UV Editor: Fix Vertex Overlay color not being color managed

Could be backported to 2.83 LTS
This commit is contained in:
Clément Foucault 2020-06-22 17:31:42 +02:00
parent 336a8f283f
commit bfaa41c00d

@ -29,4 +29,6 @@ void main()
else {
fragColor = mix(fillColor, outlineColor, smoothstep(radii[3], radii[2], dist));
}
fragColor = blender_srgb_to_framebuffer_space(fragColor);
}