Templates: tweaks to startup templates.

* 2D Animation: lots of changes from the grease pencil team. Properties
  editor layouts, brush and material settings, and more.
* 3D Viewport: wireframes set to 1.0.
* World: use nodes by default.
* Node Editor: use narrow toolbar.
This commit is contained in:
Brecht Van Lommel 2018-12-31 15:59:37 +01:00
parent e9df155d53
commit c1d82e5849
6 changed files with 1 additions and 1 deletions

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@ -324,7 +324,7 @@ static SpaceLink *view3d_new(const ScrArea *UNUSED(sa), const Scene *scene)
v3d->gridsubdiv = 10;
BKE_screen_view3d_shading_init(&v3d->shading);
v3d->overlay.wireframe_threshold = 0.5f;
v3d->overlay.wireframe_threshold = 1.0f;
v3d->overlay.xray_alpha_bone = 0.5f;
v3d->overlay.texture_paint_mode_opacity = 0.8;
v3d->overlay.weight_paint_mode_opacity = 1.0f;