cs.umn.edu
This commit is contained in:
Kent Mein 2002-11-08 10:28:47 +00:00
parent fbdf58fe29
commit bd89c211a2

@ -20,6 +20,13 @@ fmod: http://www.fmod.org/
If you do not have GL you will also need mesa: If you do not have GL you will also need mesa:
http://www.mesa3d.org http://www.mesa3d.org
--Notes on compiling mxTextTools----------------------------------------------
To get the latest version to compile on my machine I had to
edit mxSetup.py and remove /usr/include from INCLPATH for it to build
properly.
(after doing this you need to edit blender/source/Makefile and
fix the pointer to it I'm still working on automating this)
--------------Basic Makefile TIPS--------------------------------------- --------------Basic Makefile TIPS---------------------------------------
Assuming you are using tcsh/csh do the following before compiling. Assuming you are using tcsh/csh do the following before compiling.
#Set this to wherever you have extracted the source. #Set this to wherever you have extracted the source.